Player Matchup

Loki
Loki
Kuba777G
Loki
Level 17
God Stats
30W - 41L
1,390 SR
Queue Stats
46W - 55L
1,364 Elo+
Solo
Ares
Ares
Mikesuper23
Ares
Level 7
God Stats
1W - 3L
1,458 SR
Queue Stats
1W - 3L
1,286 Elo+
Solo
Hel
Hel
PhantomKingH
Hel
Level 24
God Stats
36W - 31L
1,555 SR
Queue Stats
56W - 63L
1,422 Elo+
Party 2
Serqet
Serqet
Yogrt Slnger
Serqet
Level 4
God Stats
0W - 3L
1,164 SR
Queue Stats
3W - 3L
1,507 Elo+
Solo
Scylla
Scylla
lifelmaolol
Scylla
Level 33
God Stats
42W - 41L
1,531 SR
Queue Stats
87W - 101L
1,423 Elo+
Party 2
Team Averages
Level 17
1,419 SR
1,400 Elo+

VS

Team Averages
Level 22
1,602 SR
1,532 Elo+
Skadi
Skadi
Borderline1649
Skadi
Level 29
God Stats
52W - 57L
1,483 SR
Queue Stats
104W - 153L
1,421 Elo+
Party 1
Erlang Shen
Erlang Shen
Erlangs3rdEye
Erlang Shen
Level 17
God Stats
7W - 3L
1,672 SR
Queue Stats
9W - 5L
1,613 Elo+
Party 3
Fenrir
Fenrir
LameReincarnate
Fenrir
Level 23
God Stats
9W - 6L
1,528 SR
Queue Stats
33W - 25L
1,455 Elo+
Party 1
Cthulhu
Cthulhu
Vinnieam
Cthulhu
Level 27
God Stats
1W - 1L
1,777 SR
Queue Stats
34W - 36L
1,368 Elo+
Solo
Ao Kuang
Ao Kuang
a25rh673g
Ao Kuang
Level 12
God Stats
5W - 3L
1,551 SR
Queue Stats
7W - 3L
1,803 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
7 / 9 / 9
12,669
1,056
16,132
18,128
7,951
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
0 / 7 / 11
10,568
881
5,324
23,128
28,788
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
6 / 12 / 10
12,558
1,047
19,840
30,971
14,422
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
17
1 / 12 / 11
10,586
882
11,025
21,848
8,404
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
19
5 / 12 / 13
13,340
1,112
22,791
25,714
13,157
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

0

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 23
13,653
1,138
24,376
12,381
4,144
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Erlangs3rdEye
Erlang Shen
20
13 / 2 / 27
16,457
1,371
29,719
17,622
16,012
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
7 / 6 / 14
12,499
1,042
16,474
14,922
5,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Vinnieam
Cthulhu
20
3 / 3 / 25
13,136
1,095
14,507
18,820
15,729
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
a25rh673g
Ao Kuang
20
20 / 3 / 19
15,631
1,303
28,403
20,823
14,612
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
160
19
Kills
52
52
Deaths
19
54
Assists
108
Player
Kills
Deaths
Assists
KDA
W
9
5
23
4.1
W
Erlang Shen
Erlangs3rdEye
Erlang Shen
13
2
27
13.25
L
Loki
7
9
9
1.28
W
7
6
14
2.33
L
0
7
11
0.79
L
6
12
10
0.92
W
Cthulhu
Vinnieam
Cthulhu
3
3
25
5.17
L
Serqet
1
12
11
0.54
W
Ao Kuang
a25rh673g
Ao Kuang
20
3
19
9.83
L
Scylla
5
12
13
0.96

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,112
Damage
113,479
119,789
Taken
84,568
72,722
Mitigated
55,756
10,927
Healing
17,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,376
19,013
279
688
12,381
4,144
0
8,832
3,549
0
44,680
W
Erlang Shen
Erlangs3rdEye
Erlang Shen
29,719
15,733
0
3,950
17,622
16,012
0
11,526
5,900
5,384
38,061
L
Loki
16,132
3,523
0
0
18,128
7,951
0
7,983
10,145
0
28,565
W
16,474
7,521
0
1,288
14,922
5,259
0
9,699
5,223
0
20,336
L
5,324
874
0
0
23,128
28,788
0
9,464
13,664
18,682
0
L
19,840
2,095
2,648
4,954
30,971
14,422
0
7,943
23,028
38,770
0
W
Cthulhu
Vinnieam
Cthulhu
14,507
426
2,007
3,682
18,820
15,729
0
9,617
8,620
56,730
0
L
Serqet
11,025
2,433
0
0
21,848
8,404
0
11,258
10,590
0
12,900
W
Ao Kuang
a25rh673g
Ao Kuang
28,403
9,527
0
5,435
20,823
14,612
0
8,281
12,362
39,490
0
L
Scylla
22,791
3,937
655
2,670
25,714
13,157
0
10,721
14,993
54,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,721
Gold Earned
71,376
175
Minions Killed
178
2
Camps Cleared
16
989,239
Distance Traveled
1,077,353
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,653
1,138
42
4
0
173,421
0
W
Erlang Shen
16,457
1,371
20
2
7
237,014
0
L
Loki
12,669
1,056
18
2
1
232,931
0
W
Fenrir
12,499
1,042
8
1
2
208,266
0
L
Ares
10,568
881
24
2
0
133,535
0
L
Hel
12,558
1,047
51
4
0
188,703
0
W
Cthulhu
13,136
1,095
98
8
1
226,833
0
L
Serqet
10,586
882
7
1
1
256,323
0
W
Ao Kuang
15,631
1,303
10
1
6
231,819
1
L
Scylla
13,340
1,112
75
6
0
177,747
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role