Player Matchup

Arachne
Arachne
Aanonymooous0636
Arachne
Level 28
God Stats
9W - 12L
1,643 SR
Queue Stats
215W - 219L
1,509 Elo+
Solo
Neith
Neith
BushysBitter
Neith
Level 4
God Stats
2W - 1L
1,503 SR
Queue Stats
3W - 3L
1,348 Elo+
Party 1
Kukulkan
Kukulkan
DarDiggaDan
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,390 Elo+
Party 1
Yemoja
Yemoja
Wanchor11
Yemoja
Level 47
God Stats
3W - 2L
1,540 SR
Queue Stats
7W - 4L
1,348 Elo+
Party 1
Gilgamesh
Gilgamesh
elegant434cart
Gilgamesh
Level 28
God Stats
7W - 9L
1,719 SR
Queue Stats
207W - 208L
1,544 Elo+
Solo
Team Averages
Level 22
1,581 SR
1,428 Elo+

VS

Team Averages
Level 14
1,580 SR
1,407 Elo+
Nemesis
Nemesis
Chaos15Warrior
Nemesis
Level 24
God Stats
17W - 7L
1,665 SR
Queue Stats
161W - 158L
1,440 Elo+
Party 2
King Arthur
King Arthur
Darkellip207
King Arthur
Level 8
God Stats
11W - 10L
1,511 SR
Queue Stats
19W - 21L
1,364 Elo+
Solo
Guan Yu
Guan Yu
Primeval_Becker
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,407 Elo+
Party 3
Khepri
Khepri
Sn333kYNinJA1221
Khepri
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,407 Elo+
Party 3
Anubis
Anubis
championsbird
Anubis
Level 25
God Stats
4W - 1L
1,724 SR
Queue Stats
118W - 119L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 0 / 14
14,091
1,084
26,388
9,877
5,341
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 4 / 19
11,283
868
9,515
8,296
2,239
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
DarDiggaDan
Kukulkan
20
5 / 1 / 34
13,118
1,009
28,957
9,081
3,530
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Yemoja
Wanchor11
Yemoja
20
3 / 0 / 32
14,226
1,094
6,950
2,737
2,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
elegant434cart
Gilgamesh
20
16 / 0 / 23
15,857
1,220
33,827
17,247
12,439
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Team 1 Tickets

216

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 2
11,080
852
10,994
20,646
9,703
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
Darkellip207
King Arthur
16
0 / 8 / 2
10,315
793
4,963
29,245
28,117
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
0 / 10 / 4
10,656
820
7,975
26,251
27,930
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
0 / 14 / 2
10,328
794
5,701
26,945
18,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
2 / 4 / 3
11,395
877
13,390
12,915
7,108
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
18
44
Kills
5
5
Deaths
44
122
Assists
13
Player
Kills
Deaths
Assists
KDA
W
17
0
14
24
W
3
4
19
3.13
L
3
8
2
0.5
W
Kukulkan
DarDiggaDan
Kukulkan
5
1
34
22
L
King Arthur
Darkellip207
King Arthur
0
8
2
0.13
L
0
10
4
0.2
L
0
14
2
0.07
W
Yemoja
Wanchor11
Yemoja
3
0
32
19
L
2
4
3
0.88
W
Gilgamesh
elegant434cart
Gilgamesh
16
0
23
27.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,637
Damage
43,023
47,238
Taken
116,002
25,932
Mitigated
91,322
13,468
Healing
18,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,388
18,634
0
2,109
9,877
5,341
0
3,603
6,274
0
46,622
W
9,515
6,553
0
642
8,296
2,239
0
4,135
4,161
0
14,513
L
10,994
3,780
0
3,346
20,646
9,703
0
6,773
13,873
0
31,784
W
Kukulkan
DarDiggaDan
Kukulkan
28,957
6,300
0
325
9,081
3,530
0
3,133
5,948
46,983
0
L
King Arthur
Darkellip207
King Arthur
4,963
70
879
5,565
29,245
28,117
0
7,705
21,540
0
21,063
L
7,975
1,110
1,282
2,717
26,251
27,930
0
9,315
16,936
0
28,414
L
5,701
1,580
0
521
26,945
18,464
0
10,037
16,908
27,281
0
W
Yemoja
Wanchor11
Yemoja
6,950
1,256
8,259
1,482
2,737
2,383
0
1,481
1,256
25,607
0
L
13,390
515
0
3,881
12,915
7,108
0
4,221
8,694
56,095
0
W
Gilgamesh
elegant434cart
Gilgamesh
33,827
14,054
0
651
17,247
12,439
0
6,739
10,508
2,578
58,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,575
Gold Earned
53,774
197
Minions Killed
263
11
Camps Cleared
3
1,181,623
Distance Traveled
1,115,517
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,091
1,084
42
3
5
280,176
0
W
Neith
11,283
868
12
1
0
189,826
0
L
Nemesis
11,080
852
45
3
0
255,162
0
W
Kukulkan
13,118
1,009
55
4
2
244,918
1
L
King Arthur
10,315
793
24
2
1
219,718
4
L
Guan Yu
10,656
820
44
3
1
236,833
0
L
Khepri
10,328
794
39
3
0
188,734
1
W
Yemoja
14,226
1,094
29
2
2
223,503
0
L
Anubis
11,395
877
111
9
1
215,070
0
W
Gilgamesh
15,857
1,220
59
5
2
243,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role