Player Matchup

Olorun
Olorun
Alicenasc6803
Olorun
Level 7
God Stats
3W - 4L
1,415 SR
Queue Stats
4W - 12L
1,138 Elo+
Solo
Medusa
Medusa
Miguelanimad
Medusa
Level 26
God Stats
1W - 2L
1,732 SR
Queue Stats
46W - 94L
1,288 Elo+
Party 1
Cthulhu
Cthulhu
Prisma123459806
Cthulhu
Level 24
God Stats
1W - 5L
1,342 SR
Queue Stats
51W - 106L
1,297 Elo+
Party 1
Chernobog
Chernobog
SANTOS_JPL
Chernobog
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,202 Elo+
Solo
Pele
Pele
Y500MIGUELxx
Pele
Level 25
God Stats
5W - 7L
1,634 SR
Queue Stats
40W - 61L
1,289 Elo+
Party 1
Team Averages
Level 18
1,525 SR
1,243 Elo+

VS

Team Averages
Level 11
1,403 SR
1,374 Elo+
Ymir
Ymir
Guga LT 1st
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Loki
Loki
MuzanKIbutsubala
Loki
Level 6
God Stats
3W - 2L
1,578 SR
Queue Stats
5W - 6L
1,469 Elo+
Solo
Artemis
Artemis
SlowPedro0
Artemis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 28L
1,224 Elo+
Solo
Da Ji
Da Ji
htz mt frio
Da Ji
Level 5
God Stats
2W - 2L
1,159 SR
Queue Stats
6W - 6L
1,275 Elo+
Party 2
Hou Yi
Hou Yi
zDaRkZiiM
Hou Yi
Level 22
God Stats
4W - 6L
1,277 SR
Queue Stats
65W - 67L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
6,887
430
7,212
10,596
3,954
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
8
0 / 9 / 1
5,693
356
5,404
12,488
3,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

9
1 / 5 / 2
6,782
424
2,588
7,779
3,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chernobog
SANTOS_JPL
Chernobog
10
2 / 7 / 1
7,136
446
4,334
11,473
3,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

12
3 / 5 / 2
7,828
489
5,027
13,047
4,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 11
8,204
513
3,394
9,752
9,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
3 / 3 / 8
7,654
478
8,299
8,842
5,178
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artemis
SlowPedro0
Artemis
14
9 / 1 / 5
9,122
570
11,206
7,274
2,875
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

13
4 / 1 / 5
8,426
527
2,913
11,796
4,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
zDaRkZiiM
Hou Yi
12
10 / 2 / 10
8,547
534
12,722
13,417
4,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
69
7
Kills
30
32
Deaths
7
8
Assists
39
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
4
0
11
9.5
L
Medusa
0
9
1
0.06
W
3
3
8
2.33
L
1
5
2
0.4
L
Chernobog
SANTOS_JPL
Chernobog
2
7
1
0.36
W
Artemis
SlowPedro0
Artemis
9
1
5
11.5
L
3
5
2
0.8
W
4
1
5
6.5
W
Hou Yi
zDaRkZiiM
Hou Yi
10
2
10
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,565
Damage
38,534
55,383
Taken
51,081
18,436
Mitigated
26,492
3,501
Healing
13,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,212
4,037
23
1,239
10,596
3,954
442
244
10,352
29,680
0
W
3,394
821
0
706
9,752
9,542
713
1,095
8,542
17,746
0
L
Medusa
5,404
2,467
0
0
12,488
3,067
0
1,106
11,382
0
13,492
W
8,299
2,098
0
2,157
8,842
5,178
648
1,740
6,987
441
29,921
L
2,588
503
0
429
7,779
3,808
590
1,012
6,767
13,752
0
L
Chernobog
SANTOS_JPL
Chernobog
4,334
2,900
0
1,225
11,473
3,194
268
562
10,911
0
15,805
W
Artemis
SlowPedro0
Artemis
11,206
4,302
0
1,322
7,274
2,875
3,802
3,515
3,759
0
46,562
L
5,027
1,454
0
585
13,047
4,413
699
630
12,417
0
34,272
W
2,913
1,210
0
4,959
11,796
4,005
0
251
10,721
0
53,694
W
Hou Yi
zDaRkZiiM
Hou Yi
12,722
7,463
0
4,682
13,417
4,892
1,428
2,849
10,042
0
34,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,326
Gold Earned
41,953
188
Minions Killed
294
0
Camps Cleared
0
1,233,156
Distance Traveled
1,517,589
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,887
430
49
3
0
198,872
1
W
Ymir
8,204
513
31
2
0
322,238
1
L
Medusa
5,693
356
16
1
0
289,425
0
W
Loki
7,654
478
39
2
0
311,353
1
L
Cthulhu
6,782
424
29
2
0
207,537
0
L
Chernobog
7,136
446
28
2
0
241,910
0
W
Artemis
9,122
570
76
5
0
280,271
5
L
Pele
7,828
489
66
4
0
295,412
1
W
Da Ji
8,426
527
101
6
0
347,327
1
W
Hou Yi
8,547
534
47
3
0
256,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role