Player Matchup

Ares
Ares
A Train989
Ares
Level 28
God Stats
3W - 1L
1,622 SR
Queue Stats
5W - 8L
1,290 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Cramnaboosted
Ah Muzen Cab
Level 28
God Stats
6W - 3L
1,457 SR
Queue Stats
119W - 188L
1,414 Elo+
Party 1
Janus
Janus
Deadtree89
Janus
Level 29
God Stats
10W - 17L
1,500 SR
Queue Stats
451W - 452L
1,327 Elo+
Solo
Fenrir
Fenrir
Fosteryuhu
Fenrir
Level 27
God Stats
37W - 55L
1,412 SR
Queue Stats
102W - 168L
1,339 Elo+
Party 1
Erlang Shen
Erlang Shen
Micknormal
Erlang Shen
Level 17
God Stats
5W - 8L
1,500 SR
Queue Stats
59W - 114L
1,289 Elo+
Party 1
Team Averages
Level 26
1,498 SR
1,332 Elo+

VS

Team Averages
Level 20
1,554 SR
1,379 Elo+
Anubis
Anubis
Claytondrariki
Anubis
Level 23
God Stats
27W - 28L
1,846 SR
Queue Stats
100W - 130L
1,299 Elo+
Solo
Cthulhu
Cthulhu
GregSteel17
Cthulhu
Level 21
God Stats
1W - 2L
1,357 SR
Queue Stats
17W - 14L
1,454 Elo+
Solo
Ratatoskr
Ratatoskr
d3atHth3K1D1819
Ratatoskr
Level 5
God Stats
8W - 4L
1,603 SR
Queue Stats
15W - 10L
1,500 Elo+
Party 2
Chernobog
Chernobog
narie20
Chernobog
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,237 Elo+
Solo
Thanatos
Thanatos
sepiroth1488
Thanatos
Level 46
God Stats
20W - 29L
1,462 SR
Queue Stats
142W - 161L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 9
13,151
506
8,393
19,229
23,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
Cramnaboosted
Ah Muzen Cab
18
7 / 5 / 15
12,749
490
20,844
16,423
7,678
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
17
7 / 9 / 9
12,224
470
14,029
17,182
6,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
Fosteryuhu
Fenrir
20
19 / 7 / 9
14,697
565
23,350
21,089
11,608
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Erlang Shen
Micknormal
Erlang Shen
19
15 / 6 / 7
13,555
521
16,571
20,143
13,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 12 / 9
11,064
426
9,087
26,541
11,568
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
GregSteel17
Cthulhu
18
3 / 5 / 8
11,824
455
15,050
23,715
16,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
d3atHth3K1D1819
Ratatoskr
17
3 / 9 / 6
11,794
454
5,300
13,932
4,844
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chernobog
narie20
Chernobog
15
2 / 21 / 7
10,704
412
6,423
24,269
8,493
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
sepiroth1488
Thanatos
20
19 / 6 / 5
16,364
629
31,705
22,734
10,382
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
63
52
Kills
28
28
Deaths
53
49
Assists
35
Player
Kills
Deaths
Assists
KDA
W
4
1
9
8.5
L
1
12
9
0.46
W
Ah Muzen Cab
Cramnaboosted
Ah Muzen Cab
7
5
15
2.9
W
Janus
7
9
9
1.28
W
Fenrir
Fosteryuhu
Fenrir
19
7
9
3.36
L
Cthulhu
GregSteel17
Cthulhu
3
5
8
1.4
W
Erlang Shen
Micknormal
Erlang Shen
15
6
7
3.08
L
Ratatoskr
d3atHth3K1D1819
Ratatoskr
3
9
6
0.67
L
Chernobog
narie20
Chernobog
2
21
7
0.26
L
Thanatos
sepiroth1488
Thanatos
19
6
5
3.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,187
Damage
67,565
94,066
Taken
111,191
62,570
Mitigated
51,886
19,545
Healing
32,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,393
137
0
3,970
19,229
23,364
1,283
8,163
11,066
53,776
0
L
9,087
857
100
6,525
26,541
11,568
403
5,648
20,529
39,569
0
W
Ah Muzen Cab
Cramnaboosted
Ah Muzen Cab
20,844
9,866
0
6,561
16,423
7,678
4,106
4,305
12,118
0
75,181
W
Janus
14,029
959
0
1,620
17,182
6,164
1,470
5,346
11,836
59,924
0
W
Fenrir
Fosteryuhu
Fenrir
23,350
6,109
0
2,778
21,089
11,608
2,382
3,563
17,526
0
77,072
L
Cthulhu
GregSteel17
Cthulhu
15,050
622
413
3,514
23,715
16,599
0
6,009
17,517
51,643
0
W
Erlang Shen
Micknormal
Erlang Shen
16,571
9,368
0
4,616
20,143
13,756
1,574
2,760
17,383
0
72,319
L
Ratatoskr
d3atHth3K1D1819
Ratatoskr
5,300
1,320
740
1,089
13,932
4,844
1,967
1,685
12,193
0
36,659
L
Chernobog
narie20
Chernobog
6,423
4,825
0
411
24,269
8,493
354
6,401
17,556
0
34,895
L
Thanatos
sepiroth1488
Thanatos
31,705
17,147
936
18,947
22,734
10,382
4,336
1,668
20,974
0
116,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,376
Gold Earned
61,750
491
Minions Killed
430
0
Camps Cleared
0
2,234,803
Distance Traveled
2,075,978
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,151
506
69
3
0
472,870
1
L
Anubis
11,064
426
73
3
0
317,173
0
W
Ah Muzen Cab
12,749
490
119
5
0
398,822
0
W
Janus
12,224
470
111
4
0
398,123
1
W
Fenrir
14,697
565
105
4
0
506,296
1
L
Cthulhu
11,824
455
78
3
0
423,318
0
W
Erlang Shen
13,555
521
87
3
0
458,692
0
L
Ratatoskr
11,794
454
80
3
0
464,030
2
L
Chernobog
10,704
412
57
2
0
368,000
0
L
Thanatos
16,364
629
142
5
0
503,457
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role