Player Matchup

Tyr
Tyr
 
Tyr
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Gell6Man
Thor
Level 7
God Stats
1W - 4L
1,199 SR
Queue Stats
5W - 13L
1,090 Elo+
Party 1
Skadi
Skadi
JShowVI
Skadi
Level 11
God Stats
2W - 3L
1,297 SR
Queue Stats
24W - 29L
1,157 Elo+
Party 1
Athena
Athena
ll-HotCoffe3_ll
Athena
Level 8
God Stats
7W - 8L
1,146 SR
Queue Stats
33W - 41L
1,088 Elo+
Party 1
Ra
Ra
sanyapole
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 7
1,328 SR
1,267 Elo+

VS

Team Averages
Level 15
1,476 SR
1,425 Elo+
Kukulkan
Kukulkan
NoctemAcht10
Kukulkan
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Thor
Thor
Udo_AchT10
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
WhiteWulf_18
Guan Yu
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Fenrir
Fenrir
d7om_6555
Fenrir
Level 59
God Stats
17W - 23L
1,381 SR
Queue Stats
218W - 308L
1,386 Elo+
Party 3
Hou Yi
Hou Yi
ylehdan
Hou Yi
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 48L
1,239 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
9
0 / 5 / 2
7,298
292
1,198
9,177
2,425
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thor
13
3 / 10 / 5
8,808
352
5,248
22,188
11,326
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
JShowVI
Skadi
17
10 / 11 / 7
11,587
463
11,752
24,061
7,603
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

13
3 / 6 / 10
10,348
414
5,676
24,744
22,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
5 / 11 / 6
10,865
435
14,971
15,684
5,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
NoctemAcht10
Kukulkan
18
6 / 5 / 10
12,595
504
16,692
12,141
8,019
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
0 / 11 / 1
8,769
351
3,538
15,033
6,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Guan Yu
WhiteWulf_18
Guan Yu
20
11 / 0 / 13
15,058
602
21,720
25,309
40,960
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
d7om_6555
Fenrir
19
12 / 7 / 8
13,466
539
12,826
24,956
11,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hou Yi
ylehdan
Hou Yi
20
14 / 0 / 12
15,487
619
28,233
17,851
8,437
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
87
21
Kills
43
43
Deaths
23
30
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
5
2
0.2
L
Thor
3
10
5
0.55
L
Skadi
JShowVI
Skadi
10
11
7
1.23
W
Kukulkan
NoctemAcht10
Kukulkan
6
5
10
2.2
W
0
11
1
0.05
W
Guan Yu
WhiteWulf_18
Guan Yu
11
0
13
17.5
W
Fenrir
d7om_6555
Fenrir
12
7
8
2.29
L
3
6
10
1.33
L
5
11
6
0.73
W
Hou Yi
ylehdan
Hou Yi
14
0
12
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,845
Damage
83,009
95,854
Taken
95,290
49,616
Mitigated
75,508
9,426
Healing
38,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
1,198
0
0
543
9,177
2,425
0
975
8,202
0
9,019
L
Thor
5,248
290
0
234
22,188
11,326
0
5,553
16,635
0
29,014
L
Skadi
JShowVI
Skadi
11,752
6,309
0
1,623
24,061
7,603
0
4,987
19,074
0
36,114
W
Kukulkan
NoctemAcht10
Kukulkan
16,692
1,247
0
213
12,141
8,019
2,518
2,838
9,273
74,042
0
W
3,538
1,360
0
449
15,033
6,519
174
3,000
11,640
0
17,343
W
Guan Yu
WhiteWulf_18
Guan Yu
21,720
2,405
2,218
15,531
25,309
40,960
3,993
5,851
19,428
0
115,479
W
Fenrir
d7om_6555
Fenrir
12,826
1,480
362
7,163
24,956
11,573
755
4,753
19,109
0
84,647
L
5,676
1,750
0
2,953
24,744
22,828
0
3,136
21,608
24,803
0
L
14,971
1,578
1,996
2,077
15,684
5,434
0
2,041
13,643
69,457
0
W
Hou Yi
ylehdan
Hou Yi
28,233
19,494
0
12,672
17,851
8,437
6,902
4,205
13,556
0
140,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,906
Gold Earned
65,375
278
Minions Killed
665
0
Camps Cleared
0
1,633,325
Distance Traveled
2,269,670
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,298
292
24
1
0
198,617
4
L
Thor
8,808
352
51
2
0
331,016
0
L
Skadi
11,587
463
54
2
0
323,965
2
W
Kukulkan
12,595
504
125
5
0
414,014
3
W
Thor
8,769
351
31
1
0
452,983
2
W
Guan Yu
15,058
602
197
8
0
530,435
6
W
Fenrir
13,466
539
108
4
0
427,544
0
L
Athena
10,348
414
28
1
0
404,447
1
L
Ra
10,865
435
121
5
0
375,280
2
W
Hou Yi
15,487
619
204
8
0
444,694
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role