Player Matchup

Nemesis
Nemesis
Gelo24_
Nemesis
Level 29
God Stats
24W - 23L
1,508 SR
Queue Stats
85W - 101L
1,388 Elo+
Party 2
Ymir
Ymir
Iz_sLam_Iz
Ymir
Level 29
God Stats
1W - 1L
1,338 SR
Queue Stats
2W - 2L
1,318 Elo+
Party 2
Neith
Neith
Paul_Akouokou
Neith
Level 17
God Stats
11W - 6L
1,607 SR
Queue Stats
33W - 31L
1,424 Elo+
Party 2
Bellona
Bellona
Xx_CSM19_xX
Bellona
Level 18
God Stats
5W - 8L
1,340 SR
Queue Stats
34W - 39L
1,418 Elo+
Party 2
He Bo
He Bo
sancho65348
He Bo
Level 28
God Stats
4W - 3L
1,436 SR
Queue Stats
4W - 4L
1,329 Elo+
Party 2
Team Averages
Level 24
1,446 SR
1,375 Elo+

VS

Team Averages
Level 46
1,453 SR
1,452 Elo+
Ymir
Ymir
BownesM
Ymir
Level 27
God Stats
2W - 4L
1,420 SR
Queue Stats
81W - 87L
1,389 Elo+
Solo
Gilgamesh
Gilgamesh
GLP_Timer
Gilgamesh
Level 24
God Stats
0W - 2L
1,324 SR
Queue Stats
9W - 18L
1,356 Elo+
Party 1
Heimdallr
Heimdallr
IFatizy-
Heimdallr
Level 28
God Stats
5W - 10L
1,411 SR
Queue Stats
19W - 23L
1,362 Elo+
Party 1
Thanatos
Thanatos
Pusu87
Thanatos
Level 145
God Stats
6W - 6L
1,537 SR
Queue Stats
220W - 209L
1,448 Elo+
Party 1
Anubis
Anubis
Super_Geheralmax
Anubis
Level 4
God Stats
2W - 1L
1,575 SR
Queue Stats
2W - 1L
1,703 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Gelo24_
Nemesis
18
10 / 4 / 4
11,783
491
15,274
20,211
8,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 2 / 15
11,548
481
8,984
16,150
15,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
10 / 3 / 6
11,925
497
19,023
15,125
6,802
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Xx_CSM19_xX
Bellona
17
1 / 4 / 3
9,876
412
7,167
14,672
10,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
15 / 2 / 6
13,718
572
20,189
12,317
5,218
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BownesM
Ymir
16
0 / 7 / 3
11,779
491
5,275
22,196
16,271
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilgamesh
GLP_Timer
Gilgamesh
19
5 / 2 / 3
12,357
515
12,441
23,154
14,049
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Heimdallr
IFatizy-
Heimdallr
19
3 / 9 / 2
11,905
496
10,955
17,421
7,492
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
Pusu87
Thanatos
17
5 / 7 / 3
11,317
472
14,181
18,695
7,329
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 14 / 1
11,381
474
5,554
18,515
8,812
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
27
39
Kills
15
15
Deaths
39
34
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ymir
BownesM
Ymir
0
7
3
0.21
L
Gilgamesh
GLP_Timer
Gilgamesh
5
2
3
3.25
W
Nemesis
Gelo24_
Nemesis
10
4
4
3
L
Heimdallr
IFatizy-
Heimdallr
3
9
2
0.44
W
3
2
15
5.25
W
10
3
6
4.33
L
Thanatos
Pusu87
Thanatos
5
7
3
0.93
L
2
14
1
0.18
W
Bellona
Xx_CSM19_xX
Bellona
1
4
3
0.63
W
15
2
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,637
Damage
48,406
78,475
Taken
99,981
46,267
Mitigated
53,953
21,459
Healing
21,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
BownesM
Ymir
5,275
942
0
557
22,196
16,271
200
8,741
13,455
57,412
0
L
Gilgamesh
GLP_Timer
Gilgamesh
12,441
2,466
516
2,723
23,154
14,049
1,533
1,576
21,578
0
76,224
W
Nemesis
Gelo24_
Nemesis
15,274
6,546
0
6,197
20,211
8,338
1,010
2,904
17,307
0
77,844
L
Heimdallr
IFatizy-
Heimdallr
10,955
2,948
148
2,037
17,421
7,492
2,998
4,165
13,256
0
67,473
W
8,984
874
0
1,513
16,150
15,629
33
2,833
13,317
55,516
0
W
19,023
10,631
759
5,677
15,125
6,802
1,833
1,867
13,254
0
67,746
L
Thanatos
Pusu87
Thanatos
14,181
4,397
0
13,091
18,695
7,329
2,389
4,587
14,108
0
54,159
L
5,554
517
0
2,906
18,515
8,812
106
10,104
8,411
47,486
0
W
Bellona
Xx_CSM19_xX
Bellona
7,167
3,449
0
1,987
14,672
10,280
616
0
14,672
0
45,109
W
20,189
2,126
0
5,326
12,317
5,218
2,176
3,225
9,092
76,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,850
Gold Earned
58,739
530
Minions Killed
506
0
Camps Cleared
0
2,326,614
Distance Traveled
1,925,199
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,779
491
84
4
0
335,225
4
L
Gilgamesh
12,357
515
137
6
0
435,133
0
W
Nemesis
11,783
491
116
5
0
463,054
0
L
Heimdallr
11,905
496
107
4
0
394,102
0
W
Ymir
11,548
481
94
4
0
500,413
1
W
Neith
11,925
497
99
4
0
476,103
0
L
Thanatos
11,317
472
94
4
0
440,318
1
L
Anubis
11,381
474
84
4
0
320,421
0
W
Bellona
9,876
412
82
3
0
457,908
0
W
He Bo
13,718
572
139
6
0
429,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role