Player Matchup

Serqet
Serqet
IxMexOliv3rxl
Serqet
Level 116
God Stats
11W - 6L
1,605 SR
Queue Stats
200W - 202L
1,474 Elo+
Solo
Nu Wa
Nu Wa
Kili520Kg
Nu Wa
Level 135
God Stats
7W - 8L
1,415 SR
Queue Stats
39W - 41L
1,420 Elo+
Solo
Sylvanus
Sylvanus
MIRCO0828
Sylvanus
Level 118
God Stats
147W - 123L
1,555 SR
Queue Stats
381W - 398L
1,495 Elo+
Party 2
Cthulhu
Cthulhu
apochrypha12
Cthulhu
Level 86
God Stats
9W - 5L
1,789 SR
Queue Stats
152W - 136L
1,515 Elo+
Solo
Heimdallr
Heimdallr
same_2u_US
Heimdallr
Level 142
God Stats
2W - 3L
1,537 SR
Queue Stats
623W - 680L
1,457 Elo+
Party 2
Team Averages
Level 119
1,580 SR
1,472 Elo+

VS

Team Averages
Level 64
1,526 SR
1,586 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
NextVoice111431
Cupid
Level 56
God Stats
2W - 0L
1,741 SR
Queue Stats
14W - 1L
1,900 Elo+
Party 1
Anubis
Anubis
XxDarkxX1027
Anubis
Level 88
God Stats
6W - 4L
1,602 SR
Queue Stats
184W - 178L
1,519 Elo+
Solo
Freya
Freya
ZMonay
Freya
Level 54
God Stats
35W - 17L
1,343 SR
Queue Stats
302W - 292L
1,470 Elo+
Solo
Bellona
Bellona
ㅔㅐㅑ3451
Bellona
Level 83
God Stats
32W - 10L
1,444 SR
Queue Stats
152W - 109L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 3
8,119
451
4,446
10,436
3,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
Kili520Kg
Nu Wa
16
4 / 0 / 5
9,403
522
11,269
5,612
1,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
MIRCO0828
Sylvanus
9
2 / 2 / 1
6,325
351
4,639
11,288
6,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
apochrypha12
Cthulhu
11
2 / 5 / 0
7,615
423
6,822
10,858
7,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
same_2u_US
Heimdallr
11
0 / 6 / 3
6,642
369
3,412
9,479
2,668
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
2 / 1 / 6
9,005
500
6,594
10,894
12,398
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
4 / 1 / 5
10,446
580
11,374
9,118
3,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
15
2 / 3 / 1
8,886
494
5,836
9,556
3,805
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
ZMonay
Freya
14
1 / 2 / 2
8,531
474
2,570
8,911
3,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
18
7 / 4 / 0
11,225
624
9,073
15,092
10,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
30
11
Kills
16
16
Deaths
11
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
1
6
5
L
3
3
3
1.5
L
Nu Wa
Kili520Kg
Nu Wa
4
0
5
6.5
L
Sylvanus
MIRCO0828
Sylvanus
2
2
1
1.25
W
4
1
5
6.5
W
Anubis
2
3
1
0.83
W
Freya
ZMonay
Freya
1
2
2
1
L
Cthulhu
apochrypha12
Cthulhu
2
5
0
0.4
L
Heimdallr
same_2u_US
Heimdallr
0
6
3
0.25
W
Bellona
7
4
0
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,588
Damage
35,447
47,673
Taken
53,571
22,179
Mitigated
33,461
12,857
Healing
23,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
6,594
2,799
0
979
10,894
12,398
472
4,253
5,989
14,103
0
L
4,446
691
0
3,510
10,436
3,730
0
1,998
8,438
0
40,675
L
Nu Wa
Kili520Kg
Nu Wa
11,269
3,146
0
1,617
5,612
1,544
0
2,944
2,668
51,334
0
L
Sylvanus
MIRCO0828
Sylvanus
4,639
1,031
612
3,246
11,288
6,865
0
5,889
5,399
11,734
3,070
W
11,374
6,383
1,756
6,270
9,118
3,625
2,201
3,415
5,289
0
82,832
W
Anubis
5,836
404
0
4,216
9,556
3,805
977
4,102
5,018
58,675
0
W
Freya
ZMonay
Freya
2,570
770
0
3,637
8,911
3,378
0
2,790
5,853
42,748
6,913
L
Cthulhu
apochrypha12
Cthulhu
6,822
466
66
2,390
10,858
7,372
0
1,319
9,539
35,722
0
L
Heimdallr
same_2u_US
Heimdallr
3,412
1,021
0
1,416
9,479
2,668
0
2,630
6,849
0
27,582
W
Bellona
9,073
2,872
0
6,405
15,092
10,255
3,704
6,279
7,731
0
78,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,104
Gold Earned
48,093
336
Minions Killed
552
0
Camps Cleared
0
1,543,339
Distance Traveled
1,662,476
28
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,005
500
18
1
0
355,105
11
L
Serqet
8,119
451
74
4
0
396,591
0
L
Nu Wa
9,403
522
97
5
0
347,394
7
L
Sylvanus
6,325
351
22
1
0
283,283
14
W
Cupid
10,446
580
156
9
0
290,608
2
W
Anubis
8,886
494
121
7
0
271,791
5
W
Freya
8,531
474
92
5
0
376,159
7
L
Cthulhu
7,615
423
81
5
0
236,983
2
L
Heimdallr
6,642
369
62
3
0
279,088
5
W
Bellona
11,225
624
165
9
0
368,813
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role