Player Matchup

Da Ji
Da Ji
InvictaPax
Da Ji
Level 16
God Stats
8W - 9L
1,715 SR
Queue Stats
23W - 41L
1,259 Elo+
Party 2
Skadi
Skadi
Jarvis874
Skadi
Level 8
God Stats
3W - 7L
1,359 SR
Queue Stats
19W - 35L
1,432 Elo+
Party 1
Ymir
Ymir
LordShirak
Ymir
Level 29
God Stats
4W - 4L
1,617 SR
Queue Stats
56W - 59L
1,413 Elo+
Solo
Scylla
Scylla
The_Crazy_Wordy
Scylla
Level 28
God Stats
11W - 15L
1,336 SR
Queue Stats
38W - 49L
1,371 Elo+
Party 1
Bellona
Bellona
Unkn0wnEnt1ty-_-
Bellona
Level 16
God Stats
8W - 12L
1,468 SR
Queue Stats
23W - 42L
1,254 Elo+
Party 2
Team Averages
Level 19
1,499 SR
1,346 Elo+

VS

Team Averages
Level 14
1,527 SR
1,413 Elo+
He Bo
He Bo
Keezhy
He Bo
Level 26
God Stats
2W - 2L
1,431 SR
Queue Stats
28W - 23L
1,443 Elo+
Solo
Susano
Susano
Nanju764
Susano
Level 8
God Stats
3W - 4L
1,415 SR
Queue Stats
7W - 6L
1,468 Elo+
Solo
Guan Yu
Guan Yu
PawcimusPrimus
Guan Yu
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 12L
1,385 Elo+
Party 3
Cthulhu
Cthulhu
Xeevad
Cthulhu
Level 21
God Stats
8W - 2L
1,816 SR
Queue Stats
31W - 28L
1,439 Elo+
Party 3
Skadi
Skadi
its-M4rkii13
Skadi
Level 8
God Stats
30W - 33L
1,474 SR
Queue Stats
257W - 266L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
10
2 / 9 / 1
6,841
428
8,140
14,031
6,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
Jarvis874
Skadi
10
1 / 7 / 2
7,488
468
1,671
9,727
2,554
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

11
3 / 4 / 2
7,310
457
6,223
10,343
7,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
2 / 3 / 2
7,597
475
6,861
7,447
1,811
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
1 / 6 / 1
7,186
449
4,782
10,329
5,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Keezhy
He Bo
13
6 / 2 / 4
7,798
487
5,740
5,904
2,035
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
Nanju764
Susano
15
10 / 2 / 6
9,518
595
9,646
10,352
3,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
6 / 2 / 11
8,591
537
8,240
9,899
7,964
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
Xeevad
Cthulhu
12
6 / 0 / 10
7,837
490
9,634
8,955
7,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 3 / 9
6,667
417
6,409
7,024
2,139
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
69
9
Kills
29
29
Deaths
9
8
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Da Ji
2
9
1
0.28
L
Skadi
Jarvis874
Skadi
1
7
2
0.29
W
He Bo
Keezhy
He Bo
6
2
4
4
L
3
4
2
1
W
Susano
Nanju764
Susano
10
2
6
6.5
W
6
2
11
5.75
L
2
3
2
1
L
1
6
1
0.25
W
Cthulhu
Xeevad
Cthulhu
6
0
10
11
W
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,677
Damage
39,669
51,877
Taken
42,134
23,717
Mitigated
23,530
8,457
Healing
9,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
8,140
1,644
0
2,848
14,031
6,702
0
3,448
10,438
0
34,856
L
Skadi
Jarvis874
Skadi
1,671
445
0
0
9,727
2,554
526
3,837
5,650
0
19,945
W
He Bo
Keezhy
He Bo
5,740
191
0
979
5,904
2,035
1,150
2,085
3,819
27,192
0
L
6,223
1,725
0
672
10,343
7,284
194
2,495
7,543
28,688
0
W
Susano
Nanju764
Susano
9,646
3,282
0
480
10,352
3,795
0
2,207
8,145
0
60,350
W
8,240
2,017
819
4,844
9,899
7,964
1,338
2,564
7,335
0
30,185
L
6,861
661
0
2,647
7,447
1,811
46
2,447
4,940
35,095
0
L
4,782
1,601
0
2,290
10,329
5,366
868
2,367
7,932
0
29,629
W
Cthulhu
Xeevad
Cthulhu
9,634
647
136
1,254
8,955
7,597
0
1,898
7,057
25,129
0
W
6,409
3,835
0
886
7,024
2,139
2,111
4,330
2,694
0
23,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,422
Gold Earned
40,411
251
Minions Killed
268
0
Camps Cleared
0
1,340,933
Distance Traveled
1,589,627
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,841
428
62
4
0
286,667
0
L
Skadi
7,488
468
38
2
0
259,241
0
W
He Bo
7,798
487
46
3
0
311,707
0
L
Ymir
7,310
457
39
2
0
268,766
4
W
Susano
9,518
595
100
6
0
327,714
1
W
Guan Yu
8,591
537
62
4
0
324,748
1
L
Scylla
7,597
475
62
4
0
277,371
3
L
Bellona
7,186
449
50
3
0
248,888
1
W
Cthulhu
7,837
490
25
2
0
345,666
2
W
Skadi
6,667
417
35
2
0
279,792
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role