Player Matchup

Anhur
Anhur
AmeeRacle996707
Anhur
Level 24
God Stats
5W - 12L
1,243 SR
Queue Stats
228W - 264L
1,400 Elo+
Solo
He Bo
He Bo
Anbu_Ghost18
He Bo
Level 24
God Stats
2W - 6L
1,059 SR
Queue Stats
112W - 131L
1,309 Elo+
Party 1
Izanami
Izanami
KLMEN02
Izanami
Level 26
God Stats
20W - 17L
1,590 SR
Queue Stats
38W - 28L
1,512 Elo+
Solo
Apollo
Apollo
LuffyTaroXxx
Apollo
Level 4
God Stats
2W - 2L
1,260 SR
Queue Stats
2W - 4L
1,180 Elo+
Solo
Ymir
Ymir
shinoa_Sensei
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,273 Elo+
Party 1
Team Averages
Level 17
1,330 SR
1,335 Elo+

VS

Team Averages
Level 28
1,477 SR
1,431 Elo+
Cabrakan
Cabrakan
DeadlyJosh2010
Cabrakan
Level 46
God Stats
7W - 10L
1,285 SR
Queue Stats
343W - 383L
1,394 Elo+
Party 2
Merlin
Merlin
RoaadToBronzee
Merlin
Level 29
God Stats
54W - 47L
1,503 SR
Queue Stats
97W - 83L
1,404 Elo+
Solo
Thanatos
Thanatos
Serpo05
Thanatos
Level 26
God Stats
6W - 6L
1,494 SR
Queue Stats
147W - 145L
1,466 Elo+
Solo
Amaterasu
Amaterasu
Zedoctors
Amaterasu
Level 27
God Stats
5W - 5L
1,500 SR
Queue Stats
197W - 217L
1,421 Elo+
Party 2
Neith
Neith
bi9 monster
Neith
Level 12
God Stats
34W - 28L
1,605 SR
Queue Stats
75W - 75L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 1
7,177
478
4,729
5,979
1,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 7 / 2
6,007
400
1,843
9,937
3,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
KLMEN02
Izanami
14
5 / 7 / 0
9,260
617
6,722
11,088
3,601
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
5
0 / 5 / 0
5,046
336
1,303
4,534
1,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 5 / 3
6,209
414
896
11,646
7,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
14
10 / 1 / 5
9,524
635
9,125
8,659
4,746
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
4 / 1 / 3
10,049
670
10,444
4,159
1,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Serpo05
Thanatos
15
3 / 0 / 2
9,339
623
2,157
10,825
3,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
Zedoctors
Amaterasu
13
3 / 4 / 1
8,422
561
4,899
11,325
5,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
6 / 2 / 7
9,764
651
8,307
7,949
2,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
8
Kills
26
26
Deaths
8
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
L
0
7
2
0.14
W
Cabrakan
10
1
5
12.5
L
Izanami
KLMEN02
Izanami
5
7
0
0.71
L
Apollo
0
5
0
0
W
4
1
3
5.5
W
Thanatos
Serpo05
Thanatos
3
0
2
4
W
Amaterasu
Zedoctors
Amaterasu
3
4
1
0.88
W
6
2
7
4.75
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,493
Damage
34,932
43,184
Taken
42,917
16,520
Mitigated
18,056
4,036
Healing
22,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,729
2,599
0
1,173
5,979
1,727
1,001
682
5,297
0
27,445
L
1,843
190
0
840
9,937
3,116
242
5,297
4,227
20,850
0
W
Cabrakan
9,125
1,420
243
1,246
8,659
4,746
2,706
331
8,328
41,879
0
L
Izanami
KLMEN02
Izanami
6,722
5,235
0
1,196
11,088
3,601
732
5,066
5,966
0
46,471
L
Apollo
1,303
890
0
390
4,534
1,008
0
1,720
2,814
0
9,022
W
10,444
99
0
1,122
4,159
1,499
1,012
891
3,268
57,696
0
W
Thanatos
Serpo05
Thanatos
2,157
571
0
12,880
10,825
3,909
0
251
10,574
0
64,120
W
Amaterasu
Zedoctors
Amaterasu
4,899
1,801
0
3,863
11,325
5,291
3,082
313
11,012
0
32,457
W
8,307
5,091
381
3,223
7,949
2,611
3,882
953
6,996
0
53,460
L
896
340
0
437
11,646
7,068
75
5,866
5,311
11,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,699
Gold Earned
47,098
223
Minions Killed
469
0
Camps Cleared
0
1,000,980
Distance Traveled
1,312,263
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,177
478
49
3
0
166,672
1
L
He Bo
6,007
400
29
2
0
258,639
1
W
Cabrakan
9,524
635
73
5
0
251,061
2
L
Izanami
9,260
617
100
7
0
241,554
2
L
Apollo
5,046
336
17
1
0
104,602
0
W
Merlin
10,049
670
110
7
0
253,339
0
W
Thanatos
9,339
623
120
8
0
309,987
0
W
Amaterasu
8,422
561
63
4
0
248,679
1
W
Neith
9,764
651
103
7
0
249,197
2
L
Ymir
6,209
414
28
2
0
229,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role