Player Matchup

Janus
Janus
CONUNDRUM216
Janus
Level 107
God Stats
4W - 11L
1,446 SR
Queue Stats
564W - 778L
1,335 Elo+
Solo
Ares
Ares
IV SIKKER
Ares
Level 17
God Stats
26W - 46L
1,379 SR
Queue Stats
26W - 51L
1,282 Elo+
Party 1
Izanami
Izanami
Kyspleaser6
Izanami
Level 99
God Stats
6W - 10L
1,554 SR
Queue Stats
34W - 63L
1,328 Elo+
Party 1
Team Averages
Level 74
1,460 SR
1,315 Elo+

VS

Team Averages
Level 87
1,504 SR
1,361 Elo+
Cerberus
Cerberus
S6 Dazza
Cerberus
Level 29
God Stats
14W - 8L
1,511 SR
Queue Stats
32W - 35L
1,316 Elo+
Party 2
Chang'e
Chang'e
S6 Forg
Chang'e
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 77L
1,303 Elo+
Party 2
Bellona
Bellona
sandpap3r-dic
Bellona
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 185L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 3
9,144
653
10,852
13,104
4,311
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ares
11
0 / 6 / 5
8,377
598
2,737
16,294
10,470
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
Kyspleaser6
Izanami
13
6 / 5 / 2
10,191
728
12,762
15,754
5,714
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
S6 Dazza
Cerberus
14
4 / 3 / 12
10,379
741
11,605
13,315
7,869
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chang'e
S6 Forg
Chang'e
15
8 / 2 / 8
11,292
807
10,436
11,506
3,537
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
13
5 / 3 / 7
10,440
746
13,101
15,927
11,369
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
7
Kills
17
17
Deaths
8
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
L
Ares
0
6
5
0.42
L
Izanami
Kyspleaser6
Izanami
6
5
2
1.4
W
Cerberus
S6 Dazza
Cerberus
4
3
12
3.33
W
Chang'e
S6 Forg
Chang'e
8
2
8
6
W
Bellona
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,351
Damage
35,142
45,152
Taken
40,748
20,495
Mitigated
22,775
6,208
Healing
14,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,852
1,279
822
1,330
13,104
4,311
0
6,385
6,719
48,800
0
L
Ares
2,737
399
621
246
16,294
10,470
0
7,828
8,466
20,510
0
L
Izanami
Kyspleaser6
Izanami
12,762
11,258
540
2,649
15,754
5,714
605
7,828
7,926
0
32,440
W
Cerberus
S6 Dazza
Cerberus
11,605
175
1,122
2,536
13,315
7,869
409
5,258
8,057
30,031
0
W
Chang'e
S6 Forg
Chang'e
10,436
536
3,549
5,838
11,506
3,537
529
3,064
8,442
42,253
0
W
Bellona
13,101
3,516
0
1,308
15,927
11,369
1,617
5,267
10,660
0
36,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,712
Gold Earned
32,111
138
Minions Killed
155
0
Camps Cleared
0
690,315
Distance Traveled
770,067
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,144
653
64
5
0
243,341
3
L
Ares
8,377
598
24
2
0
234,793
1
L
Izanami
10,191
728
50
4
0
212,181
1
W
Cerberus
10,379
741
64
5
0
253,448
3
W
Chang'e
11,292
807
53
4
0
273,196
3
W
Bellona
10,440
746
38
3
0
243,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role