Player Matchup

Artio
Artio
Ceef_Burtains71
Artio
Level 49
God Stats
5W - 4L
1,700 SR
Queue Stats
237W - 283L
1,439 Elo+
Party 1
Zeus
Zeus
DovahkiinIX
Zeus
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 136L
1,410 Elo+
Party 1
Arachne
Arachne
JustNitrax
Arachne
Level 23
God Stats
2W - 5L
1,233 SR
Queue Stats
39W - 51L
1,368 Elo+
Party 3
Sol
Sol
N1ght_BlackDevil
Sol
Level 68
God Stats
3W - 5L
1,435 SR
Queue Stats
266W - 286L
1,415 Elo+
Party 3
Sun Wukong
Sun Wukong
N1ght_IROX
Sun Wukong
Level 86
God Stats
4W - 4L
1,501 SR
Queue Stats
155W - 144L
1,419 Elo+
Party 3
Team Averages
Level 55
1,474 SR
1,410 Elo+

VS

Team Averages
Level 73
1,493 SR
1,366 Elo+
Neith
Neith
MiKeCaSiNo88
Neith
Level 40
God Stats
51W - 66L
1,413 SR
Queue Stats
71W - 101L
1,326 Elo+
Party 4
Tiamat
Tiamat
SBRT_KiiniQ
Tiamat
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
125W - 170L
1,291 Elo+
Party 4
Loki
Loki
VSP x STAR x
Loki
Level 157
God Stats
11W - 18L
1,569 SR
Queue Stats
530W - 546L
1,455 Elo+
Party 2
Tyr
Tyr
charlie-elgatopo
Tyr
Level 33
God Stats
24W - 27L
1,480 SR
Queue Stats
54W - 59L
1,381 Elo+
Party 4
Kuzenbo
Kuzenbo
iiLOKIxx
Kuzenbo
Level 81
God Stats
1W - 3L
1,500 SR
Queue Stats
67W - 77L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 11
9,311
582
4,625
10,830
9,555
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
11 / 6 / 6
9,866
617
17,713
10,044
3,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
JustNitrax
Arachne
14
6 / 1 / 8
9,080
568
4,603
10,642
3,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 1 / 14
9,303
581
11,717
9,842
3,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
N1ght_IROX
Sun Wukong
16
5 / 3 / 1
9,954
622
7,973
10,547
7,467
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 4
6,871
429
4,136
10,896
3,402
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
12
0 / 6 / 8
7,164
448
5,473
14,517
8,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
9 / 7 / 1
8,944
559
13,478
12,562
4,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
1 / 5 / 2
7,360
460
5,250
12,361
9,035
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
iiLOKIxx
Kuzenbo
12
2 / 6 / 8
7,490
468
5,366
13,816
13,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
36
29
Kills
13
14
Deaths
30
40
Assists
23
Player
Kills
Deaths
Assists
KDA
W
4
3
11
3.17
W
11
6
6
2.33
W
Arachne
JustNitrax
Arachne
6
1
8
10
L
1
6
4
0.5
W
3
1
14
10
W
Sun Wukong
N1ght_IROX
Sun Wukong
5
3
1
1.83
L
Tiamat
0
6
8
0.67
L
9
7
1
1.36
L
1
5
2
0.4
L
Kuzenbo
iiLOKIxx
Kuzenbo
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,631
Damage
33,703
51,905
Taken
64,152
28,042
Mitigated
38,363
17,310
Healing
19,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,625
689
104
2,493
10,830
9,555
56
4,384
6,446
18,002
0
W
17,713
2,032
0
2,106
10,044
3,390
1,466
3,570
6,474
56,156
0
W
Arachne
JustNitrax
Arachne
4,603
2,983
0
4,256
10,642
3,633
0
499
10,143
0
51,333
L
4,136
2,636
723
2,987
10,896
3,402
0
6,997
3,899
0
34,343
W
11,717
4,073
199
5,589
9,842
3,997
282
1,242
8,600
61,799
4,904
W
Sun Wukong
N1ght_IROX
Sun Wukong
7,973
2,277
515
2,048
10,547
7,467
496
1,144
9,403
0
58,554
L
Tiamat
5,473
1,108
317
5,894
14,517
8,131
0
9,445
5,072
31,917
0
L
13,478
3,616
0
2,898
12,562
4,139
0
6,350
6,212
0
56,377
L
5,250
1,049
0
3,643
12,361
9,035
464
1,699
10,662
0
37,157
L
Kuzenbo
iiLOKIxx
Kuzenbo
5,366
1,944
477
2,728
13,816
13,656
0
9,044
4,772
18,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,514
Gold Earned
37,829
456
Minions Killed
309
0
Camps Cleared
0
1,618,983
Distance Traveled
1,380,267
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,311
582
23
1
0
336,807
2
W
Zeus
9,866
617
103
6
0
264,263
0
W
Arachne
9,080
568
84
5
0
356,128
0
L
Neith
6,871
429
65
4
0
246,542
0
W
Sol
9,303
581
111
7
0
329,340
0
W
Sun Wukong
9,954
622
135
8
0
332,445
5
L
Tiamat
7,164
448
55
3
0
286,673
2
L
Loki
8,944
559
92
6
0
289,796
4
L
Tyr
7,360
460
80
5
0
271,224
3
L
Kuzenbo
7,490
468
17
1
0
286,032
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role