Player Matchup

Achilles
Achilles
Nikokiller123ude
Achilles
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,457 Elo+
Solo
Thanatos
Thanatos
SeaDragon6548
Thanatos
Level 28
God Stats
14W - 23L
1,476 SR
Queue Stats
268W - 288L
1,456 Elo+
Solo
Hades
Hades
Truffle1412
Hades
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,500 Elo+
Solo
Tiamat
Tiamat
ZlatoVlastiN
Tiamat
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
42W - 44L
1,430 Elo+
Solo
Neith
Neith
svetlyjbetmen
Neith
Level 5
God Stats
0W - 1L
1,283 SR
Queue Stats
0W - 3L
1,172 Elo+
Solo
Team Averages
Level 16
1,452 SR
1,403 Elo+

VS

Team Averages
Level 14
1,423 SR
1,420 Elo+
Discordia
Discordia
Aaronje
Discordia
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,282 Elo+
Solo
Vamana
Vamana
Earthjook
Vamana
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,724 Elo+
Solo
Ullr
Ullr
FineSolution642
Ullr
Level 26
God Stats
12W - 7L
1,777 SR
Queue Stats
77W - 61L
1,468 Elo+
Solo
Cthulhu
Cthulhu
King Noah8621
Cthulhu
Level 8
God Stats
1W - 0L
1,254 SR
Queue Stats
2W - 1L
1,336 Elo+
Solo
Kukulkan
Kukulkan
Rocnanoc
Kukulkan
Level 5
God Stats
1W - 3L
1,083 SR
Queue Stats
2W - 4L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 13
17,525
1,252
27,556
23,418
39,147
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thanatos
SeaDragon6548
Thanatos
20
5 / 19 / 12
13,697
978
15,041
28,190
12,701
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
4 / 16 / 17
14,350
1,025
13,455
30,835
22,842
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiamat
20
10 / 5 / 14
16,664
1,190
28,240
20,210
18,215
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
0 / 6 / 14
13,092
935
8,551
18,284
9,125
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Team 1 Tickets

0

VS

Team 2 Tickets

94

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Aaronje
Discordia
15
0 / 1 / 4
10,693
764
0
712
199
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
Earthjook
Vamana
20
21 / 6 / 17
17,830
1,274
41,802
36,631
20,129
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
22 / 9 / 16
18,476
1,320
45,550
25,363
11,169
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
20
3 / 7 / 23
14,978
1,070
9,896
19,891
10,065
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Kukulkan
Rocnanoc
Kukulkan
20
4 / 8 / 21
13,973
998
15,072
18,266
7,636
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
131
31
Kills
50
50
Deaths
31
70
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Discordia
Aaronje
Discordia
0
1
4
2
W
Vamana
Earthjook
Vamana
21
6
17
4.92
W
22
9
16
3.33
W
Cthulhu
3
7
23
2.07
L
12
4
13
4.63
W
Kukulkan
Rocnanoc
Kukulkan
4
8
21
1.81
L
Thanatos
SeaDragon6548
Thanatos
5
19
12
0.58
L
4
16
17
0.78
L
Tiamat
10
5
14
3.4
L
0
6
14
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,843
Damage
112,320
120,937
Taken
100,863
102,030
Mitigated
49,198
16,501
Healing
17,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Aaronje
Discordia
0
0
0
0
712
199
0
400
312
598
0
W
Vamana
Earthjook
Vamana
41,802
20,778
0
10,836
36,631
20,129
0
13,132
23,499
8,959
54,149
W
45,550
30,262
0
4,535
25,363
11,169
0
10,130
15,233
0
90,372
W
Cthulhu
9,896
258
1,187
0
19,891
10,065
0
11,480
8,411
26,322
0
L
27,556
13,052
0
1,726
23,418
39,147
0
5,083
18,335
0
40,097
W
Kukulkan
Rocnanoc
Kukulkan
15,072
3,024
0
641
18,266
7,636
0
6,553
11,713
32,017
0
L
Thanatos
SeaDragon6548
Thanatos
15,041
7,074
0
4,933
28,190
12,701
0
7,166
21,024
0
27,403
L
13,455
2,436
596
2,460
30,835
22,842
0
9,444
21,391
31,642
0
L
Tiamat
28,240
3,468
190
5,985
20,210
18,215
0
4,720
15,490
76,679
0
L
8,551
2,863
0
611
18,284
9,125
0
6,567
11,717
0
15,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,328
Gold Earned
75,950
191
Minions Killed
224
4
Camps Cleared
5
1,224,227
Distance Traveled
913,174
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,693
764
1
0
0
42,196
0
W
Vamana
17,830
1,274
47
3
0
259,217
0
W
Ullr
18,476
1,320
77
6
3
212,430
0
W
Cthulhu
14,978
1,070
46
3
0
227,843
3
L
Achilles
17,525
1,252
17
1
1
306,699
1
W
Kukulkan
13,973
998
53
4
2
171,488
3
L
Thanatos
13,697
978
18
1
0
226,657
0
L
Hades
14,350
1,025
35
3
0
210,390
4
L
Tiamat
16,664
1,190
107
8
2
269,689
0
L
Neith
13,092
935
14
1
1
210,792
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role