Player Matchup

Cthulhu
Cthulhu
GamerAsteroid
Cthulhu
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
205W - 227L
1,498 Elo+
Solo
Chiron
Chiron
RunicJade
Chiron
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,356 Elo+
Party 1
Ra
Ra
SwampyBear
Ra
Level 152
God Stats
2W - 2L
1,570 SR
Queue Stats
45W - 19L
1,790 Elo+
Party 1
Team Averages
Level 127
1,523 SR
1,548 Elo+

VS

Team Averages
Level 108
1,773 SR
1,728 Elo+
Loki
Loki
FaZe_-Swannn
Loki
Level 8
God Stats
4W - 0L
1,931 SR
Queue Stats
12W - 1L
1,819 Elo+
Solo
He Bo
He Bo
Finecky
He Bo
Level 158
God Stats
96W - 50L
1,601 SR
Queue Stats
939W - 539L
1,732 Elo+
Party 2
Terra
Terra
PurpleNumbers
Terra
Level 159
God Stats
168W - 97L
1,786 SR
Queue Stats
425W - 404L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
2 / 5 / 2
9,405
627
7,512
14,963
11,399
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chiron
RunicJade
Chiron
14
3 / 6 / 2
9,846
656
7,113
11,622
4,128
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
3 / 7 / 3
10,260
684
7,452
11,391
4,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 3 / 9
11,941
796
13,384
12,027
4,743
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
Finecky
He Bo
15
6 / 3 / 10
10,598
707
11,237
10,220
4,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 2 / 11
11,215
748
9,487
12,632
13,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
8
Kills
18
18
Deaths
8
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
9
3
9
4.5
W
He Bo
Finecky
He Bo
6
3
10
3.67
L
Cthulhu
2
5
2
0.6
W
3
2
11
4.25
L
Chiron
RunicJade
Chiron
3
6
2
0.67
L
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,077
Damage
34,108
37,976
Taken
34,879
19,551
Mitigated
22,085
5,676
Healing
9,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,384
3,472
0
1,254
12,027
4,743
1,201
5,036
6,991
0
54,869
W
He Bo
Finecky
He Bo
11,237
292
0
2,260
10,220
4,289
1,115
4,651
5,569
42,694
0
L
Cthulhu
7,512
281
0
250
14,963
11,399
0
8,542
6,421
30,858
0
W
9,487
638
1,029
4,967
12,632
13,053
430
5,277
7,355
32,887
0
L
Chiron
RunicJade
Chiron
7,113
2,006
841
2,577
11,622
4,128
304
6,760
4,861
0
21,728
L
7,452
596
532
1,476
11,391
4,024
0
5,421
5,970
39,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,511
Gold Earned
33,754
171
Minions Killed
185
0
Camps Cleared
0
780,344
Distance Traveled
792,251
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,941
796
58
4
0
261,621
5
W
He Bo
10,598
707
77
5
0
263,126
1
L
Cthulhu
9,405
627
43
3
0
259,169
3
W
Terra
11,215
748
50
3
0
267,504
0
L
Chiron
9,846
656
60
4
0
259,323
1
L
Ra
10,260
684
68
5
0
261,852
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role