Player Matchup

Nemesis
Nemesis
Gelo24_
Nemesis
Level 29
God Stats
24W - 23L
1,521 SR
Queue Stats
85W - 101L
1,397 Elo+
Party 1
Ymir
Ymir
Iz_sLam_Iz
Ymir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,419 Elo+
Party 1
Bellona
Bellona
Xx_CSM19_xX
Bellona
Level 18
God Stats
5W - 8L
1,362 SR
Queue Stats
34W - 39L
1,429 Elo+
Party 1
He Bo
He Bo
sancho65348
He Bo
Level 28
God Stats
4W - 3L
1,495 SR
Queue Stats
4W - 4L
1,383 Elo+
Party 1
Neith
Neith
viniofisia_25
Neith
Level 46
God Stats
4W - 2L
1,699 SR
Queue Stats
28W - 34L
1,452 Elo+
Party 1
Team Averages
Level 30
1,515 SR
1,416 Elo+

VS

Team Averages
Level 25
1,629 SR
1,455 Elo+
Artemis
Artemis
Kylethekiwi
Artemis
Level 29
God Stats
4W - 5L
1,373 SR
Queue Stats
92W - 108L
1,305 Elo+
Solo
Ymir
Ymir
MrTerrigan
Ymir
Level 27
God Stats
59W - 52L
1,548 SR
Queue Stats
495W - 538L
1,458 Elo+
Solo
Nemesis
Nemesis
cHk0P_
Nemesis
Level 21
God Stats
17W - 19L
1,374 SR
Queue Stats
127W - 149L
1,301 Elo+
Solo
Chronos
Chronos
givefoodpIz
Chronos
Level 18
God Stats
4W - 1L
1,865 SR
Queue Stats
75W - 41L
1,616 Elo+
Solo
Geb
Geb
phliek
Geb
Level 28
God Stats
6W - 0L
1,985 SR
Queue Stats
125W - 92L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Gelo24_
Nemesis
7
1 / 4 / 0
4,603
460
1,416
6,291
1,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 4 / 1
4,171
417
3,337
6,257
2,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Xx_CSM19_xX
Bellona
8
0 / 1 / 0
4,298
430
1,016
4,905
2,114
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

8
0 / 4 / 0
4,541
454
2,873
5,992
1,686
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
1 / 1 / 1
4,533
453
4,751
4,886
1,262
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Kylethekiwi
Artemis
7
0 / 2 / 2
4,529
453
3,594
4,257
1,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Boots

Boots

+6%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 0 / 2
6,212
621
2,390
1,954
833
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
cHk0P_
Nemesis
8
4 / 0 / 5
5,408
541
3,705
4,147
1,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chronos
givefoodpIz
Chronos
13
10 / 0 / 2
7,612
761
7,137
6,164
2,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Geb
phliek
Geb
8
0 / 0 / 6
5,144
514
1,882
6,441
2,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
14
14
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Gelo24_
Nemesis
1
4
0
0.25
L
0
4
1
0.13
W
Artemis
Kylethekiwi
Artemis
0
2
2
0.5
W
0
0
2
1
L
Bellona
Xx_CSM19_xX
Bellona
0
1
0
0
W
Nemesis
cHk0P_
Nemesis
4
0
5
6.5
W
Chronos
givefoodpIz
Chronos
10
0
2
11
W
Geb
phliek
Geb
0
0
6
3
L
0
4
0
0
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,393
Damage
18,708
28,331
Taken
22,963
9,366
Mitigated
7,943
8,042
Healing
6,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Gelo24_
Nemesis
1,416
542
0
1,585
6,291
1,723
0
1,470
4,701
0
18,539
L
3,337
307
0
719
6,257
2,581
0
2,630
3,594
6,772
0
W
Artemis
Kylethekiwi
Artemis
3,594
929
36
504
4,257
1,238
0
829
3,428
0
13,473
W
2,390
594
0
974
1,954
833
123
0
1,954
35,268
0
L
Bellona
Xx_CSM19_xX
Bellona
1,016
171
0
126
4,905
2,114
0
2,390
2,515
0
14,319
W
Nemesis
cHk0P_
Nemesis
3,705
2,276
0
750
4,147
1,167
0
333
3,814
0
20,474
W
Chronos
givefoodpIz
Chronos
7,137
2,568
0
1,700
6,164
2,227
1,154
3,648
2,516
44,156
0
W
Geb
phliek
Geb
1,882
434
0
2,799
6,441
2,478
0
1,400
5,041
12,022
0
L
2,873
37
135
1,979
5,992
1,686
191
4,214
1,566
17,365
0
L
4,751
1,420
528
2,970
4,886
1,262
0
340
4,546
0
20,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,146
Gold Earned
28,905
136
Minions Killed
254
0
Camps Cleared
0
929,556
Distance Traveled
902,312
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,603
460
49
5
0
196,365
0
L
Ymir
4,171
417
4
0
0
193,557
2
W
Artemis
4,529
453
24
2
0
166,868
0
W
Ymir
6,212
621
81
8
0
143,174
4
L
Bellona
4,298
430
25
3
0
199,643
0
W
Nemesis
5,408
541
38
4
0
200,289
0
W
Chronos
7,612
761
98
10
0
195,881
3
W
Geb
5,144
514
13
1
0
196,100
0
L
He Bo
4,541
454
31
3
0
164,183
0
L
Neith
4,533
453
27
3
0
175,808
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role