Player Matchup

Tiamat
Tiamat
Fear Is Death1
Tiamat
Level 4
God Stats
8W - 9L
1,500 SR
Queue Stats
131W - 141L
1,608 Elo+
Solo
Vamana
Vamana
SukuRealMVP
Vamana
Level 16
God Stats
0W - 2L
1,330 SR
Queue Stats
44W - 31L
1,625 Elo+
Solo
Camazotz
Camazotz
XDsofovichaculXD
Camazotz
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,607 Elo+
Party 1
Nemesis
Nemesis
dear-calculus0
Nemesis
Level 12
God Stats
5W - 8L
1,706 SR
Queue Stats
45W - 45L
1,427 Elo+
Solo
Mulan
Mulan
tobitino720
Mulan
Level 12
God Stats
1W - 2L
1,429 SR
Queue Stats
121W - 163L
1,216 Elo+
Party 1
Team Averages
Level 9
1,493 SR
1,496 Elo+

VS

Team Averages
Level 23
1,513 SR
1,531 Elo+
Set
Set
Crxyyola
Set
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 33L
1,440 Elo+
Solo
Ymir
Ymir
Eakers98
Ymir
Level 27
God Stats
6W - 6L
1,400 SR
Queue Stats
100W - 93L
1,390 Elo+
Solo
Sol
Sol
FIZZ620
Sol
Level 18
God Stats
2W - 0L
1,522 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Anhur
Anhur
Not_Tiski
Anhur
Level 28
God Stats
5W - 8L
1,457 SR
Queue Stats
271W - 238L
1,598 Elo+
Solo
Amaterasu
Amaterasu
atoxicmidlaner
Amaterasu
Level 23
God Stats
11W - 4L
1,684 SR
Queue Stats
32W - 12L
1,727 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 17 / 6
8,875
355
6,366
18,627
7,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
20
5 / 5 / 3
13,423
537
28,713
31,521
21,724
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

11
0 / 18 / 5
8,152
326
3,279
22,874
9,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
5 / 9 / 2
11,604
464
8,313
22,400
8,858
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 14 / 2
9,922
397
5,157
23,253
18,629
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 7
11,176
447
7,943
8,483
3,617
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
19
15 / 2 / 19
14,612
584
20,930
21,746
30,944
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sol
20
21 / 5 / 12
15,980
639
35,837
20,241
8,797
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Not_Tiski
Anhur
20
16 / 3 / 6
15,597
624
13,943
13,796
6,519
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
atoxicmidlaner
Amaterasu
20
4 / 1 / 8
13,729
549
8,445
20,124
19,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
113
12
Kills
61
63
Deaths
14
18
Assists
52
Player
Kills
Deaths
Assists
KDA
W
5
3
7
2.83
W
Ymir
15
2
19
12.25
W
Sol
21
5
12
5.4
L
0
17
6
0.18
W
Anhur
Not_Tiski
Anhur
16
3
6
6.33
L
Vamana
5
5
3
1.3
L
0
18
5
0.14
W
Amaterasu
atoxicmidlaner
Amaterasu
4
1
8
8
L
5
9
2
0.67
L
2
14
2
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,828
Damage
87,098
118,675
Taken
84,390
66,206
Mitigated
69,602
21,446
Healing
31,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,943
2,499
0
269
8,483
3,617
363
754
7,663
0
33,919
W
Ymir
20,930
5,101
0
1,673
21,746
30,944
882
4,264
17,072
57,392
0
W
Sol
35,837
11,248
0
11,328
20,241
8,797
11,527
3,102
16,867
93,414
0
L
6,366
1,451
0
817
18,627
7,319
234
6,594
12,033
35,456
0
W
Anhur
Not_Tiski
Anhur
13,943
8,664
0
6,193
13,796
6,519
1,240
1,622
12,110
0
101,100
L
Vamana
28,713
14,330
0
11,046
31,521
21,724
0
12,628
18,893
6,248
118,340
L
3,279
1,623
0
2,829
22,874
9,676
0
12,298
10,576
0
19,125
W
Amaterasu
atoxicmidlaner
Amaterasu
8,445
5,298
0
11,776
20,124
19,725
1,435
757
19,327
0
75,413
L
8,313
4,244
0
4,956
22,400
8,858
241
9,089
13,311
0
55,136
L
5,157
520
239
1,559
23,253
18,629
0
16,158
7,095
1,854
38,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,976
Gold Earned
71,094
443
Minions Killed
557
0
Camps Cleared
0
2,110,642
Distance Traveled
2,052,019
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,176
447
63
3
0
358,245
7
W
Ymir
14,612
584
52
2
0
438,514
0
W
Sol
15,980
639
143
6
0
457,705
0
L
Tiamat
8,875
355
55
2
0
435,278
0
W
Anhur
15,597
624
159
6
0
387,516
2
L
Vamana
13,423
537
202
8
0
435,300
2
L
Camazotz
8,152
326
29
1
0
389,994
0
W
Amaterasu
13,729
549
140
6
0
410,039
3
L
Nemesis
11,604
464
89
4
0
466,669
1
L
Mulan
9,922
397
68
3
0
383,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role