Player Matchup

Poseidon
Poseidon
Akaishi265
Poseidon
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 11L
1,269 Elo+
Party 2
Ao Kuang
Ao Kuang
DevilsBlade666
Ao Kuang
Level 25
God Stats
2W - 3L
1,391 SR
Queue Stats
3W - 8L
1,283 Elo+
Party 1
Artemis
Artemis
MakSero
Artemis
Level 13
God Stats
1W - 0L
1,736 SR
Queue Stats
2W - 2L
1,175 Elo+
Solo
Nemesis
Nemesis
lIlB Y ElIl
Nemesis
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 34L
1,321 Elo+
Party 2
Ymir
Ymir
mattw0204
Ymir
Level 27
God Stats
1W - 1L
1,513 SR
Queue Stats
1W - 1L
1,208 Elo+
Party 1
Team Averages
Level 16
1,528 SR
1,251 Elo+

VS

Team Averages
Level 22
1,411 SR
1,271 Elo+
Sun Wukong
Sun Wukong
DanilGol228
Sun Wukong
Level 24
God Stats
7W - 13L
1,128 SR
Queue Stats
23W - 72L
1,103 Elo+
Party 3
Chaac
Chaac
FulionGonir
Chaac
Level 28
God Stats
9W - 11L
1,521 SR
Queue Stats
152W - 173L
1,409 Elo+
Solo
Neith
Neith
Kalypsoh974
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,222 Elo+
Solo
Ra
Ra
RailZay
Ra
Level 28
God Stats
18W - 29L
1,408 SR
Queue Stats
76W - 77L
1,479 Elo+
Solo
Ganesha
Ganesha
show_crazy759
Ganesha
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 73L
1,144 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Akaishi265
Poseidon
20
5 / 4 / 5
13,743
550
16,076
13,372
4,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
18
12 / 6 / 5
12,813
513
20,103
27,927
13,669
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
MakSero
Artemis
20
9 / 4 / 6
14,791
592
28,101
16,585
6,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
lIlB Y ElIl
Nemesis
19
2 / 0 / 5
12,535
501
4,962
15,551
7,844
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
16
5 / 4 / 8
11,814
473
15,474
22,145
25,566
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DanilGol228
Sun Wukong
15
3 / 4 / 2
9,777
391
5,380
15,763
7,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
6 / 7 / 3
11,187
447
18,320
33,364
18,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
3 / 10 / 6
10,543
422
17,023
20,848
6,974
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
3 / 5 / 1
12,751
510
12,400
16,054
6,618
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
14
0 / 8 / 3
8,513
341
1,309
17,367
7,017

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
30
33
Kills
15
18
Deaths
34
29
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Akaishi265
Poseidon
5
4
5
1.88
L
Sun Wukong
DanilGol228
Sun Wukong
3
4
2
1
W
Ao Kuang
12
6
5
2.42
L
6
7
3
1.07
L
3
10
6
0.6
W
Artemis
MakSero
Artemis
9
4
6
3
L
3
5
1
0.7
W
Nemesis
lIlB Y ElIl
Nemesis
2
0
5
4.5
W
Ymir
5
4
8
2.25
L
Ganesha
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,716
Damage
54,432
95,580
Taken
103,396
58,703
Mitigated
45,943
24,204
Healing
29,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Akaishi265
Poseidon
16,076
1,724
422
2,627
13,372
4,924
2,321
4,789
8,553
89,815
0
L
Sun Wukong
DanilGol228
Sun Wukong
5,380
902
0
3,854
15,763
7,295
902
2,917
12,820
0
33,981
W
Ao Kuang
20,103
4,622
194
9,083
27,927
13,669
4,061
2,418
23,997
49,200
0
L
18,320
5,110
0
15,212
33,364
18,039
174
22,993
10,280
0
68,309
L
17,023
9,279
0
2,791
20,848
6,974
556
15,385
5,325
0
42,342
W
Artemis
MakSero
Artemis
28,101
14,794
0
5,518
16,585
6,700
8,351
3,021
13,534
0
112,079
L
12,400
1,864
1,305
5,017
16,054
6,618
468
7,588
8,040
99,998
0
W
Nemesis
lIlB Y ElIl
Nemesis
4,962
2,563
462
2,764
15,551
7,844
877
2,849
12,672
0
97,396
W
Ymir
15,474
1,982
1,146
1,988
22,145
25,566
1,645
632
21,203
47,661
0
L
Ganesha
1,309
174
0
1,682
17,367
7,017
166
2,037
15,278
13,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,696
Gold Earned
52,771
581
Minions Killed
393
0
Camps Cleared
0
2,182,933
Distance Traveled
1,936,563
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
13,743
550
170
7
0
430,287
0
L
Sun Wukong
9,777
391
64
3
0
388,467
2
W
Ao Kuang
12,813
513
53
2
0
459,394
1
L
Chaac
11,187
447
102
4
0
387,647
1
L
Neith
10,543
422
37
1
0
369,727
2
W
Artemis
14,791
592
143
6
0
367,182
1
L
Ra
12,751
510
189
8
0
443,945
13
W
Nemesis
12,535
501
142
6
0
459,378
2
W
Ymir
11,814
473
73
3
0
466,692
0
L
Ganesha
8,513
341
1
0
0
346,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role