Player Matchup

Thor
Thor
 
Thor
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
IStupidGameI
Tyr
Level 5
God Stats
9W - 8L
1,916 SR
Queue Stats
45W - 48L
1,689 Elo+
Solo
Anubis
Anubis
L0WxxxREZ
Anubis
Level 16
God Stats
36W - 30L
1,563 SR
Queue Stats
123W - 123L
1,600 Elo+
Solo
Set
Set
Lexa228bro
Set
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,858 Elo+
Solo
Bacchus
Bacchus
blindomindonho
Bacchus
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
159W - 113L
1,620 Elo+
Solo
Team Averages
Level 16
1,596 SR
1,653 Elo+

VS

Team Averages
Level 28
1,553 SR
1,574 Elo+
Anubis
Anubis
 
Anubis
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Crisdan101
Ares
Level 51
God Stats
19W - 6L
1,697 SR
Queue Stats
82W - 46L
1,725 Elo+
Party 1
Chronos
Chronos
ImNotYourPuppet
Chronos
Level 27
God Stats
12W - 6L
1,625 SR
Queue Stats
143W - 112L
1,564 Elo+
Solo
Awilix
Awilix
Lmbuildingstacks
Awilix
Level 29
God Stats
10W - 7L
1,446 SR
Queue Stats
307W - 298L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
8
1 / 2 / 0
5,061
506
1,141
4,225
1,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 8 / 0
5,038
504
2,240
9,003
3,240
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Anubis
L0WxxxREZ
Anubis
6
3 / 3 / 0
4,610
461
3,357
3,779
1,493
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
0 / 9 / 1
3,984
398
1,235
6,887
1,390
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 3 / 3
4,489
449
1,392
4,154
1,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
10 / 1 / 5
7,639
764
5,946
4,810
1,721
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
 
Neith
10
4 / 1 / 6
6,147
615
3,389
3,550
774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 2 / 10
5,936
594
2,394
6,191
2,581
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 0 / 1
6,887
689
1,182
3,497
1,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
8 / 1 / 4
6,997
700
4,740
5,070
1,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
5
Kills
25
25
Deaths
5
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
2
0
0.5
W
Anubis
 
Anubis
10
1
5
12.5
W
Neith
 
Neith
4
1
6
7
W
1
2
10
3
L
1
8
0
0.13
W
2
0
1
2.5
L
Anubis
L0WxxxREZ
Anubis
3
3
0
1
L
0
9
1
0.06
W
8
1
4
10
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,365
Damage
17,651
28,048
Taken
23,118
8,976
Mitigated
7,845
4,732
Healing
9,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
1,141
353
0
1,566
4,225
1,037
0
254
3,971
0
22,147
W
Anubis
 
Anubis
5,946
505
0
2,385
4,810
1,721
1,298
0
4,810
36,172
0
W
Neith
 
Neith
3,389
1,726
0
1,398
3,550
774
1,182
2,087
1,353
0
24,688
W
2,394
239
0
1,438
6,191
2,581
0
1,573
4,460
13,321
0
L
2,240
63
0
1,435
9,003
3,240
0
3,249
5,754
0
15,114
W
1,182
607
0
2,277
3,497
1,028
2,300
0
3,497
39,862
0
L
Anubis
L0WxxxREZ
Anubis
3,357
461
0
882
3,779
1,493
0
1,297
2,482
18,173
0
L
1,235
485
0
0
6,887
1,390
0
4,152
2,735
0
8,846
W
4,740
2,144
0
1,687
5,070
1,741
26
821
4,249
0
30,384
L
1,392
237
0
849
4,154
1,816
0
570
3,584
9,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,182
Gold Earned
33,606
159
Minions Killed
311
0
Camps Cleared
0
726,653
Distance Traveled
912,039
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,061
506
54
5
0
160,210
2
W
Anubis
7,639
764
85
9
0
163,069
1
W
Neith
6,147
615
55
6
0
156,127
1
W
Ares
5,936
594
18
2
0
209,332
3
L
Tyr
5,038
504
23
2
0
172,256
0
W
Chronos
6,887
689
97
10
0
169,950
3
L
Anubis
4,610
461
39
4
0
98,482
0
L
Set
3,984
398
21
2
0
172,062
0
W
Awilix
6,997
700
56
6
0
213,561
1
L
Bacchus
4,489
449
22
2
0
123,643
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role