Player Matchup

Janus
Janus
B1gPapaTerz205
Janus
Level 160
God Stats
7W - 11L
1,501 SR
Queue Stats
352W - 331L
1,511 Elo+
Party 2
Hun Batz
Hun Batz
Jojobs213
Hun Batz
Level 102
God Stats
1W - 3L
1,405 SR
Queue Stats
287W - 269L
1,519 Elo+
Solo
Neith
Neith
Riceybowl237
Neith
Level 157
God Stats
10W - 19L
1,421 SR
Queue Stats
675W - 585L
1,460 Elo+
Party 2
Ao Kuang
Ao Kuang
SweetOsiris
Ao Kuang
Level 159
God Stats
0W - 2L
1,236 SR
Queue Stats
49W - 41L
1,581 Elo+
Party 2
Thor
Thor
xxGumBYGuLlYxx
Thor
Level 127
God Stats
5W - 9L
1,689 SR
Queue Stats
159W - 172L
1,428 Elo+
Solo
Team Averages
Level 141
1,450 SR
1,500 Elo+

VS

Team Averages
Level 119
1,572 SR
1,537 Elo+
Sun Wukong
Sun Wukong
HyperionLWW
Sun Wukong
Level 104
God Stats
1W - 1L
1,542 SR
Queue Stats
45W - 74L
1,435 Elo+
Solo
Geb
Geb
Super Scraggy
Geb
Level 147
God Stats
1W - 1L
1,520 SR
Queue Stats
40W - 43L
1,546 Elo+
Party 1
Cabrakan
Cabrakan
SuperBeagle5881
Cabrakan
Level 128
God Stats
4W - 0L
1,639 SR
Queue Stats
21W - 19L
1,575 Elo+
Party 1
Jing Wei
Jing Wei
SuperKamiGuruZZ
Jing Wei
Level 108
God Stats
1W - 1L
1,346 SR
Queue Stats
26W - 30L
1,510 Elo+
Party 1
Zeus
Zeus
The_Sloth_King_1
Zeus
Level 108
God Stats
4W - 0L
1,811 SR
Queue Stats
110W - 86L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 6
11,332
755
15,594
10,979
4,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Jojobs213
Hun Batz
15
1 / 8 / 9
8,967
598
10,613
14,507
5,921
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

20
6 / 2 / 9
11,107
740
18,417
13,267
6,509
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ao Kuang
SweetOsiris
Ao Kuang
16
6 / 9 / 8
10,087
672
9,181
20,501
8,422
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
3 / 6 / 8
9,748
650
5,292
11,826
9,056
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HyperionLWW
Sun Wukong
19
9 / 4 / 13
12,038
803
15,429
15,890
22,100
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

18
1 / 3 / 19
10,869
725
8,646
15,764
15,448
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cabrakan
19
7 / 4 / 15
11,674
778
13,539
16,835
20,226
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jing Wei
18
6 / 6 / 12
11,456
764
8,665
13,052
6,056
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
5 / 3 / 17
11,987
799
17,310
10,168
4,711
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
104
20
Kills
28
28
Deaths
20
40
Assists
76
Player
Kills
Deaths
Assists
KDA
L
4
3
6
2.33
W
Sun Wukong
HyperionLWW
Sun Wukong
9
4
13
3.88
L
Hun Batz
Jojobs213
Hun Batz
1
8
9
0.69
L
6
2
9
5.25
W
1
3
19
3.5
W
Cabrakan
7
4
15
3.63
W
Jing Wei
6
6
12
2
L
Ao Kuang
SweetOsiris
Ao Kuang
6
9
8
1.11
W
5
3
17
4.5
L
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,097
Damage
63,589
71,080
Taken
71,709
34,338
Mitigated
68,541
24,485
Healing
26,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,594
879
2,820
3,989
10,979
4,430
0
7,435
3,544
48,894
0
W
Sun Wukong
HyperionLWW
Sun Wukong
15,429
2,665
2,187
2,558
15,890
22,100
332
5,005
10,885
391
27,134
L
Hun Batz
Jojobs213
Hun Batz
10,613
1,018
1,569
1,682
14,507
5,921
0
7,314
7,193
0
14,339
L
18,417
4,108
1,315
5,772
13,267
6,509
0
7,083
6,184
0
41,572
W
8,646
639
3,161
3,246
15,764
15,448
1,155
4,918
10,846
20,620
0
W
Cabrakan
13,539
1,737
1,326
1,280
16,835
20,226
533
5,913
10,922
18,518
0
W
Jing Wei
8,665
6,099
3,730
2,507
13,052
6,056
2,579
5,515
7,537
0
24,434
L
Ao Kuang
SweetOsiris
Ao Kuang
9,181
1,107
703
4,501
20,501
8,422
0
11,192
9,309
13,209
0
W
17,310
1,959
3,505
3,308
10,168
4,711
932
3,424
6,744
53,666
0
L
5,292
649
1,405
729
11,826
9,056
0
6,862
4,964
0
10,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,241
Gold Earned
58,024
148
Minions Killed
166
0
Camps Cleared
0
1,290,158
Distance Traveled
1,301,873
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,332
755
86
6
0
265,801
1
W
Sun Wukong
12,038
803
26
2
0
279,154
0
L
Hun Batz
8,967
598
4
0
0
268,324
0
L
Neith
11,107
740
38
3
0
220,420
0
W
Geb
10,869
725
25
2
0
275,499
1
W
Cabrakan
11,674
778
6
0
0
258,260
0
W
Jing Wei
11,456
764
33
2
0
233,183
2
L
Ao Kuang
10,087
672
7
0
0
233,134
0
W
Zeus
11,987
799
76
5
0
255,777
0
L
Thor
9,748
650
13
1
0
302,479
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role