Player Matchup

Gilgamesh
Gilgamesh
Jux Aztk
Gilgamesh
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,493 Elo+
Solo
Chang'e
Chang'e
MikiShort
Chang'e
Level 61
God Stats
3W - 5L
1,519 SR
Queue Stats
70W - 92L
1,437 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NosceTeIpsum1
Ah Muzen Cab
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 43L
1,479 Elo+
Solo
Ymir
Ymir
cele2200
Ymir
Level 82
God Stats
13W - 15L
1,525 SR
Queue Stats
312W - 303L
1,422 Elo+
Solo
Raijin
Raijin
erkeksibayan54
Raijin
Level 49
God Stats
3W - 6L
1,483 SR
Queue Stats
53W - 66L
1,413 Elo+
Solo
Team Averages
Level 88
1,506 SR
1,449 Elo+

VS

Team Averages
Level 65
1,479 SR
1,448 Elo+
Odin
Odin
 
Odin
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Admiral_Greens
Baron Samedi
Level 49
God Stats
1W - 1L
1,411 SR
Queue Stats
2W - 1L
1,512 Elo+
Solo
Zeus
Zeus
ShinigamiRezT
Zeus
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,341 Elo+
Solo
Kukulkan
Kukulkan
Zenkron
Kukulkan
Level 96
God Stats
533W - 524L
1,508 SR
Queue Stats
630W - 650L
1,448 Elo+
Solo
Awilix
Awilix
x_Dragonflii_x
Awilix
Level 87
God Stats
276W - 300L
1,476 SR
Queue Stats
295W - 315L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jux Aztk
Gilgamesh
20
8 / 7 / 15
15,875
1,058
31,310
34,267
39,550
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
MikiShort
Chang'e
20
3 / 10 / 11
13,282
885
12,730
27,137
12,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
NosceTeIpsum1
Ah Muzen Cab
20
1 / 12 / 14
12,900
860
14,125
31,984
13,699
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
20
1 / 0 / 20
14,015
934
9,030
29,743
36,400
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
20 / 7 / 9
18,817
1,254
36,942
20,776
7,960
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

21

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
20
11 / 4 / 24
17,255
1,150
31,381
32,189
50,067
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
Admiral_Greens
Baron Samedi
15
0 / 2 / 3
10,878
725
698
1,960
1,008
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
5 / 13 / 17
14,910
994
25,836
25,182
11,346
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Kukulkan
Zenkron
Kukulkan
20
14 / 6 / 16
17,210
1,147
56,443
25,861
12,545
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
6 / 8 / 13
15,060
1,004
22,125
25,050
11,144
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
109
33
Kills
36
36
Deaths
33
69
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
11
4
24
5.75
W
Baron Samedi
Admiral_Greens
Baron Samedi
0
2
3
0.75
L
Gilgamesh
Jux Aztk
Gilgamesh
8
7
15
2.21
L
Chang'e
MikiShort
Chang'e
3
10
11
0.85
L
Ah Muzen Cab
NosceTeIpsum1
Ah Muzen Cab
1
12
14
0.67
W
5
13
17
1.04
W
Kukulkan
Zenkron
Kukulkan
14
6
16
3.67
L
Ymir
1
0
20
11
L
20
7
9
3.5
W
6
8
13
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,137
Damage
136,483
143,907
Taken
110,242
110,357
Mitigated
86,110
22,705
Healing
17,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
31,381
6,192
690
6,262
32,189
50,067
0
17,340
14,849
0
48,597
W
Baron Samedi
Admiral_Greens
Baron Samedi
698
137
131
47
1,960
1,008
0
1,239
721
2,985
0
L
Gilgamesh
Jux Aztk
Gilgamesh
31,310
7,334
0
2,757
34,267
39,550
0
15,754
18,101
807
52,876
L
Chang'e
MikiShort
Chang'e
12,730
2,409
5,738
4,363
27,137
12,748
0
18,954
8,068
29,670
0
L
Ah Muzen Cab
NosceTeIpsum1
Ah Muzen Cab
14,125
7,649
0
4,800
31,984
13,699
0
21,819
9,900
0
41,770
W
25,836
6,071
303
2,857
25,182
11,346
0
11,628
13,554
53,858
0
W
Kukulkan
Zenkron
Kukulkan
56,443
2,710
1,689
4,953
25,861
12,545
0
15,347
10,514
115,611
0
L
Ymir
9,030
861
633
2,717
29,743
36,400
0
18,309
11,144
39,248
0
L
36,942
2,891
0
1,697
20,776
7,960
0
8,141
12,550
63,343
0
W
22,125
11,017
0
862
25,050
11,144
0
13,837
11,213
0
43,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,889
Gold Earned
75,313
280
Minions Killed
284
6
Camps Cleared
6
1,238,343
Distance Traveled
1,046,256
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
17,255
1,150
34
2
1
287,049
0
W
Baron Samedi
10,878
725
6
0
0
32,013
0
L
Gilgamesh
15,875
1,058
45
3
0
260,510
1
L
Chang'e
13,282
885
48
3
2
218,490
1
L
Ah Muzen Cab
12,900
860
67
4
1
249,186
0
W
Zeus
14,910
994
64
4
3
177,050
0
W
Kukulkan
17,210
1,147
140
9
2
279,020
1
L
Ymir
14,015
934
76
5
0
261,993
0
L
Raijin
18,817
1,254
44
3
3
248,164
1
W
Awilix
15,060
1,004
40
3
0
271,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role