Player Matchup

Loki
Loki
Diamond III
Henтai
Loki
Diamond III
Level 89
God Stats
21W - 18L
1,587 SR
Queue Stats
375W - 359L
2,175 MMR
Solo
Gilgamesh
Gilgamesh
Diamond IV
MADKILLER LUKE
Gilgamesh
Diamond IV
Level 150
God Stats
15W - 16L
1,621 SR
Queue Stats
744W - 739L
2,252 MMR
Solo
Khepri
Khepri
Diamond IV
Samir1902
Khepri
Diamond IV
Level 129
God Stats
2W - 2L
1,701 SR
Queue Stats
124W - 108L
2,154 MMR
Solo
Vulcan
Vulcan
Masters
TwitchPinkyyEU
Vulcan
Masters
Level 160
God Stats
3W - 2L
1,987 SR
Queue Stats
647W - 590L
2,432 MMR
Solo
Heimdallr
Heimdallr
Platinum II
ajrizaj
Heimdallr
Platinum II
Level 43
God Stats
9W - 5L
2,009 SR
Queue Stats
58W - 47L
2,308 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 114
1,781 SR
2,264 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 142
1,648 SR
2,088 MMR
Bakasura
Bakasura
Masters
 
Bakasura
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Diamond IV
F_Egon_11
Cerberus
Diamond IV
Level 160
God Stats
71W - 70L
1,602 SR
Queue Stats
300W - 295L
2,083 MMR
Solo
Nu Wa
Nu Wa
Diamond I
From_Venus-
Nu Wa
Diamond I
Level 128
God Stats
6W - 6L
1,609 SR
Queue Stats
63W - 66L
2,453 MMR
Solo
Chiron
Chiron
Diamond IV
StatusAndChase
Chiron
Diamond IV
Level 158
God Stats
68W - 65L
1,679 SR
Queue Stats
407W - 383L
2,068 MMR
Solo
Yemoja
Yemoja
Diamond III
byOier_Motin
Yemoja
Diamond III
Level 103
God Stats
5W - 1L
1,848 SR
Queue Stats
120W - 93L
2,338 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Henтai
Loki
19
3 / 6 / 2
12,235
471
11,187
20,173
7,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
MADKILLER LUKE
Gilgamesh
17
0 / 5 / 3
11,251
433
10,950
26,686
20,775
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Khepri
Samir1902
Khepri
15
0 / 5 / 3
11,035
424
4,789
22,049
21,594
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
2 / 6 / 3
12,900
496
27,053
19,250
6,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
ajrizaj
Heimdallr
19
3 / 7 / 3
12,219
470
16,256
23,325
9,540
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
SetAthenaNemesisPersephoneTiamat

VS

Bans
FenrirGebKing ArthurSobekArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
6 / 3 / 5
15,704
604
16,816
24,129
15,781
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
F_Egon_11
Cerberus
20
8 / 2 / 8
15,071
580
17,035
23,298
19,408
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
4 / 1 / 8
14,695
565
21,747
13,310
13,581
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
7 / 2 / 9
15,578
599
20,618
26,109
11,208
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
20
4 / 0 / 19
15,397
592
11,164
21,094
24,973
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
78
8
Kills
29
29
Deaths
8
14
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
6
3
5
2.83
W
Cerberus
F_Egon_11
Cerberus
8
2
8
6
W
4
1
8
8
L
Loki
Henтai
Loki
3
6
2
0.67
L
Gilgamesh
MADKILLER LUKE
Gilgamesh
0
5
3
0.3
L
Khepri
Samir1902
Khepri
0
5
3
0.3
W
7
2
9
5.75
L
2
6
3
0.58
L
Heimdallr
ajrizaj
Heimdallr
3
7
3
0.64
W
Yemoja
4
0
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,235
Damage
87,380
111,483
Taken
107,940
65,832
Mitigated
84,951
19,138
Healing
58,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
16,816
11,977
0
9,807
24,129
15,781
2,401
5,291
18,822
0
116,259
W
Cerberus
F_Egon_11
Cerberus
17,035
476
0
9,614
23,298
19,408
9
11,177
12,121
113,951
0
W
21,747
8,248
0
4,879
13,310
13,581
2,510
2,671
10,639
103,977
0
L
Loki
Henтai
Loki
11,187
2,315
0
382
20,173
7,149
0
8,951
10,635
0
99,540
L
Gilgamesh
MADKILLER LUKE
Gilgamesh
10,950
1,899
0
5,259
26,686
20,775
336
14,676
11,345
2,427
84,565
L
Khepri
Samir1902
Khepri
4,789
391
0
1,020
22,049
21,594
0
11,800
9,403
27,183
0
W
20,618
12,360
1,603
12,536
26,109
11,208
6,399
4,629
21,459
0
152,946
L
27,053
6,656
317
5,481
19,250
6,774
0
9,822
8,383
140,258
0
L
Heimdallr
ajrizaj
Heimdallr
16,256
9,893
0
6,679
23,325
9,540
786
6,290
16,271
0
108,616
W
Yemoja
11,164
3,188
10,788
9,465
21,094
24,973
1,160
8,888
12,206
42,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,640
Gold Earned
76,445
768
Minions Killed
842
0
Camps Cleared
0
2,350,908
Distance Traveled
2,502,057
22
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
15,704
604
203
8
0
599,137
5
W
Cerberus
15,071
580
206
8
0
496,975
7
W
Nu Wa
14,695
565
147
6
0
444,196
8
L
Loki
12,235
471
150
6
0
482,868
3
L
Gilgamesh
11,251
433
150
6
0
447,607
2
L
Khepri
11,035
424
44
2
0
483,011
9
W
Chiron
15,578
599
216
8
0
460,528
7
L
Vulcan
12,900
496
253
10
0
491,342
4
L
Heimdallr
12,219
470
171
7
0
446,080
4
W
Yemoja
15,397
592
70
3
0
501,221
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role