Player Matchup

Tiamat
Tiamat
Firsal
Tiamat
Level 7
God Stats
5W - 6L
1,267 SR
Queue Stats
9W - 11L
1,243 Elo+
Solo
Yemoja
Yemoja
Kili16
Yemoja
Level 8
God Stats
1W - 0L
1,250 SR
Queue Stats
3W - 3L
1,617 Elo+
Solo
Kali
Kali
ThornsMeBabyBoy
Kali
Level 4
God Stats
19W - 16L
1,196 SR
Queue Stats
95W - 69L
1,088 Elo+
Solo
Nu Wa
Nu Wa
vanitas_white
Nu Wa
Level 29
God Stats
32W - 40L
1,467 SR
Queue Stats
393W - 461L
1,441 Elo+
Solo
Sol
Sol
xCheyz
Sol
Level 27
God Stats
24W - 20L
1,437 SR
Queue Stats
282W - 307L
1,377 Elo+
Solo
Team Averages
Level 15
1,323 SR
1,353 Elo+

VS

Team Averages
Level 21
1,674 SR
1,415 Elo+
Kuzenbo
Kuzenbo
HUSU1409
Kuzenbo
Level 5
God Stats
1W - 1L
1,686 SR
Queue Stats
2W - 3L
1,695 Elo+
Solo
Kali
Kali
Its-ravs
Kali
Level 26
God Stats
3W - 2L
1,757 SR
Queue Stats
15W - 12L
1,334 Elo+
Party 1
Izanami
Izanami
KLMEN02
Izanami
Level 26
God Stats
20W - 17L
1,556 SR
Queue Stats
38W - 28L
1,488 Elo+
Solo
Danzaburou
Danzaburou
RoyalWolf09
Danzaburou
Level 24
God Stats
4W - 1L
1,676 SR
Queue Stats
19W - 18L
1,330 Elo+
Party 1
Sobek
Sobek
Shinobi Geri
Sobek
Level 23
God Stats
1W - 1L
1,693 SR
Queue Stats
55W - 62L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Firsal
Tiamat
19
10 / 7 / 15
14,056
485
23,590
20,249
15,788
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
Kili16
Yemoja
11
1 / 10 / 1
9,795
338
128
11,033
10,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
12 / 4 / 12
18,150
626
20,334
28,674
15,818
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
7 / 9 / 11
14,254
492
21,973
19,097
6,735
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
xCheyz
Sol
20
18 / 6 / 16
16,811
580
41,580
29,107
12,294
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
HUSU1409
Kuzenbo
13
1 / 17 / 9
10,034
346
3,008
27,558
22,931
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate

Breastplate

+20
Physical Protection

Kali
20
15 / 5 / 10
14,494
500
22,406
29,803
11,697
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
KLMEN02
Izanami
20
15 / 7 / 7
16,419
566
21,113
27,602
10,226
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
RoyalWolf09
Danzaburou
18
5 / 8 / 14
12,660
437
15,025
22,661
8,237
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
0 / 12 / 10
10,250
353
10,566
26,815
13,026
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
86
48
Kills
36
36
Deaths
49
55
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Firsal
Tiamat
10
7
15
2.5
L
Kuzenbo
HUSU1409
Kuzenbo
1
17
9
0.32
L
Kali
15
5
10
4
L
Izanami
KLMEN02
Izanami
15
7
7
2.64
W
Yemoja
Kili16
Yemoja
1
10
1
0.15
L
Danzaburou
RoyalWolf09
Danzaburou
5
8
14
1.5
L
0
12
10
0.42
W
12
4
12
4.5
W
7
9
11
1.39
W
Sol
xCheyz
Sol
18
6
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,605
Damage
72,118
108,160
Taken
134,439
60,829
Mitigated
66,117
38,574
Healing
27,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Firsal
Tiamat
23,590
1,198
0
4,873
20,249
15,788
162
5,075
15,174
75,061
0
L
Kuzenbo
HUSU1409
Kuzenbo
3,008
705
0
1,720
27,558
22,931
273
20,684
6,874
12,893
0
L
Kali
22,406
9,769
0
10,504
29,803
11,697
0
14,449
15,354
0
101,524
L
Izanami
KLMEN02
Izanami
21,113
18,926
0
4,681
27,602
10,226
942
19,519
8,083
0
121,910
W
Yemoja
Kili16
Yemoja
128
41
59
62
11,033
10,194
0
233
10,800
5,332
0
L
Danzaburou
RoyalWolf09
Danzaburou
15,025
4,997
0
2,151
22,661
8,237
728
13,819
8,842
0
62,835
L
10,566
1,190
783
7,973
26,815
13,026
747
17,418
9,397
43,345
0
W
20,334
12,359
0
15,539
28,674
15,818
378
3,232
25,442
0
179,129
W
21,973
5,814
364
5,823
19,097
6,735
742
2,859
16,238
101,894
0
W
Sol
xCheyz
Sol
41,580
14,125
0
11,854
29,107
12,294
5,087
4,393
24,634
110,238
5,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,066
Gold Earned
63,857
583
Minions Killed
524
0
Camps Cleared
0
2,239,534
Distance Traveled
2,240,480
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,056
485
117
4
0
519,300
1
L
Kuzenbo
10,034
346
15
1
0
377,470
0
L
Kali
14,494
500
118
4
0
564,578
0
L
Izanami
16,419
566
234
8
0
519,091
3
W
Yemoja
9,795
338
11
0
0
242,315
0
L
Danzaburou
12,660
437
97
3
0
406,573
1
L
Sobek
10,250
353
60
2
0
372,768
6
W
Kali
18,150
626
202
7
0
571,369
0
W
Nu Wa
14,254
492
124
4
0
429,379
0
W
Sol
16,811
580
129
4
0
477,171
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role