Player Matchup

Cerberus
Cerberus
DeKagePlayz
Cerberus
Level 29
God Stats
1W - 3L
1,346 SR
Queue Stats
19W - 42L
1,280 Elo+
Party 1
Loki
Loki
DontTrustMe101
Loki
Level 87
God Stats
56W - 64L
1,475 SR
Queue Stats
430W - 442L
1,409 Elo+
Party 3
Freya
Freya
T3RR3 8844
Freya
Level 129
God Stats
4W - 5L
1,383 SR
Queue Stats
32W - 47L
1,304 Elo+
Solo
Arachne
Arachne
UnDErTAkER2k11
Arachne
Level 29
God Stats
3W - 5L
1,502 SR
Queue Stats
226W - 247L
1,391 Elo+
Party 3
Hachiman
Hachiman
shmay33
Hachiman
Level 64
God Stats
2W - 4L
1,470 SR
Queue Stats
10W - 18L
1,322 Elo+
Party 1
Team Averages
Level 68
1,435 SR
1,341 Elo+

VS

Team Averages
Level 75
1,382 SR
1,424 Elo+
Ares
Ares
Alexander34z
Ares
Level 45
God Stats
1W - 2L
1,111 SR
Queue Stats
155W - 141L
1,380 Elo+
Solo
Ra
Ra
Easybreezy7848
Ra
Level 79
God Stats
32W - 31L
1,364 SR
Queue Stats
512W - 694L
1,364 Elo+
Solo
Hachiman
Hachiman
ExoticPandah
Hachiman
Level 49
God Stats
1W - 0L
1,306 SR
Queue Stats
5W - 1L
1,556 Elo+
Party 2
Tiamat
Tiamat
Falvrast
Tiamat
Level 155
God Stats
1W - 0L
1,629 SR
Queue Stats
11W - 5L
1,510 Elo+
Party 2
Serqet
Serqet
YouTube_eddy
Serqet
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
170W - 182L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DeKagePlayz
Cerberus
14
0 / 1 / 2
8,248
393
6,029
12,481
11,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
5 / 4 / 5
10,643
507
11,075
12,776
4,148
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Freya
12
0 / 6 / 3
7,867
375
1,894
13,787
5,010
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 5 / 3
9,482
452
5,631
13,032
4,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hachiman
shmay33
Hachiman
14
2 / 5 / 0
8,899
424
9,895
11,760
3,739
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 7
9,488
452
5,980
13,630
10,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
1 / 4 / 3
11,155
531
2,702
8,083
3,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
ExoticPandah
Hachiman
16
6 / 1 / 0
10,014
477
10,728
12,038
4,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
Falvrast
Tiamat
20
12 / 3 / 1
12,440
592
16,960
13,140
10,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
16
2 / 4 / 6
9,702
462
6,262
13,288
9,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
38
12
Kills
21
21
Deaths
13
13
Assists
17
Player
Kills
Deaths
Assists
KDA
W
0
1
7
3.5
L
Cerberus
DeKagePlayz
Cerberus
0
1
2
1
L
5
4
5
1.88
W
1
4
3
0.63
W
Hachiman
ExoticPandah
Hachiman
6
1
0
6
W
Tiamat
Falvrast
Tiamat
12
3
1
4.17
L
Freya
0
6
3
0.25
L
5
5
3
1.3
W
Serqet
2
4
6
1.25
L
Hachiman
shmay33
Hachiman
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,524
Damage
42,632
63,836
Taken
60,179
28,428
Mitigated
38,340
15,275
Healing
23,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,980
521
0
5,018
13,630
10,466
0
3,067
10,263
31,230
0
L
Cerberus
DeKagePlayz
Cerberus
6,029
407
0
3,610
12,481
11,262
0
3,366
9,107
37,136
0
L
11,075
3,592
0
3,490
12,776
4,148
0
6,519
5,243
0
57,139
W
2,702
386
83
2,763
8,083
3,440
922
192
7,891
82,454
0
W
Hachiman
ExoticPandah
Hachiman
10,728
7,213
0
5,815
12,038
4,347
1,146
2,424
9,314
0
66,858
W
Tiamat
Falvrast
Tiamat
16,960
1,797
223
6,667
13,140
10,261
672
713
12,412
88,443
0
L
Freya
1,894
753
0
4,714
13,787
5,010
0
5,109
8,193
31,731
0
L
5,631
3,439
0
1,843
13,032
4,269
0
6,119
5,823
0
36,502
W
Serqet
6,262
1,037
0
3,122
13,288
9,826
931
822
12,376
0
50,468
L
Hachiman
shmay33
Hachiman
9,895
4,671
476
1,142
11,760
3,739
0
3,305
8,419
0
60,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,139
Gold Earned
52,799
397
Minions Killed
609
0
Camps Cleared
0
1,775,604
Distance Traveled
2,028,920
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,488
452
49
2
0
435,370
10
L
Cerberus
8,248
393
94
4
0
339,841
4
L
Loki
10,643
507
100
5
0
391,371
5
W
Ra
11,155
531
182
9
0
384,884
0
W
Hachiman
10,014
477
112
5
0
370,913
0
W
Tiamat
12,440
592
170
8
0
415,100
7
L
Freya
7,867
375
53
3
0
255,569
0
L
Arachne
9,482
452
61
3
0
441,851
2
W
Serqet
9,702
462
96
5
0
422,653
2
L
Hachiman
8,899
424
89
4
0
346,972
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role