Player Matchup

Medusa
Medusa
J4xW
Medusa
Level 79
God Stats
3W - 3L
1,388 SR
Queue Stats
25W - 34L
1,347 Elo+
Party 2
Achilles
Achilles
Nihilus3736
Achilles
Level 55
God Stats
1W - 0L
1,750 SR
Queue Stats
13W - 10L
1,446 Elo+
Solo
Athena
Athena
RxK6
Athena
Level 64
God Stats
3W - 1L
1,258 SR
Queue Stats
24W - 26L
1,262 Elo+
Party 2
Merlin
Merlin
TxJ03
Merlin
Level 52
God Stats
1W - 0L
1,201 SR
Queue Stats
13W - 28L
1,245 Elo+
Party 2
Loki
Loki
Vx4n
Loki
Level 67
God Stats
3W - 5L
1,593 SR
Queue Stats
36W - 40L
1,357 Elo+
Party 2
Team Averages
Level 63
1,438 SR
1,331 Elo+

VS

Team Averages
Level 64
1,533 SR
1,392 Elo+
Ares
Ares
TurnedLightning
Ares
Level 83
God Stats
2W - 3L
1,429 SR
Queue Stats
83W - 107L
1,363 Elo+
Party 1
Guan Yu
Guan Yu
XP4NDA SKILLSX
Guan Yu
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 76L
1,412 Elo+
Party 1
Izanami
Izanami
XXSNIPZMANIACXX
Izanami
Level 81
God Stats
10W - 14L
1,556 SR
Queue Stats
96W - 111L
1,428 Elo+
Party 1
Mercury
Mercury
ZeroSkyknight
Mercury
Level 62
God Stats
3W - 3L
1,681 SR
Queue Stats
143W - 146L
1,418 Elo+
Solo
Chronos
Chronos
josealcoholado-g
Chronos
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 88L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
J4xW
Medusa
17
3 / 1 / 6
10,661
444
7,846
10,511
4,229
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Nihilus3736
Achilles
17
5 / 6 / 2
10,841
452
14,633
21,887
26,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Athena
RxK6
Athena
15
0 / 5 / 9
9,687
404
5,532
18,282
9,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
TxJ03
Merlin
20
3 / 0 / 5
11,964
499
13,634
6,267
2,827
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Loki
Vx4n
Loki
19
9 / 1 / 7
12,321
513
19,856
12,918
8,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 5
8,781
366
7,471
18,825
14,371
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
4 / 5 / 3
11,058
461
13,044
21,457
23,074
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

19
6 / 2 / 2
12,693
529
12,880
14,063
6,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
19
2 / 4 / 2
11,183
466
9,500
16,326
7,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 5 / 1
10,961
457
3,325
15,389
6,783
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
26
20
Kills
13
13
Deaths
20
29
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
J4xW
Medusa
3
1
6
6
W
Achilles
Nihilus3736
Achilles
5
6
2
1
W
Athena
RxK6
Athena
0
5
9
0.9
L
0
4
5
0.63
W
Merlin
TxJ03
Merlin
3
0
5
5.5
W
Loki
Vx4n
Loki
9
1
7
12.5
L
4
5
3
1.1
L
6
2
2
3.5
L
Mercury
2
4
2
0.75
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,501
Damage
46,220
69,865
Taken
86,060
52,227
Mitigated
57,621
21,892
Healing
16,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
J4xW
Medusa
7,846
2,492
452
3,714
10,511
4,229
539
1,743
8,768
0
76,923
W
Achilles
Nihilus3736
Achilles
14,633
4,649
0
2,640
21,887
26,535
490
1,435
20,452
0
53,282
W
Athena
RxK6
Athena
5,532
1,309
633
5,154
18,282
9,884
0
3,977
14,305
37,771
0
L
7,471
500
633
2,794
18,825
14,371
0
5,681
12,886
34,286
0
W
Merlin
TxJ03
Merlin
13,634
1,277
837
3,246
6,267
2,827
924
2,493
3,774
84,212
0
W
Loki
Vx4n
Loki
19,856
5,518
0
5,216
12,918
8,752
0
1,148
11,770
0
82,463
L
13,044
1,991
670
6,553
21,457
23,074
287
2,817
18,550
0
52,292
L
12,880
9,000
0
3,875
14,063
6,303
864
3,299
10,716
0
96,310
L
Mercury
9,500
4,349
0
500
16,326
7,090
0
2,806
13,462
0
98,007
L
3,325
629
0
1,246
15,389
6,783
1,168
3,749
11,280
78,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,474
Gold Earned
54,676
589
Minions Killed
641
0
Camps Cleared
0
2,274,047
Distance Traveled
2,202,311
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,661
444
134
6
0
436,814
3
W
Achilles
10,841
452
85
4
0
413,797
1
W
Athena
9,687
404
70
3
0
450,890
1
L
Ares
8,781
366
44
2
0
468,466
4
W
Merlin
11,964
499
172
7
0
452,306
0
W
Loki
12,321
513
128
5
0
520,240
1
L
Guan Yu
11,058
461
82
3
0
419,926
2
L
Izanami
12,693
529
192
8
0
423,044
1
L
Mercury
11,183
466
160
7
0
525,180
0
L
Chronos
10,961
457
163
7
0
365,695
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role