Player Matchup

Ra
Ra
GuNk_MaStER
Ra
Level 21
God Stats
2W - 4L
1,556 SR
Queue Stats
39W - 36L
1,306 Elo+
Solo
Bakasura
Bakasura
Homey6939
Bakasura
Level 16
God Stats
4W - 7L
1,265 SR
Queue Stats
6W - 16L
1,254 Elo+
Party 1
Ymir
Ymir
Litwin9
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,236 Elo+
Party 1
Izanami
Izanami
kadezzzfsy59
Izanami
Level 24
God Stats
3W - 2L
1,376 SR
Queue Stats
11W - 17L
1,305 Elo+
Solo
Tyr
Tyr
smallchange010
Tyr
Level 29
God Stats
4W - 5L
1,469 SR
Queue Stats
83W - 86L
1,388 Elo+
Solo
Team Averages
Level 21
1,433 SR
1,298 Elo+

VS

Team Averages
Level 18
1,543 SR
1,343 Elo+
Ymir
Ymir
BlacknesMonst3r
Ymir
Level 14
God Stats
9W - 6L
1,506 SR
Queue Stats
33W - 33L
1,385 Elo+
Solo
Horus
Horus
Lerious
Horus
Level 29
God Stats
3W - 0L
1,725 SR
Queue Stats
55W - 57L
1,376 Elo+
Solo
Heimdallr
Heimdallr
lslivClownl
Heimdallr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,445 Elo+
Solo
Olorun
Olorun
prozo360
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,177 Elo+
Solo
Loki
Loki
xMcLovin23_
Loki
Level 28
God Stats
20W - 12L
1,483 SR
Queue Stats
69W - 68L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 5
11,382
455
13,624
18,063
8,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Homey6939
Bakasura
13
0 / 11 / 2
9,183
367
6,043
18,635
8,053
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
Litwin9
Ymir
15
1 / 4 / 7
10,079
403
2,798
17,085
17,883
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
kadezzzfsy59
Izanami
17
5 / 3 / 1
11,979
479
19,560
19,245
9,320
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
3 / 4 / 0
10,681
427
11,690
27,564
19,698
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 8
12,664
507
18,545
24,258
27,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Horus
Lerious
Horus
17
3 / 1 / 17
13,074
523
10,975
24,370
24,997
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heimdallr
lslivClownl
Heimdallr
16
5 / 4 / 10
11,394
456
21,427
15,458
7,328
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
prozo360
Olorun
6
0 / 1 / 0
8,825
353
248
866
187
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

20
11 / 2 / 4
13,371
535
16,146
14,734
7,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
66
11
Kills
27
29
Deaths
11
15
Assists
39
Player
Kills
Deaths
Assists
KDA
W
8
3
8
4
L
2
7
5
0.64
L
Bakasura
Homey6939
Bakasura
0
11
2
0.09
W
Horus
Lerious
Horus
3
1
17
11.5
L
Ymir
Litwin9
Ymir
1
4
7
1.13
L
Izanami
kadezzzfsy59
Izanami
5
3
1
1.83
W
Heimdallr
lslivClownl
Heimdallr
5
4
10
2.5
W
Olorun
prozo360
Olorun
0
1
0
0
L
3
4
0
0.75
W
11
2
4
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,715
Damage
67,341
100,592
Taken
79,686
63,414
Mitigated
67,773
24,415
Healing
28,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,545
3,415
0
1,038
24,258
27,266
1,033
5,126
18,272
60,736
0
L
13,624
1,417
465
4,493
18,063
8,460
1,310
6,869
11,192
78,856
0
L
Bakasura
Homey6939
Bakasura
6,043
3,730
0
1,582
18,635
8,053
608
2,212
16,423
0
37,737
W
Horus
Lerious
Horus
10,975
3,796
4,814
11,357
24,370
24,997
1,479
5,920
17,832
557
25,138
L
Ymir
Litwin9
Ymir
2,798
411
0
501
17,085
17,883
182
2,609
14,476
21,300
0
L
Izanami
kadezzzfsy59
Izanami
19,560
14,490
0
4,771
19,245
9,320
2,019
3,929
15,316
0
80,332
W
Heimdallr
lslivClownl
Heimdallr
21,427
10,589
1,059
5,117
15,458
7,328
1,348
3,026
12,432
0
62,006
W
Olorun
prozo360
Olorun
248
108
0
0
866
187
0
327
539
2,356
0
L
11,690
1,765
0
12,603
27,564
19,698
524
3,715
23,849
0
67,097
W
16,146
6,002
558
5,013
14,734
7,995
7,152
2,023
12,577
0
108,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,304
Gold Earned
59,328
465
Minions Killed
382
0
Camps Cleared
0
2,121,080
Distance Traveled
1,887,068
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,664
507
67
3
0
486,179
4
L
Ra
11,382
455
151
6
0
401,989
0
L
Bakasura
9,183
367
74
3
0
375,800
0
W
Horus
13,074
523
28
1
0
447,454
0
L
Ymir
10,079
403
28
1
0
432,704
1
L
Izanami
11,979
479
107
4
0
440,419
0
W
Heimdallr
11,394
456
86
3
0
442,554
3
W
Olorun
8,825
353
4
0
0
33,852
0
L
Tyr
10,681
427
105
4
0
470,168
0
W
Loki
13,371
535
197
8
0
477,029
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role