Player Matchup

Chaac
Chaac
Gold V
CausedSwing5666
Chaac
Gold V
Level 129
God Stats
2W - 4L
1,480 SR
Queue Stats
221W - 216L
1,422 MMR
Solo
Cthulhu
Cthulhu
Silver III
ExoRems
Cthulhu
Silver III
Level 53
God Stats
2W - 2L
1,248 SR
Queue Stats
11W - 12L
1,417 MMR
Solo
Cupid
Cupid
Gold IV
SappyPack
Cupid
Gold IV
Level 98
God Stats
136W - 124L
1,549 SR
Queue Stats
204W - 204L
1,451 MMR
Solo
Aphrodite
Aphrodite
Gold IV
shamefull66
Aphrodite
Gold IV
Level 156
God Stats
9W - 5L
1,762 SR
Queue Stats
395W - 383L
1,442 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver III
smithhunter1027
Tsukuyomi
Silver III
Level 103
God Stats
1W - 2L
1,606 SR
Queue Stats
31W - 40L
1,459 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 108
1,529 SR
1,438 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 128
1,497 SR
1,451 MMR
Ganesha
Ganesha
Gold V
 
Ganesha
Gold V
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold III
DevPendragon
Chiron
Gold III
Level 148
God Stats
16W - 17L
1,526 SR
Queue Stats
498W - 491L
1,467 MMR
Solo
Nemesis
Nemesis
Gold III
ThorsRightHand
Nemesis
Gold III
Level 109
God Stats
2W - 0L
1,235 SR
Queue Stats
147W - 130L
1,406 MMR
Solo
Danzaburou
Danzaburou
Gold II
XSniPerGanG 22
Danzaburou
Gold II
Level 129
God Stats
22W - 24L
1,523 SR
Queue Stats
272W - 274L
1,434 MMR
Solo
Tyr
Tyr
Gold III
xKingMeIo
Tyr
Gold III
Level 146
God Stats
26W - 28L
1,700 SR
Queue Stats
244W - 235L
1,447 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 5 / 1
11,536
502
19,675
24,513
32,198
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
ExoRems
Cthulhu
16
3 / 8 / 4
11,786
512
15,863
34,583
15,256
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cupid
SappyPack
Cupid
19
2 / 8 / 4
11,880
517
15,014
22,805
8,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
shamefull66
Aphrodite
16
2 / 8 / 5
10,386
452
11,897
19,555
7,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tsukuyomi
smithhunter1027
Tsukuyomi
17
5 / 7 / 1
11,378
495
12,408
18,647
7,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
TiamatGilgameshAnhurAthenaKing Arthur

VS

Bans
SetPersephoneArachneCu ChulainnKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
17
0 / 4 / 19
12,483
543
7,710
25,973
25,899
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
20
13 / 2 / 3
13,896
604
22,392
16,775
7,677
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
6 / 3 / 12
13,829
601
19,222
18,909
12,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Danzaburou
XSniPerGanG 22
Danzaburou
20
12 / 3 / 9
14,795
643
25,120
23,658
9,646
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
5 / 0 / 7
14,415
627
15,783
24,862
35,309
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
86
12
Kills
36
36
Deaths
12
15
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
4
19
2.38
L
0
5
1
0.1
W
Chiron
13
2
3
7.25
L
Cthulhu
ExoRems
Cthulhu
3
8
4
0.63
L
Cupid
SappyPack
Cupid
2
8
4
0.5
W
6
3
12
4
W
Danzaburou
XSniPerGanG 22
Danzaburou
12
3
9
5.5
L
Aphrodite
shamefull66
Aphrodite
2
8
5
0.56
L
Tsukuyomi
smithhunter1027
Tsukuyomi
5
7
1
0.79
W
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,857
Damage
90,227
120,103
Taken
110,177
70,673
Mitigated
91,093
37,938
Healing
51,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
7,710
1,091
450
6,835
25,973
25,899
50
7,354
18,619
23,775
0
L
19,675
3,756
0
9,745
24,513
32,198
0
495
24,018
0
98,062
W
Chiron
22,392
10,781
944
6,721
16,775
7,677
3,272
6,382
10,119
0
102,245
L
Cthulhu
ExoRems
Cthulhu
15,863
2,148
641
8,110
34,583
15,256
162
2,490
32,093
44,182
0
L
Cupid
SappyPack
Cupid
15,014
10,422
0
4,960
22,805
8,557
723
1,463
21,342
0
93,996
W
19,222
11,317
0
5,293
18,909
12,562
440
2,016
16,893
0
126,934
W
Danzaburou
XSniPerGanG 22
Danzaburou
25,120
15,459
0
15,081
23,658
9,646
5,374
11,057
12,601
0
123,721
L
Aphrodite
shamefull66
Aphrodite
11,897
960
5,001
8,544
19,555
7,513
392
1,680
17,875
65,737
0
L
Tsukuyomi
smithhunter1027
Tsukuyomi
12,408
2,369
0
937
18,647
7,149
45
1,582
17,065
0
74,201
W
15,783
5,457
0
16,484
24,862
35,309
338
1,753
23,109
114
105,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,966
Gold Earned
69,418
634
Minions Killed
728
0
Camps Cleared
0
1,975,501
Distance Traveled
2,218,223
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,483
543
15
1
0
472,974
12
L
Chaac
11,536
502
180
8
0
433,746
4
W
Chiron
13,896
604
149
6
0
412,658
1
L
Cthulhu
11,786
512
63
3
0
386,914
2
L
Cupid
11,880
517
160
7
0
362,684
5
W
Nemesis
13,829
601
190
8
0
513,266
0
W
Danzaburou
14,795
643
169
7
0
408,067
3
L
Aphrodite
10,386
452
123
5
0
378,265
4
L
Tsukuyomi
11,378
495
108
5
0
413,892
0
W
Tyr
14,415
627
205
9
0
411,258
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role