Player Matchup

Zhong Kui
Zhong Kui
Deadj-Ghost
Zhong Kui
Level 63
God Stats
29W - 23L
1,567 SR
Queue Stats
153W - 143L
1,506 Elo+
Party 1
Danzaburou
Danzaburou
EMANUEL3108
Danzaburou
Level 66
God Stats
68W - 47L
1,678 SR
Queue Stats
102W - 86L
1,568 Elo+
Party 2
Aphrodite
Aphrodite
Felino04
Aphrodite
Level 83
God Stats
10W - 4L
1,675 SR
Queue Stats
143W - 118L
1,504 Elo+
Party 2
He Bo
He Bo
KiNg-EdU_04
He Bo
Level 110
God Stats
3W - 2L
1,373 SR
Queue Stats
180W - 148L
1,502 Elo+
Party 2
Fenrir
Fenrir
colonelgaming0
Fenrir
Level 66
God Stats
8W - 9L
1,378 SR
Queue Stats
229W - 241L
1,492 Elo+
Party 1
Team Averages
Level 78
1,534 SR
1,514 Elo+

VS

Team Averages
Level 96
1,559 SR
1,430 Elo+
Tiamat
Tiamat
Hxsak
Tiamat
Level 85
God Stats
34W - 26L
1,558 SR
Queue Stats
366W - 357L
1,429 Elo+
Party 3
Thanatos
Thanatos
Rasta_Jonny
Thanatos
Level 132
God Stats
43W - 35L
1,623 SR
Queue Stats
1,450W - 1,525L
1,483 Elo+
Party 3
Ra
Ra
Riley_Smoke
Ra
Level 106
God Stats
13W - 10L
1,574 SR
Queue Stats
1,414W - 1,501L
1,462 Elo+
Party 3
Sun Wukong
Sun Wukong
ZetZet90
Sun Wukong
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,333 Elo+
Solo
Apollo
Apollo
thome1007
Apollo
Level 49
God Stats
19W - 31L
1,540 SR
Queue Stats
130W - 155L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Deadj-Ghost
Zhong Kui
20
3 / 3 / 9
12,630
549
11,323
13,762
11,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
EMANUEL3108
Danzaburou
20
10 / 2 / 12
14,156
615
13,829
19,875
7,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Felino04
Aphrodite
18
4 / 4 / 12
11,333
493
6,374
15,247
9,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
7 / 5 / 10
12,346
537
16,081
17,314
5,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
6 / 7 / 9
12,028
523
10,626
18,669
6,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Hxsak
Tiamat
20
8 / 6 / 5
13,891
604
16,859
19,350
12,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
Rasta_Jonny
Thanatos
17
6 / 7 / 6
12,221
531
11,782
20,150
8,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
3 / 7 / 9
11,268
490
16,273
18,648
6,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
ZetZet90
Sun Wukong
18
2 / 5 / 4
11,969
520
9,201
18,048
16,287
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
thome1007
Apollo
16
2 / 7 / 1
10,012
435
5,586
18,734
6,616
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
46
30
Kills
21
21
Deaths
32
52
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Deadj-Ghost
Zhong Kui
3
3
9
2.5
W
Danzaburou
EMANUEL3108
Danzaburou
10
2
12
8
W
Aphrodite
Felino04
Aphrodite
4
4
12
2.5
L
Tiamat
Hxsak
Tiamat
8
6
5
1.75
W
7
5
10
2.4
L
Thanatos
Rasta_Jonny
Thanatos
6
7
6
1.29
L
3
7
9
1.07
L
Sun Wukong
ZetZet90
Sun Wukong
2
5
4
0.8
W
6
7
9
1.5
L
Apollo
thome1007
Apollo
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,233
Damage
59,701
84,867
Taken
94,930
40,164
Mitigated
50,121
38,784
Healing
33,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Deadj-Ghost
Zhong Kui
11,323
627
0
6,829
13,762
11,385
2,928
3,764
9,894
66,659
0
W
Danzaburou
EMANUEL3108
Danzaburou
13,829
4,947
0
6,866
19,875
7,136
1,313
5,470
13,987
0
70,126
W
Aphrodite
Felino04
Aphrodite
6,374
909
7,262
8,528
15,247
9,127
468
9,486
5,196
46,270
0
L
Tiamat
Hxsak
Tiamat
16,859
1,147
255
5,828
19,350
12,312
734
9,267
9,799
86,354
0
W
16,081
696
0
4,231
17,314
5,795
594
5,925
10,963
76,736
0
L
Thanatos
Rasta_Jonny
Thanatos
11,782
3,306
0
10,870
20,150
8,114
0
5,415
14,621
0
79,246
L
16,273
210
2,307
6,794
18,648
6,792
1,775
6,055
12,491
78,644
0
L
Sun Wukong
ZetZet90
Sun Wukong
9,201
2,358
0
3,200
18,048
16,287
279
7,381
9,846
0
75,014
W
10,626
2,537
0
5,068
18,669
6,721
732
6,938
11,449
0
66,116
L
Apollo
thome1007
Apollo
5,586
1,635
462
3,710
18,734
6,616
489
7,237
11,299
0
73,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,493
Gold Earned
59,361
565
Minions Killed
676
0
Camps Cleared
0
2,143,727
Distance Traveled
2,013,068
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,630
549
155
7
0
370,495
5
W
Danzaburou
14,156
615
105
5
0
445,896
11
W
Aphrodite
11,333
493
88
4
0
431,131
1
L
Tiamat
13,891
604
164
7
0
389,571
5
W
He Bo
12,346
537
125
5
0
434,920
4
L
Thanatos
12,221
531
113
5
0
425,355
7
L
Ra
11,268
490
121
5
0
412,108
5
L
Sun Wukong
11,969
520
165
7
0
373,575
3
W
Fenrir
12,028
523
92
4
0
461,285
1
L
Apollo
10,012
435
113
5
0
412,459
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role