Player Matchup

Skadi
Skadi
EquinoxPow
Skadi
Level 66
God Stats
12W - 13L
1,468 SR
Queue Stats
27W - 29L
1,407 Elo+
Party 1
Janus
Janus
Noctarion
Janus
Level 28
God Stats
1W - 0L
1,907 SR
Queue Stats
3W - 4L
1,060 Elo+
Solo
Athena
Athena
Shandycoot
Athena
Level 8
God Stats
2W - 2L
1,248 SR
Queue Stats
12W - 7L
1,386 Elo+
Party 1
Mercury
Mercury
fAizome
Mercury
Level 18
God Stats
7W - 9L
1,555 SR
Queue Stats
27W - 30L
1,394 Elo+
Party 1
Chernobog
Chernobog
kokasa
Chernobog
Level 16
God Stats
19W - 16L
1,552 SR
Queue Stats
41W - 33L
1,380 Elo+
Solo
Team Averages
Level 27
1,546 SR
1,325 Elo+

VS

Team Averages
Level 18
1,406 SR
1,380 Elo+
Heimdallr
Heimdallr
HRDoom
Heimdallr
Level 23
God Stats
17W - 22L
1,379 SR
Queue Stats
119W - 144L
1,224 Elo+
Solo
Ymir
Ymir
Khamiras
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Loki
Loki
Senhordaschaves
Loki
Level 11
God Stats
1W - 6L
1,082 SR
Queue Stats
10W - 29L
1,084 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Smurfdalo
Morgan Le Fay
Level 29
God Stats
2W - 3L
1,505 SR
Queue Stats
77W - 33L
1,720 Elo+
Solo
Raijin
Raijin
TeidiKamaa
Raijin
Level 24
God Stats
6W - 7L
1,566 SR
Queue Stats
157W - 207L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
13
10 / 1 / 3
8,437
603
10,670
6,418
2,135
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Janus
Noctarion
Janus
13
2 / 0 / 4
7,643
546
5,443
5,981
1,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Shandycoot
Athena
10
2 / 3 / 6
7,051
504
2,501
8,295
4,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
fAizome
Mercury
13
6 / 0 / 2
7,986
570
4,924
8,275
2,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chernobog
kokasa
Chernobog
12
2 / 3 / 7
8,040
574
6,070
6,958
2,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HRDoom
Heimdallr
10
2 / 6 / 1
6,317
451
4,328
12,094
4,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
7
1 / 6 / 2
5,557
397
3,551
10,527
6,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

6
0 / 7 / 0
4,649
332
739
6,465
1,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morgan Le Fay
Smurfdalo
Morgan Le Fay
10
2 / 2 / 0
6,422
459
5,856
5,696
1,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Raijin
TeidiKamaa
Raijin
11
1 / 3 / 1
6,636
474
3,192
7,290
2,051
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
22
Kills
6
7
Deaths
24
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Skadi
10
1
3
11.5
L
Heimdallr
HRDoom
Heimdallr
2
6
1
0.42
L
Ymir
1
6
2
0.33
W
Janus
Noctarion
Janus
2
0
4
4
L
0
7
0
0
W
Athena
Shandycoot
Athena
2
3
6
1.67
L
Morgan Le Fay
Smurfdalo
Morgan Le Fay
2
2
0
1
L
Raijin
TeidiKamaa
Raijin
1
3
1
0.5
W
Mercury
fAizome
Mercury
6
0
2
7
W
Chernobog
kokasa
Chernobog
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,608
Damage
17,666
35,927
Taken
42,072
13,435
Mitigated
15,896
8,137
Healing
5,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
10,670
4,602
0
250
6,418
2,135
2,694
3,470
2,760
0
45,880
L
Heimdallr
HRDoom
Heimdallr
4,328
2,008
0
2,707
12,094
4,009
0
1,523
10,545
0
36,241
L
Ymir
3,551
867
0
562
10,527
6,512
0
2,481
7,976
7,327
0
W
Janus
Noctarion
Janus
5,443
366
0
2,195
5,981
1,657
1,651
2,557
3,378
41,656
0
L
739
174
0
281
6,465
1,342
0
668
5,781
0
8,569
W
Athena
Shandycoot
Athena
2,501
693
0
2,326
8,295
4,012
555
2,155
6,140
15,491
0
L
Morgan Le Fay
Smurfdalo
Morgan Le Fay
5,856
311
0
936
5,696
1,982
0
0
5,696
32,695
0
L
Raijin
TeidiKamaa
Raijin
3,192
257
0
759
7,290
2,051
555
2,874
4,130
33,451
0
W
Mercury
fAizome
Mercury
4,924
3,119
0
300
8,275
2,751
1,498
2,385
5,836
0
50,620
W
Chernobog
kokasa
Chernobog
6,070
3,077
0
3,066
6,958
2,880
1,243
1,701
5,036
0
38,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,157
Gold Earned
29,581
379
Minions Killed
198
0
Camps Cleared
0
1,302,435
Distance Traveled
899,600
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,437
603
87
6
0
240,234
0
L
Heimdallr
6,317
451
56
4
0
203,391
4
L
Ymir
5,557
397
9
1
0
205,904
2
W
Janus
7,643
546
85
6
0
223,069
1
L
Loki
4,649
332
16
1
0
145,536
0
W
Athena
7,051
504
24
2
0
243,862
0
L
Morgan Le Fay
6,422
459
65
5
0
155,057
1
L
Raijin
6,636
474
52
4
0
189,712
0
W
Mercury
7,986
570
98
7
0
314,938
1
W
Chernobog
8,040
574
85
6
0
280,332
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role