Player Matchup

Zhong Kui
Zhong Kui
Crusty_Plumbus
Zhong Kui
Level 29
God Stats
29W - 21L
1,652 SR
Queue Stats
214W - 236L
1,594 Elo+
Solo
Kukulkan
Kukulkan
Dishwasher23330
Kukulkan
Level 18
God Stats
6W - 10L
1,186 SR
Queue Stats
16W - 27L
1,163 Elo+
Solo
Hun Batz
Hun Batz
QhQxWR3KAG3
Hun Batz
Level 24
God Stats
2W - 1L
1,368 SR
Queue Stats
75W - 78L
1,198 Elo+
Solo
Danzaburou
Danzaburou
StripedWind5420
Danzaburou
Level 16
God Stats
3W - 0L
1,600 SR
Queue Stats
16W - 10L
1,528 Elo+
Solo
Cabrakan
Cabrakan
ule40077-ule4007
Cabrakan
Level 27
God Stats
9W - 10L
1,138 SR
Queue Stats
62W - 57L
1,374 Elo+
Solo
Team Averages
Level 23
1,389 SR
1,371 Elo+

VS

Team Averages
Level 12
1,500 SR
1,243 Elo+
Freya
Freya
Ishtar-Sama_
Freya
Level 12
God Stats
1W - 10L
1,100 SR
Queue Stats
17W - 41L
1,000 Elo+
Party 1
Ymir
Ymir
SignalBadger316
Ymir
Level 6
God Stats
0W - 1L
1,756 SR
Queue Stats
1W - 2L
1,436 Elo+
Solo
Sol
Sol
Son-Niku
Sol
Level 13
God Stats
2W - 8L
1,168 SR
Queue Stats
17W - 37L
1,017 Elo+
Party 1
Loki
Loki
Zurnaii
Loki
Level 29
God Stats
9W - 3L
1,977 SR
Queue Stats
116W - 157L
1,264 Elo+
Solo
Set
Set
joaquinrobles17-
Set
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Crusty_Plumbus
Zhong Kui
20
12 / 5 / 7
13,741
625
19,435
14,321
12,667
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
10
0 / 11 / 2
8,004
364
210
9,183
2,530
Hun Batz
QhQxWR3KAG3
Hun Batz
19
10 / 4 / 4
12,748
579
7,297
18,286
6,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
StripedWind5420
Danzaburou
17
5 / 7 / 7
12,730
579
10,615
14,681
8,026
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
7 / 6 / 4
12,298
559
9,281
12,729
8,717
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 13 / 3
10,311
469
10,849
18,787
7,183
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 1 / 2
6,791
309
404
4,391
1,587
16
9 / 9 / 3
10,891
495
11,269
18,161
6,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
Zurnaii
Loki
18
11 / 4 / 3
12,594
572
14,411
18,478
7,644
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
2 / 8 / 5
7,286
331
1,937
8,118
2,676
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
46
34
Kills
30
33
Deaths
35
24
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Crusty_Plumbus
Zhong Kui
12
5
7
3.1
W
Kukulkan
0
11
2
0.09
L
8
13
3
0.73
W
Hun Batz
QhQxWR3KAG3
Hun Batz
10
4
4
3
L
0
1
2
1
L
9
9
3
1.17
W
Danzaburou
StripedWind5420
Danzaburou
5
7
7
1.21
L
Loki
Zurnaii
Loki
11
4
3
3.13
L
2
8
5
0.56
W
7
6
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,838
Damage
38,870
69,200
Taken
67,935
38,751
Mitigated
25,540
17,978
Healing
14,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Crusty_Plumbus
Zhong Kui
19,435
1,776
0
4,193
14,321
12,667
2,950
4,059
10,262
81,338
0
W
Kukulkan
210
210
0
0
9,183
2,530
510
3,371
5,812
7,350
0
L
10,849
3,988
0
3,443
18,787
7,183
1,077
5,674
13,113
41,978
0
W
Hun Batz
QhQxWR3KAG3
Hun Batz
7,297
4,287
0
8,142
18,286
6,811
0
3,010
15,276
0
88,008
L
404
0
0
0
4,391
1,587
0
2,812
1,579
3,549
0
L
11,269
3,873
0
5,886
18,161
6,450
2,728
10,695
7,466
58,704
0
W
Danzaburou
StripedWind5420
Danzaburou
10,615
4,638
0
4,678
14,681
8,026
5,082
5,301
9,380
0
68,142
L
Loki
Zurnaii
Loki
14,411
5,596
0
4,581
18,478
7,644
1,682
7,939
10,539
0
78,124
L
1,937
1,187
0
311
8,118
2,676
0
1,806
6,312
0
9,030
W
9,281
627
0
965
12,729
8,717
3,826
6,781
5,948
47,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,521
Gold Earned
47,873
478
Minions Killed
341
0
Camps Cleared
0
1,689,424
Distance Traveled
1,525,329
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,741
625
136
6
0
340,268
3
W
Kukulkan
8,004
364
19
1
0
314,439
1
L
Freya
10,311
469
68
3
0
332,503
3
W
Hun Batz
12,748
579
128
6
0
375,888
0
L
Ymir
6,791
309
12
1
0
235,634
0
L
Sol
10,891
495
112
5
0
349,813
0
W
Danzaburou
12,730
579
111
5
0
315,328
5
L
Loki
12,594
572
136
6
0
391,138
2
L
Set
7,286
331
13
1
0
216,241
0
W
Cabrakan
12,298
559
84
4
0
343,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role