Player Matchup

Eset
Eset
Freecsgonnx
Eset
Level 63
God Stats
0W - 3L
1,301 SR
Queue Stats
163W - 147L
1,609 Elo+
Solo
Hachiman
Hachiman
Radon787
Hachiman
Level 87
God Stats
6W - 12L
1,154 SR
Queue Stats
501W - 481L
1,514 Elo+
Party 1
Khepri
Khepri
XxTobzenXx
Khepri
Level 105
God Stats
91W - 59L
1,636 SR
Queue Stats
522W - 456L
1,588 Elo+
Solo
Mercury
Mercury
leongoldy
Mercury
Level 118
God Stats
6W - 11L
1,378 SR
Queue Stats
599W - 571L
1,507 Elo+
Party 1
Zhong Kui
Zhong Kui
rezzmeplss
Zhong Kui
Level 98
God Stats
7W - 11L
1,446 SR
Queue Stats
188W - 183L
1,536 Elo+
Solo
Team Averages
Level 94
1,383 SR
1,551 Elo+

VS

Team Averages
Level 122
1,614 SR
1,528 Elo+
Thor
Thor
 
Thor
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Daddyval
Medusa
Level 75
God Stats
8W - 10L
1,406 SR
Queue Stats
314W - 294L
1,544 Elo+
Solo
Scylla
Scylla
LagMann
Scylla
Level 128
God Stats
28W - 20L
1,637 SR
Queue Stats
683W - 719L
1,502 Elo+
Solo
Gilgamesh
Gilgamesh
LonelyTunes
Gilgamesh
Level 145
God Stats
18W - 1L
2,028 SR
Queue Stats
58W - 30L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,506
500
2,703
7,788
2,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Radon787
Hachiman
12
3 / 1 / 1
6,924
533
5,776
5,230
1,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
XxTobzenXx
Khepri
8
0 / 4 / 3
5,521
425
2,844
7,377
3,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
leongoldy
Mercury
11
0 / 2 / 1
6,313
486
1,344
7,719
2,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
rezzmeplss
Zhong Kui
13
4 / 3 / 0
7,583
583
8,438
9,560
7,504
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
5 / 0 / 3
7,740
595
5,393
4,848
1,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sobek
 
Sobek
10
2 / 1 / 4
6,563
505
2,879
10,701
7,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Daddyval
Medusa
12
0 / 3 / 5
7,202
554
4,547
8,081
2,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
LagMann
Scylla
14
6 / 0 / 5
8,553
658
8,582
5,068
1,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
LonelyTunes
Gilgamesh
14
1 / 4 / 1
7,593
584
4,337
10,294
6,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
8
Kills
14
14
Deaths
8
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
0
3
6.5
W
Sobek
 
Sobek
2
1
4
4
W
Medusa
Daddyval
Medusa
0
3
5
0.83
L
1
4
0
0.25
W
Scylla
LagMann
Scylla
6
0
5
8.5
W
Gilgamesh
LonelyTunes
Gilgamesh
1
4
1
0.38
L
Hachiman
Radon787
Hachiman
3
1
1
3.5
L
Khepri
XxTobzenXx
Khepri
0
4
3
0.38
L
Mercury
leongoldy
Mercury
0
2
1
0.25
L
Zhong Kui
rezzmeplss
Zhong Kui
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,105
Damage
25,738
37,674
Taken
38,992
17,210
Mitigated
20,231
14,947
Healing
16,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
5,393
613
0
2,984
4,848
1,749
502
781
4,067
0
41,533
W
Sobek
 
Sobek
2,879
626
649
5,257
10,701
7,600
26
2,611
8,012
17,287
0
W
Medusa
Daddyval
Medusa
4,547
2,274
0
3,873
8,081
2,476
252
1,875
6,206
0
42,798
L
2,703
362
204
1,758
7,788
2,688
84
4,185
3,318
40,129
0
W
Scylla
LagMann
Scylla
8,582
1,126
0
1,095
5,068
1,717
0
2,880
2,058
56,502
0
W
Gilgamesh
LonelyTunes
Gilgamesh
4,337
1,185
0
2,363
10,294
6,689
532
5,630
4,664
0
47,583
L
Hachiman
Radon787
Hachiman
5,776
3,097
0
3,313
5,230
1,727
0
2,017
3,183
0
44,014
L
Khepri
XxTobzenXx
Khepri
2,844
73
0
1,020
7,377
3,052
0
3,567
3,756
12,219
0
L
Mercury
leongoldy
Mercury
1,344
692
0
3,461
7,719
2,239
0
810
6,889
0
39,200
L
Zhong Kui
rezzmeplss
Zhong Kui
8,438
1,438
0
5,191
9,560
7,504
0
493
9,067
43,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,847
Gold Earned
37,651
375
Minions Killed
382
0
Camps Cleared
0
1,213,191
Distance Traveled
1,227,057
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,740
595
85
7
0
291,597
3
W
Sobek
6,563
505
21
2
0
235,175
8
W
Medusa
7,202
554
88
7
0
213,781
3
L
Eset
6,506
500
91
7
0
235,064
0
W
Scylla
8,553
658
106
8
0
256,446
0
W
Gilgamesh
7,593
584
82
6
0
230,058
2
L
Hachiman
6,924
533
86
7
0
219,912
5
L
Khepri
5,521
425
10
1
0
248,204
5
L
Mercury
6,313
486
89
7
0
307,865
4
L
Zhong Kui
7,583
583
99
8
0
202,146
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role