Player Matchup

Ares
Ares
BlackPanter9_8
Ares
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,344 Elo+
Solo
Cthulhu
Cthulhu
Gilmarmec
Cthulhu
Level 28
God Stats
2W - 1L
1,476 SR
Queue Stats
226W - 274L
1,394 Elo+
Party 1
Neith
Neith
MenaceRR6304
Neith
Level 16
God Stats
18W - 17L
1,516 SR
Queue Stats
20W - 18L
1,334 Elo+
Solo
Aphrodite
Aphrodite
mr_dragonkiing
Aphrodite
Level 8
God Stats
6W - 9L
1,283 SR
Queue Stats
130W - 173L
1,148 Elo+
Party 1
Kukulkan
Kukulkan
octas777
Kukulkan
Level 14
God Stats
3W - 0L
1,729 SR
Queue Stats
62W - 68L
1,275 Elo+
Solo
Team Averages
Level 16
1,501 SR
1,299 Elo+

VS

Team Averages
Level 12
1,447 SR
1,249 Elo+
Sobek
Sobek
Boneheadkiller
Sobek
Level 8
God Stats
124W - 150L
1,417 SR
Queue Stats
130W - 156L
1,312 Elo+
Solo
Neith
Neith
DayOrange83685
Neith
Level 18
God Stats
0W - 4L
1,500 SR
Queue Stats
43W - 60L
1,238 Elo+
Solo
Eset
Eset
Michaelw2049
Eset
Level 7
God Stats
0W - 2L
1,299 SR
Queue Stats
0W - 3L
1,282 Elo+
Solo
Geb
Geb
WreckingDino
Geb
Level 8
God Stats
2W - 2L
1,519 SR
Queue Stats
6W - 15L
1,103 Elo+
Solo
Zeus
Zeus
rebel77marti
Zeus
Level 18
God Stats
1W - 2L
1,501 SR
Queue Stats
72W - 109L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 13
11,186
932
8,257
11,621
8,979
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
Gilmarmec
Cthulhu
17
4 / 0 / 16
11,313
943
17,609
16,394
15,222
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
16 / 1 / 7
12,832
1,069
22,872
6,509
2,882
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Aphrodite
mr_dragonkiing
Aphrodite
17
3 / 0 / 14
10,807
901
8,113
9,340
6,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
octas777
Kukulkan
18
4 / 0 / 8
11,664
972
10,121
5,146
2,187
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

364

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 2
10,630
886
7,237
17,994
11,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 3 / 0
9,019
752
4,775
6,691
2,426
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 4 / 2
9,850
821
1,631
6,006
1,801
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 8 / 1
9,646
804
7,325
17,902
15,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
1 / 14 / 2
9,858
822
14,331
24,039
8,031

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
10
29
Kills
3
3
Deaths
29
58
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
2
13
4.25
L
1
0
2
2
L
0
3
0
0
W
Cthulhu
Gilmarmec
Cthulhu
4
0
16
12
W
16
1
7
19.5
L
1
4
2
0.5
L
0
8
1
0.06
W
Aphrodite
mr_dragonkiing
Aphrodite
3
0
14
10
W
Kukulkan
octas777
Kukulkan
4
0
8
8
L
1
14
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,972
Damage
35,299
49,010
Taken
72,632
35,284
Mitigated
39,686
19,560
Healing
5,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,257
1,042
0
0
11,621
8,979
0
6,044
4,429
26,081
0
L
7,237
0
0
5,496
17,994
11,629
0
12,092
5,902
30,564
0
L
4,775
1,238
0
206
6,691
2,426
0
2,701
3,990
0
9,778
W
Cthulhu
Gilmarmec
Cthulhu
17,609
2,374
575
1,362
16,394
15,222
0
8,918
7,476
31,609
0
W
22,872
16,135
476
4,216
6,509
2,882
0
4,940
1,569
0
36,775
L
1,631
232
0
0
6,006
1,801
0
2,045
3,961
6,925
0
L
7,325
516
0
237
17,902
15,799
0
12,878
5,024
17,172
0
W
Aphrodite
mr_dragonkiing
Aphrodite
8,113
1,730
6,579
5,952
9,340
6,014
0
7,596
1,744
13,577
0
W
Kukulkan
octas777
Kukulkan
10,121
1,116
0
400
5,146
2,187
0
3,026
2,120
34,929
0
L
14,331
2,167
0
0
24,039
8,031
0
14,384
9,655
20,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,802
Gold Earned
49,003
182
Minions Killed
98
7
Camps Cleared
2
1,138,916
Distance Traveled
888,332
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,186
932
39
3
3
227,325
0
L
Sobek
10,630
886
43
4
2
271,318
0
L
Neith
9,019
752
11
1
0
165,392
0
W
Cthulhu
11,313
943
21
2
2
285,124
0
W
Neith
12,832
1,069
41
3
0
194,069
0
L
Eset
9,850
821
14
1
0
81,698
0
L
Geb
9,646
804
21
2
0
207,173
0
W
Aphrodite
10,807
901
15
1
1
244,575
0
W
Kukulkan
11,664
972
66
6
1
187,823
1
L
Zeus
9,858
822
9
1
0
162,751
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role