Player Matchup

Cthulhu
Cthulhu
TheJoselato
Cthulhu
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,228 Elo+
Party 1
Olorun
Olorun
adriantorres1307
Olorun
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,297 Elo+
Party 1
Hachiman
Hachiman
mateusanchis
Hachiman
Level 48
God Stats
2W - 0L
1,264 SR
Queue Stats
5W - 7L
1,228 Elo+
Party 1
Team Averages
Level 40
1,421 SR
1,251 Elo+

VS

Team Averages
Level 32
1,500 SR
1,214 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
oleg_8619
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,127 Elo+
Solo
Ah Puch
Ah Puch
railvivo2
Ah Puch
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,017 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
TheJoselato
Cthulhu
12
7 / 3 / 4
9,242
840
7,315
7,065
4,977
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 4 / 4
7,567
688
3,728
5,889
1,750
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
mateusanchis
Hachiman
12
5 / 4 / 2
8,519
774
5,815
7,435
1,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
10 / 3 / 0
8,934
812
9,730
10,569
8,502
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
oleg_8619
Artemis
9
1 / 5 / 3
7,058
642
744
5,050
1,335
Ah Puch
railvivo2
Ah Puch
8
0 / 5 / 3
6,390
581
1,447
6,507
1,905

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
17
13
Kills
11
11
Deaths
13
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
10
3
0
3.33
W
Cthulhu
TheJoselato
Cthulhu
7
3
4
3
W
1
4
4
0.75
W
Hachiman
mateusanchis
Hachiman
5
4
2
1.5
L
Artemis
oleg_8619
Artemis
1
5
3
0.5
L
Ah Puch
railvivo2
Ah Puch
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,858
Damage
11,921
20,389
Taken
22,126
8,590
Mitigated
11,742
3,331
Healing
3,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
9,730
704
318
2,631
10,569
8,502
0
5,179
5,390
0
18,702
W
Cthulhu
TheJoselato
Cthulhu
7,315
1,805
207
390
7,065
4,977
438
696
6,369
20,847
0
W
3,728
1,907
30
862
5,889
1,750
1,486
654
5,235
21,531
0
W
Hachiman
mateusanchis
Hachiman
5,815
3,209
0
1,842
7,435
1,863
134
97
7,338
0
26,495
L
Artemis
oleg_8619
Artemis
744
368
0
0
5,050
1,335
7
2,567
2,483
0
1,824
L
Ah Puch
railvivo2
Ah Puch
1,447
126
0
336
6,507
1,905
0
3,297
3,210
7,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,328
Gold Earned
22,382
108
Minions Killed
33
0
Camps Cleared
0
546,874
Distance Traveled
432,982
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,934
812
24
2
0
181,169
1
W
Cthulhu
9,242
840
25
2
0
202,762
0
W
Olorun
7,567
688
41
4
0
158,823
0
W
Hachiman
8,519
774
42
4
0
185,289
0
L
Artemis
7,058
642
1
0
0
122,986
0
L
Ah Puch
6,390
581
8
1
0
128,827
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role