Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
FelRibMor
Tyr
Level 41
God Stats
1W - 3L
1,310 SR
Queue Stats
83W - 100L
1,432 Elo+
Party 2
Discordia
Discordia
HeeIla
Discordia
Level 93
God Stats
159W - 142L
1,548 SR
Queue Stats
1,057W - 998L
1,551 Elo+
Party 1
Loki
Loki
VINOTINTO22
Loki
Level 125
God Stats
47W - 60L
1,457 SR
Queue Stats
802W - 765L
1,432 Elo+
Solo
Sol
Sol
tompolengobr
Sol
Level 81
God Stats
4W - 3L
1,548 SR
Queue Stats
175W - 201L
1,398 Elo+
Party 2
Team Averages
Level 90
1,473 SR
1,463 Elo+

VS

Team Averages
Level 91
1,606 SR
1,507 Elo+
Cthulhu
Cthulhu
Akaidale771
Cthulhu
Level 107
God Stats
5W - 3L
1,972 SR
Queue Stats
50W - 63L
1,487 Elo+
Solo
Neith
Neith
HellDragonWrath
Neith
Level 129
God Stats
54W - 71L
1,526 SR
Queue Stats
178W - 207L
1,526 Elo+
Solo
Baba Yaga
Baba Yaga
LIttleGérins
Baba Yaga
Level 78
God Stats
4W - 1L
1,464 SR
Queue Stats
218W - 170L
1,540 Elo+
Solo
Bakasura
Bakasura
Vidrado_BR
Bakasura
Level 102
God Stats
8W - 6L
1,544 SR
Queue Stats
531W - 566L
1,526 Elo+
Solo
Ymir
Ymir
tehagolacola
Ymir
Level 41
God Stats
1W - 0L
1,525 SR
Queue Stats
4W - 2L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
8
0 / 0 / 1
5,364
536
388
3,659
2,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

5
0 / 1 / 0
4,143
414
859
3,111
892
Discordia
HeeIla
Discordia
11
2 / 1 / 0
6,155
616
3,617
4,671
1,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
0 / 0 / 1
6,150
615
1,096
4,765
1,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 1 / 0
5,344
534
2,326
4,958
1,147
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Akaidale771
Cthulhu
10
1 / 0 / 1
5,894
589
2,756
3,815
2,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

9
1 / 0 / 1
5,323
532
3,913
3,534
903
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baba Yaga
LIttleGérins
Baba Yaga
10
0 / 2 / 1
5,942
594
2,321
5,014
1,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bakasura
Vidrado_BR
Bakasura
10
1 / 0 / 2
5,868
587
1,411
4,509
1,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 1 / 0
4,549
455
1,267
2,885
995
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
3
Kills
3
3
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
0
1
0.5
W
Cthulhu
Akaidale771
Cthulhu
1
0
1
1.5
L
0
1
0
0
L
Discordia
HeeIla
Discordia
2
1
0
2
W
1
0
1
1.5
W
Baba Yaga
LIttleGérins
Baba Yaga
0
2
1
0.25
L
0
0
1
0.5
W
Bakasura
Vidrado_BR
Bakasura
1
0
2
2
W
0
1
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,286
Damage
11,668
21,164
Taken
19,757
6,983
Mitigated
7,613
9,533
Healing
6,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
388
0
537
1,663
3,659
2,129
0
614
2,997
8,915
0
W
Cthulhu
Akaidale771
Cthulhu
2,756
358
68
2,094
3,815
2,397
805
0
3,815
26,818
0
L
859
172
0
1,337
3,111
892
0
1,352
1,429
0
6,462
L
Discordia
HeeIla
Discordia
3,617
203
0
1,346
4,671
1,497
0
2,380
2,112
39,339
0
W
3,913
448
0
939
3,534
903
0
1,842
1,692
0
26,977
W
Baba Yaga
LIttleGérins
Baba Yaga
2,321
57
0
1,777
5,014
1,960
0
3,053
1,961
33,570
0
L
1,096
262
0
2,214
4,765
1,318
1,052
678
3,943
0
35,940
W
Bakasura
Vidrado_BR
Bakasura
1,411
1,063
0
1,557
4,509
1,358
0
546
3,963
0
29,152
W
1,267
87
0
240
2,885
995
165
890
1,995
14,571
0
L
2,326
849
0
2,436
4,958
1,147
0
699
4,119
35,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,156
Gold Earned
27,576
289
Minions Killed
309
0
Camps Cleared
0
827,792
Distance Traveled
997,697
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,364
536
23
2
0
179,367
1
W
Cthulhu
5,894
589
65
7
0
213,826
4
L
Tyr
4,143
414
16
2
0
93,111
0
L
Discordia
6,155
616
82
8
0
187,330
4
W
Neith
5,323
532
61
6
0
175,805
5
W
Baba Yaga
5,942
594
85
9
0
201,804
3
L
Loki
6,150
615
94
9
0
209,775
3
W
Bakasura
5,868
587
75
8
0
208,524
1
W
Ymir
4,549
455
23
2
0
197,738
2
L
Sol
5,344
534
74
7
0
158,209
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role