Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Azsvst
Amaterasu
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,629 Elo+
Party 1
Sylvanus
Sylvanus
CDJason520
Sylvanus
Level 160
God Stats
1W - 0L
1,562 SR
Queue Stats
111W - 108L
1,468 Elo+
Party 1
Kuzenbo
Kuzenbo
Lady Berserker
Kuzenbo
Level 157
God Stats
7W - 5L
1,497 SR
Queue Stats
419W - 404L
1,512 Elo+
Solo
Erlang Shen
Erlang Shen
malthialsweapon
Erlang Shen
Level 112
God Stats
4W - 3L
1,636 SR
Queue Stats
269W - 273L
1,534 Elo+
Solo
Team Averages
Level 144
1,539 SR
1,529 Elo+

VS

Team Averages
Level 69
1,585 SR
1,462 Elo+
Fenrir
Fenrir
AstridPatootz
Fenrir
Level 27
God Stats
3W - 3L
1,479 SR
Queue Stats
120W - 139L
1,418 Elo+
Solo
Horus
Horus
GarraDeFuego500
Horus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,396 Elo+
Solo
Hercules
Hercules
MCR1215
Hercules
Level 29
God Stats
2W - 1L
1,833 SR
Queue Stats
54W - 77L
1,465 Elo+
Solo
Khepri
Khepri
NoctiStrifeXV
Khepri
Level 143
God Stats
3W - 5L
1,531 SR
Queue Stats
453W - 456L
1,517 Elo+
Solo
Ne Zha
Ne Zha
xElxDiablo
Ne Zha
Level 129
God Stats
8W - 9L
1,583 SR
Queue Stats
485W - 451L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
20
9 / 2 / 14
13,477
749
17,331
18,579
26,046
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Amaterasu
Azsvst
Amaterasu
19
7 / 6 / 16
12,799
711
10,676
22,036
11,747
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
CDJason520
Sylvanus
20
3 / 2 / 19
11,659
648
19,179
18,336
10,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
1 / 5 / 22
11,384
632
10,009
31,741
33,080
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
malthialsweapon
Erlang Shen
20
10 / 7 / 14
13,720
762
24,394
23,595
15,522
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 8 / 8
12,096
672
17,692
21,497
12,386
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 5 / 3
8,139
452
241
5,585
1,990
Hercules
MCR1215
Hercules
20
8 / 4 / 10
13,295
739
26,175
37,523
32,926
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
3 / 6 / 14
12,750
708
19,383
22,134
34,615
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ne Zha
xElxDiablo
Ne Zha
19
4 / 7 / 11
11,820
657
28,129
19,058
8,807
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
68
30
Kills
22
22
Deaths
30
85
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
9
2
14
8
L
7
8
8
1.38
W
Amaterasu
Azsvst
Amaterasu
7
6
16
2.5
W
Sylvanus
CDJason520
Sylvanus
3
2
19
6.25
L
0
5
3
0.3
W
1
5
22
2.4
L
Hercules
MCR1215
Hercules
8
4
10
3.25
L
3
6
14
1.67
W
Erlang Shen
malthialsweapon
Erlang Shen
10
7
14
2.43
L
Ne Zha
xElxDiablo
Ne Zha
4
7
11
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,589
Damage
91,620
114,287
Taken
105,797
96,715
Mitigated
90,724
61,340
Healing
36,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
17,331
778
3,093
4,040
18,579
26,046
1,904
3,763
14,816
36,359
0
L
17,692
3,905
2,179
3,314
21,497
12,386
1,368
8,526
12,971
0
30,555
W
Amaterasu
Azsvst
Amaterasu
10,676
4,568
1,527
5,118
22,036
11,747
2,115
3,717
18,319
0
21,581
W
Sylvanus
CDJason520
Sylvanus
19,179
2,347
20,093
10,897
18,336
10,320
371
2,783
15,553
32,452
0
L
241
158
0
34
5,585
1,990
0
2,226
3,359
0
491
W
10,009
3,541
3,178
7,160
31,741
33,080
467
3,942
27,799
25,776
0
L
Hercules
MCR1215
Hercules
26,175
5,226
2,779
19,408
37,523
32,926
0
15,821
21,702
0
46,041
L
19,383
1,114
631
2,173
22,134
34,615
0
9,031
13,103
44,712
0
W
Erlang Shen
malthialsweapon
Erlang Shen
24,394
14,981
404
5,830
23,595
15,522
1,817
5,178
18,417
0
40,373
L
Ne Zha
xElxDiablo
Ne Zha
28,129
5,582
1,828
4,637
19,058
8,807
0
10,915
8,143
0
51,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,039
Gold Earned
58,100
132
Minions Killed
186
0
Camps Cleared
0
1,491,850
Distance Traveled
1,211,886
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
13,477
749
46
3
0
350,557
0
L
Fenrir
12,096
672
47
3
0
293,395
1
W
Amaterasu
12,799
711
12
1
0
276,254
0
W
Sylvanus
11,659
648
27
2
0
278,790
0
L
Horus
8,139
452
1
0
0
65,374
1
W
Kuzenbo
11,384
632
23
1
0
309,328
0
L
Hercules
13,295
739
40
2
0
300,787
1
L
Khepri
12,750
708
50
3
0
276,349
3
W
Erlang Shen
13,720
762
24
1
0
276,921
0
L
Ne Zha
11,820
657
48
3
0
275,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role