Player Matchup

Ares
Ares
Schnöterich
Ares
Level 35
God Stats
5W - 2L
1,791 SR
Queue Stats
110W - 50L
1,778 Elo+
Party 2
Olorun
Olorun
TrolledRat
Olorun
Level 106
God Stats
2W - 1L
1,675 SR
Queue Stats
269W - 154L
1,703 Elo+
Party 2
Hou Yi
Hou Yi
awebgßpq23
Hou Yi
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 8L
1,689 Elo+
Party 2
Team Averages
Level 52
1,655 SR
1,724 Elo+

VS

Team Averages
Level 85
1,578 SR
1,495 Elo+
Ymir
Ymir
 
Ymir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
m3lting
Chang'e
Level 83
God Stats
23W - 16L
1,647 SR
Queue Stats
102W - 115L
1,479 Elo+
Party 1
Jing Wei
Jing Wei
weirdey
Jing Wei
Level 26
God Stats
4W - 2L
1,586 SR
Queue Stats
9W - 11L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 10
8,074
807
6,796
9,910
8,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Olorun
TrolledRat
Olorun
13
8 / 1 / 10
9,001
900
11,953
6,587
2,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
13
9 / 2 / 8
9,346
935
14,323
9,328
4,048
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
2 / 6 / 3
7,436
744
4,988
16,173
8,103
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
m3lting
Chang'e
11
2 / 7 / 4
7,280
728
8,096
10,663
3,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
weirdey
Jing Wei
11
2 / 6 / 4
7,678
768
7,964
12,881
4,175
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
19
Kills
6
6
Deaths
19
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
6
3
0.58
W
2
3
10
2.33
W
Olorun
TrolledRat
Olorun
8
1
10
13
W
Hou Yi
9
2
8
6.5
L
Chang'e
m3lting
Chang'e
2
7
4
0.57
L
Jing Wei
weirdey
Jing Wei
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,072
Damage
21,048
25,825
Taken
39,717
15,197
Mitigated
15,789
6,032
Healing
10,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,988
1,064
0
1,940
16,173
8,103
0
8,328
7,845
12,789
207
W
6,796
203
0
748
9,910
8,478
51
5,555
4,355
9,761
0
W
Olorun
TrolledRat
Olorun
11,953
8,196
544
3,192
6,587
2,671
1,588
3,265
3,322
29,510
0
W
Hou Yi
14,323
6,695
0
1,548
9,328
4,048
451
4,161
5,167
0
42,994
L
Chang'e
m3lting
Chang'e
8,096
411
1,990
2,867
10,663
3,511
0
6,427
4,236
22,977
0
L
Jing Wei
weirdey
Jing Wei
7,964
6,003
986
2,867
12,881
4,175
0
3,994
8,887
0
26,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,421
Gold Earned
22,394
115
Minions Killed
95
0
Camps Cleared
0
516,920
Distance Traveled
532,305
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,436
744
16
2
0
181,818
4
W
Ares
8,074
807
2
0
0
186,909
0
W
Olorun
9,001
900
49
5
0
174,113
0
W
Hou Yi
9,346
935
64
6
0
155,898
0
L
Chang'e
7,280
728
43
4
0
165,758
0
L
Jing Wei
7,678
768
36
4
0
184,729
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role