Player Matchup

Fenrir
Fenrir
FLEX212
Fenrir
Level 96
God Stats
17W - 19L
1,162 SR
Queue Stats
1,054W - 1,202L
1,429 Elo+
Solo
Olorun
Olorun
HarlemMagician94
Olorun
Level 14
God Stats
4W - 25L
1,356 SR
Queue Stats
4W - 26L
1,031 Elo+
Solo
Bacchus
Bacchus
SarmAybe17
Bacchus
Level 67
God Stats
14W - 15L
1,534 SR
Queue Stats
116W - 161L
1,394 Elo+
Solo
Team Averages
Level 59
1,351 SR
1,285 Elo+

VS

Team Averages
Level 78
1,411 SR
1,311 Elo+
Danzaburou
Danzaburou
ME_2_k14
Danzaburou
Level 46
God Stats
9W - 15L
1,352 SR
Queue Stats
30W - 53L
1,082 Elo+
Solo
Gilgamesh
Gilgamesh
TheSacck
Gilgamesh
Level 29
God Stats
3W - 5L
1,356 SR
Queue Stats
167W - 206L
1,310 Elo+
Solo
Fenrir
Fenrir
Wh0PHANTOM
Fenrir
Level 160
God Stats
22W - 14L
1,524 SR
Queue Stats
303W - 307L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FLEX212
Fenrir
16
4 / 4 / 2
12,000
667
10,209
15,552
12,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 6 / 2
9,826
546
2,072
10,584
4,406
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bacchus
SarmAybe17
Bacchus
15
1 / 6 / 5
11,153
620
9,082
14,264
15,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ME_2_k14
Danzaburou
14
3 / 1 / 9
11,790
655
9,766
4,405
1,878
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
TheSacck
Gilgamesh
17
5 / 1 / 10
12,438
691
7,547
15,714
9,474
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fenrir
Wh0PHANTOM
Fenrir
17
8 / 4 / 7
12,573
699
14,032
20,585
19,935
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
6
Kills
16
16
Deaths
6
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Fenrir
FLEX212
Fenrir
4
4
2
1.25
L
1
6
2
0.33
W
Danzaburou
ME_2_k14
Danzaburou
3
1
9
7.5
L
Bacchus
SarmAybe17
Bacchus
1
6
5
0.58
W
Gilgamesh
TheSacck
Gilgamesh
5
1
10
10
W
Fenrir
Wh0PHANTOM
Fenrir
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,363
Damage
31,345
40,400
Taken
40,704
32,076
Mitigated
31,287
8,651
Healing
7,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
FLEX212
Fenrir
10,209
2,218
0
5,433
15,552
12,286
0
81
15,471
0
26,748
L
2,072
435
753
1,280
10,584
4,406
0
91
10,493
22,594
0
W
Danzaburou
ME_2_k14
Danzaburou
9,766
4,709
0
1,236
4,405
1,878
1,310
1,969
2,204
0
37,772
L
Bacchus
SarmAybe17
Bacchus
9,082
1,007
489
696
14,264
15,384
0
82
14,182
43,091
0
W
Gilgamesh
TheSacck
Gilgamesh
7,547
2,210
17
1,677
15,714
9,474
605
2,364
13,036
0
35,718
W
Fenrir
Wh0PHANTOM
Fenrir
14,032
3,695
553
4,210
20,585
19,935
302
5,869
13,530
544
49,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,979
Gold Earned
36,801
126
Minions Killed
177
0
Camps Cleared
0
844,454
Distance Traveled
906,305
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,000
667
36
2
0
313,171
1
L
Olorun
9,826
546
22
1
0
248,082
6
W
Danzaburou
11,790
655
61
3
0
234,616
1
L
Bacchus
11,153
620
68
4
0
283,201
0
W
Gilgamesh
12,438
691
66
4
0
362,720
0
W
Fenrir
12,573
699
50
3
0
308,969
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role