Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
AgentICoLtV
Chaac
Level 60
God Stats
6W - 4L
1,484 SR
Queue Stats
109W - 141L
1,425 Elo+
Party 1
Hel
Hel
KENNECKZ
Hel
Level 43
God Stats
57W - 63L
1,504 SR
Queue Stats
212W - 236L
1,401 Elo+
Party 1
Guan Yu
Guan Yu
MrBRUHian
Guan Yu
Level 47
God Stats
3W - 0L
1,693 SR
Queue Stats
46W - 40L
1,481 Elo+
Party 3
Sol
Sol
MrBruhnden
Sol
Level 58
God Stats
2W - 0L
1,878 SR
Queue Stats
79W - 82L
1,483 Elo+
Party 3
Team Averages
Level 59
1,612 SR
1,458 Elo+

VS

Team Averages
Level 74
1,511 SR
1,483 Elo+
Tiamat
Tiamat
Houghbert
Tiamat
Level 107
God Stats
3W - 2L
1,707 SR
Queue Stats
13W - 6L
1,457 Elo+
Solo
Merlin
Merlin
RetiringHades79
Merlin
Level 26
God Stats
0W - 1L
1,195 SR
Queue Stats
3W - 7L
1,380 Elo+
Solo
Bacchus
Bacchus
ScuffedmyJs
Bacchus
Level 89
God Stats
0W - 1L
1,752 SR
Queue Stats
34W - 33L
1,528 Elo+
Party 2
Thor
Thor
Top_bunk_Turtles
Thor
Level 100
God Stats
0W - 1L
1,399 SR
Queue Stats
34W - 40L
1,550 Elo+
Party 2
Neith
Neith
ronnygg
Neith
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
9 / 0 / 9
10,426
1,043
16,120
6,085
2,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 2 / 6
7,606
761
7,927
8,718
5,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
3 / 2 / 10
8,246
825
3,643
7,280
2,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Guan Yu
MrBRUHian
Guan Yu
13
1 / 0 / 12
7,696
770
5,934
8,527
7,310
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
7 / 0 / 6
10,130
1,013
8,537
6,561
2,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Houghbert
Tiamat
13
1 / 4 / 1
6,917
692
5,617
7,310
3,882
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 6 / 1
6,076
608
4,905
8,644
2,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
ScuffedmyJs
Bacchus
13
1 / 2 / 2
7,321
732
5,494
12,424
11,259
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 6 / 1
6,635
664
7,072
10,670
3,712
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
ronnygg
Neith
11
0 / 4 / 0
5,879
588
3,805
8,702
3,046
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
9
22
Kills
4
4
Deaths
22
43
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
9
0
9
13.5
W
2
2
6
2.5
L
Tiamat
Houghbert
Tiamat
1
4
1
0.38
W
3
2
10
4
W
Guan Yu
MrBRUHian
Guan Yu
1
0
12
7
W
7
0
6
10
L
0
6
1
0.08
L
Bacchus
ScuffedmyJs
Bacchus
1
2
2
1
L
2
6
1
0.42
L
Neith
ronnygg
Neith
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,161
Damage
26,893
37,171
Taken
47,750
20,550
Mitigated
24,870
25,236
Healing
2,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
16,120
1,211
3,550
3,022
6,085
2,879
133
2,184
3,809
35,584
0
W
7,927
1,250
614
3,041
8,718
5,262
571
4,179
4,363
0
20,559
L
Tiamat
Houghbert
Tiamat
5,617
340
0
545
7,310
3,882
1
4,451
2,615
25,537
0
W
3,643
233
3,842
3,352
7,280
2,668
476
2,859
4,347
10,814
0
W
Guan Yu
MrBRUHian
Guan Yu
5,934
741
1,147
2,978
8,527
7,310
219
2,986
5,389
0
14,234
W
8,537
2,600
0
3,690
6,561
2,431
3,562
3,574
2,851
52,636
0
L
4,905
50
0
42
8,644
2,971
1
4,594
3,794
21,363
0
L
Bacchus
ScuffedmyJs
Bacchus
5,494
543
0
1,093
12,424
11,259
0
6,081
5,927
11,355
0
L
7,072
1,486
0
0
10,670
3,712
0
7,064
3,178
0
12,896
L
Neith
ronnygg
Neith
3,805
704
0
557
8,702
3,046
0
5,155
3,152
0
19,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,104
Gold Earned
32,828
227
Minions Killed
168
12
Camps Cleared
4
1,009,285
Distance Traveled
810,047
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,426
1,043
54
5
0
202,855
0
W
Chaac
7,606
761
38
4
2
195,551
0
L
Tiamat
6,917
692
55
6
0
192,075
1
W
Hel
8,246
825
10
1
0
199,493
0
W
Guan Yu
7,696
770
21
2
1
229,663
0
W
Sol
10,130
1,013
104
10
9
181,723
4
L
Merlin
6,076
608
42
4
3
137,013
0
L
Bacchus
7,321
732
10
1
0
176,494
2
L
Thor
6,635
664
15
2
1
142,680
0
L
Neith
5,879
588
46
5
0
161,785
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role