Player Matchup

Gilgamesh
Gilgamesh
AceVendetta
Gilgamesh
Level 32
God Stats
17W - 14L
1,657 SR
Queue Stats
125W - 126L
1,664 Elo+
Party 1
Medusa
Medusa
DaDwarf45
Medusa
Level 29
God Stats
13W - 8L
1,705 SR
Queue Stats
134W - 104L
1,692 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GetJammedLol
Morgan Le Fay
Level 8
God Stats
3W - 1L
1,940 SR
Queue Stats
23W - 17L
1,672 Elo+
Solo
Bacchus
Bacchus
ManipulateFear
Bacchus
Level 28
God Stats
2W - 2L
1,578 SR
Queue Stats
162W - 159L
1,698 Elo+
Party 1
Chang'e
Chang'e
Wexcile20
Chang'e
Level 8
God Stats
1W - 0L
1,319 SR
Queue Stats
8W - 7L
1,695 Elo+
Solo
Team Averages
Level 21
1,640 SR
1,684 Elo+

VS

Team Averages
Level 18
1,671 SR
1,655 Elo+
Serqet
Serqet
Krocyoin
Serqet
Level 8
God Stats
4W - 6L
1,837 SR
Queue Stats
216W - 147L
1,640 Elo+
Solo
Chiron
Chiron
NewToSmit3
Chiron
Level 27
God Stats
8W - 8L
1,453 SR
Queue Stats
169W - 153L
1,601 Elo+
Solo
Hercules
Hercules
Nuzlocked
Hercules
Level 25
God Stats
6W - 8L
1,484 SR
Queue Stats
109W - 91L
1,604 Elo+
Solo
Nu Wa
Nu Wa
iYoshiroNaoki
Nu Wa
Level 3
God Stats
3W - 3L
1,810 SR
Queue Stats
4W - 3L
1,787 Elo+
Solo
Cernunnos
Cernunnos
legssss
Cernunnos
Level 28
God Stats
15W - 9L
1,773 SR
Queue Stats
144W - 105L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AceVendetta
Gilgamesh
20
3 / 6 / 24
17,463
529
14,269
40,100
54,024
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
DaDwarf45
Medusa
20
11 / 2 / 11
22,151
671
24,838
25,223
11,884
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
GetJammedLol
Morgan Le Fay
20
11 / 4 / 9
19,896
603
46,032
29,364
23,757
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
15 / 6 / 14
18,959
575
21,495
28,561
20,128
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
Wexcile20
Chang'e
20
7 / 5 / 20
18,012
546
21,476
31,258
22,270
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Krocyoin
Serqet
20
10 / 9 / 8
15,612
473
19,572
24,230
17,629
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chiron
NewToSmit3
Chiron
20
5 / 8 / 6
16,175
490
21,858
27,323
11,174
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
Nuzlocked
Hercules
19
1 / 12 / 9
13,089
397
9,762
42,153
43,260
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
2 / 11 / 12
15,066
457
25,592
23,457
8,951
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
legssss
Cernunnos
20
5 / 7 / 5
19,126
580
29,410
39,014
15,247
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
63
47
Kills
23
23
Deaths
47
78
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AceVendetta
Gilgamesh
3
6
24
2.5
W
Medusa
DaDwarf45
Medusa
11
2
11
8.25
W
Morgan Le Fay
GetJammedLol
Morgan Le Fay
11
4
9
3.88
L
Serqet
Krocyoin
Serqet
10
9
8
1.56
W
15
6
14
3.67
L
Chiron
NewToSmit3
Chiron
5
8
6
1
L
Hercules
Nuzlocked
Hercules
1
12
9
0.46
W
Chang'e
Wexcile20
Chang'e
7
5
20
3.4
L
2
11
12
0.73
L
Cernunnos
legssss
Cernunnos
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,110
Damage
106,194
154,506
Taken
156,177
132,063
Mitigated
96,261
55,760
Healing
36,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AceVendetta
Gilgamesh
14,269
3,359
0
7,003
40,100
54,024
757
4,305
35,177
0
83,613
W
Medusa
DaDwarf45
Medusa
24,838
11,234
0
10,244
25,223
11,884
10,898
3,402
21,325
0
223,179
W
Morgan Le Fay
GetJammedLol
Morgan Le Fay
46,032
1,543
495
7,528
29,364
23,757
2,556
4,587
23,838
167,450
0
L
Serqet
Krocyoin
Serqet
19,572
2,186
0
312
24,230
17,629
0
13,986
10,211
0
91,927
W
21,495
2,240
0
9,447
28,561
20,128
1,233
6,027
21,547
106,588
0
L
Chiron
NewToSmit3
Chiron
21,858
11,087
584
8,068
27,323
11,174
0
10,566
16,686
0
129,128
L
Hercules
Nuzlocked
Hercules
9,762
2,524
0
7,618
42,153
43,260
0
18,494
23,557
0
68,090
W
Chang'e
Wexcile20
Chang'e
21,476
1,055
6,961
14,082
31,258
22,270
2,519
5,722
24,521
125,364
0
L
25,592
6,523
175
2,633
23,457
8,951
342
15,688
7,589
98,915
0
L
Cernunnos
legssss
Cernunnos
29,410
17,856
0
17,259
39,014
15,247
438
29,431
8,811
0
187,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

96,481
Gold Earned
79,068
912
Minions Killed
827
0
Camps Cleared
0
3,125,756
Distance Traveled
2,723,808
25
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
17,463
529
94
3
0
596,745
8
W
Medusa
22,151
671
305
9
0
649,045
1
W
Morgan Le Fay
19,896
603
242
7
0
632,572
7
L
Serqet
15,612
473
109
3
0
561,833
3
W
Bacchus
18,959
575
111
3
0
647,361
7
L
Chiron
16,175
490
211
6
0
566,091
6
L
Hercules
13,089
397
98
3
0
551,374
7
W
Chang'e
18,012
546
160
5
0
600,033
2
L
Nu Wa
15,066
457
153
5
0
463,382
2
L
Cernunnos
19,126
580
256
8
0
581,128
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role