Player Matchup

Anubis
Anubis
Arranz05
Anubis
Level 29
God Stats
22W - 10L
1,757 SR
Queue Stats
55W - 46L
1,560 Elo+
Solo
Nu Wa
Nu Wa
Pika-Pika-spike
Nu Wa
Level 27
God Stats
7W - 7L
1,601 SR
Queue Stats
50W - 62L
1,436 Elo+
Solo
Ares
Ares
knackige_Schelle
Ares
Level 23
God Stats
3W - 2L
1,554 SR
Queue Stats
68W - 58L
1,533 Elo+
Solo
Danzaburou
Danzaburou
nuggets4D
Danzaburou
Level 17
God Stats
6W - 12L
1,388 SR
Queue Stats
17W - 21L
1,396 Elo+
Solo
Odin
Odin
tomellowtoplay
Odin
Level 6
God Stats
1W - 2L
1,759 SR
Queue Stats
3W - 5L
1,590 Elo+
Solo
Team Averages
Level 20
1,612 SR
1,503 Elo+

VS

Team Averages
Level 22
1,608 SR
1,497 Elo+
Pele
Pele
Clum_99
Pele
Level 39
God Stats
5W - 4L
1,654 SR
Queue Stats
110W - 101L
1,456 Elo+
Party 1
Anhur
Anhur
CraigMacDonald1
Anhur
Level 12
God Stats
2W - 1L
1,455 SR
Queue Stats
22W - 14L
1,546 Elo+
Party 1
Bellona
Bellona
DekoRokeD1
Bellona
Level 6
God Stats
8W - 7L
1,801 SR
Queue Stats
28W - 38L
1,527 Elo+
Solo
Vulcan
Vulcan
LineXVX
Vulcan
Level 28
God Stats
2W - 2L
1,288 SR
Queue Stats
90W - 61L
1,528 Elo+
Solo
Geb
Geb
SeventySeconds
Geb
Level 26
God Stats
4W - 0L
1,841 SR
Queue Stats
15W - 14L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Arranz05
Anubis
8
1 / 9 / 2
5,433
494
2,693
9,138
3,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 2 / 2
5,526
502
2,958
4,510
1,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
4 / 4 / 1
6,171
561
5,169
8,144
4,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
nuggets4D
Danzaburou
8
1 / 7 / 1
4,841
440
4,036
7,262
2,006
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 6 / 1
4,698
427
897
5,495
2,416
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Clum_99
Pele
12
9 / 0 / 2
7,220
656
5,963
8,695
2,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 4 / 2
5,385
490
3,009
7,078
1,921
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
DekoRokeD1
Bellona
13
6 / 0 / 0
7,233
658
4,543
8,361
5,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
LineXVX
Vulcan
12
8 / 2 / 4
7,465
679
9,281
5,691
1,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 0 / 6
5,503
500
2,398
5,324
4,018
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
6
Kills
27
28
Deaths
6
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anubis
Arranz05
Anubis
1
9
2
0.22
W
Pele
Clum_99
Pele
9
0
2
10
W
2
4
2
0.75
W
Bellona
DekoRokeD1
Bellona
6
0
0
6
W
Vulcan
LineXVX
Vulcan
8
2
4
5
L
0
2
2
0.5
W
2
0
6
5
L
4
4
1
1.13
L
Danzaburou
nuggets4D
Danzaburou
1
7
1
0.21
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,753
Damage
25,194
34,549
Taken
35,149
13,618
Mitigated
16,056
3,725
Healing
9,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Arranz05
Anubis
2,693
89
0
632
9,138
3,673
0
5,184
3,662
22,185
0
W
Pele
Clum_99
Pele
5,963
2,295
0
1,484
8,695
2,749
0
852
7,843
0
40,884
W
3,009
774
258
2,086
7,078
1,921
1,302
3,168
3,910
0
27,932
W
Bellona
DekoRokeD1
Bellona
4,543
1,735
0
4,092
8,361
5,446
749
1,894
6,467
0
46,073
W
Vulcan
LineXVX
Vulcan
9,281
4,166
0
1,208
5,691
1,922
425
2,810
2,881
46,840
0
L
2,958
837
0
1,252
4,510
1,214
0
612
3,880
28,478
0
W
2,398
405
0
500
5,324
4,018
130
2,096
3,228
9,415
0
L
5,169
269
0
815
8,144
4,309
0
3,826
4,216
16,303
0
L
Danzaburou
nuggets4D
Danzaburou
4,036
1,448
0
1,026
7,262
2,006
0
1,484
5,778
0
19,677
L
897
484
0
0
5,495
2,416
0
161
5,334
0
13,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,669
Gold Earned
32,806
202
Minions Killed
332
0
Camps Cleared
0
896,228
Distance Traveled
1,006,391
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,433
494
54
5
0
174,664
1
W
Pele
7,220
656
85
8
0
248,462
2
W
Anhur
5,385
490
44
4
0
173,605
2
W
Bellona
7,233
658
96
9
0
223,014
0
W
Vulcan
7,465
679
90
8
0
187,925
2
L
Nu Wa
5,526
502
70
6
0
197,197
0
W
Geb
5,503
500
17
2
0
173,385
1
L
Ares
6,171
561
23
2
0
199,141
4
L
Danzaburou
4,841
440
23
2
0
165,700
1
L
Odin
4,698
427
32
3
0
159,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role