Player Matchup

Merlin
Merlin
ApophisBienx
Merlin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 80L
1,439 Elo+
Solo
Ne Zha
Ne Zha
B3rry on xbl
Ne Zha
Level 27
God Stats
4W - 0L
1,780 SR
Queue Stats
109W - 108L
1,455 Elo+
Solo
Sun Wukong
Sun Wukong
Chubss R Us
Sun Wukong
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 25L
1,475 Elo+
Solo
Artemis
Artemis
My_BronzeV_Hanzo
Artemis
Level 29
God Stats
15W - 8L
1,600 SR
Queue Stats
81W - 84L
1,437 Elo+
Solo
Cthulhu
Cthulhu
dannyzeek
Cthulhu
Level 26
God Stats
3W - 1L
1,561 SR
Queue Stats
44W - 46L
1,440 Elo+
Solo
Team Averages
Level 25
1,588 SR
1,449 Elo+

VS

Team Averages
Level 12
1,450 SR
1,372 Elo+
Bellona
Bellona
Elizabeth08
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,208 Elo+
Solo
Merlin
Merlin
Mjdnight_Toker_
Merlin
Level 15
God Stats
3W - 11L
1,531 SR
Queue Stats
34W - 37L
1,451 Elo+
Solo
Pele
Pele
Style_Al3X5
Pele
Level 8
God Stats
10W - 13L
1,500 SR
Queue Stats
146W - 200L
1,270 Elo+
Solo
Kuzenbo
Kuzenbo
YasamBasYasamBas
Kuzenbo
Level 26
God Stats
50W - 44L
1,596 SR
Queue Stats
276W - 224L
1,476 Elo+
Solo
Set
Set
corodi2021
Set
Level 8
God Stats
0W - 3L
1,123 SR
Queue Stats
15W - 39L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
3 / 1 / 2
8,127
581
2,252
5,477
1,870
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
12
4 / 2 / 3
8,056
575
2,158
8,278
3,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Chubss R Us
Sun Wukong
16
7 / 1 / 2
10,264
733
7,347
10,142
5,501
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
5 / 0 / 5
8,611
615
9,403
8,043
2,900
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
dannyzeek
Cthulhu
12
4 / 2 / 5
8,425
602
3,073
10,302
5,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Elizabeth08
Bellona
4
0 / 9 / 0
4,419
316
522
7,823
1,993
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
1 / 4 / 0
6,283
449
4,338
6,002
2,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

3
0 / 3 / 0
4,633
331
197
3,413
629
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 1 / 1
6,184
442
2,006
5,352
3,672
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

8
0 / 8 / 1
5,196
371
1,797
10,266
2,898
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
23
Kills
3
6
Deaths
25
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
3
1
2
4
W
Ne Zha
4
2
3
2.75
W
Sun Wukong
Chubss R Us
Sun Wukong
7
1
2
8
L
Bellona
Elizabeth08
Bellona
0
9
0
0
L
1
4
0
0.25
W
5
0
5
7.5
L
0
3
0
0
L
2
1
1
2.5
L
0
8
1
0.06
W
Cthulhu
dannyzeek
Cthulhu
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,233
Damage
8,860
42,242
Taken
32,856
19,194
Mitigated
11,419
17,809
Healing
2,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
2,252
313
0
503
5,477
1,870
3,618
2,428
3,049
37,827
0
W
Ne Zha
2,158
907
0
3,395
8,278
3,194
1,092
810
7,468
0
42,403
W
Sun Wukong
Chubss R Us
Sun Wukong
7,347
958
0
5,945
10,142
5,501
1,251
485
9,657
0
67,391
L
Bellona
Elizabeth08
Bellona
522
175
0
25
7,823
1,993
0
1,719
6,104
0
3,024
L
4,338
256
0
293
6,002
2,227
0
1,001
5,001
34,885
0
W
9,403
6,571
0
5,424
8,043
2,900
4,440
2,145
5,898
0
55,233
L
197
84
0
262
3,413
629
0
0
3,413
0
8,281
L
2,006
803
0
1,514
5,352
3,672
0
917
4,435
7,561
0
L
1,797
1,110
0
277
10,266
2,898
0
1,688
8,578
0
9,770
W
Cthulhu
dannyzeek
Cthulhu
3,073
235
72
2,470
10,302
5,729
739
476
9,826
27,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,483
Gold Earned
26,715
470
Minions Killed
105
0
Camps Cleared
0
1,285,849
Distance Traveled
879,416
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,127
581
79
6
0
236,840
0
W
Ne Zha
8,056
575
85
6
0
297,168
2
W
Sun Wukong
10,264
733
146
10
0
281,190
0
L
Bellona
4,419
316
3
0
0
205,273
0
L
Merlin
6,283
449
54
4
0
224,490
0
W
Artemis
8,611
615
117
8
0
197,702
1
L
Pele
4,633
331
21
2
0
91,622
0
L
Kuzenbo
6,184
442
9
1
0
147,335
1
L
Set
5,196
371
18
1
0
210,696
1
W
Cthulhu
8,425
602
43
3
0
272,949
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role