Player Matchup

Xing Tian
Xing Tian
CHAOSD6
Xing Tian
Level 103
God Stats
2W - 3L
1,500 SR
Queue Stats
115W - 105L
1,495 Elo+
Solo
Nemesis
Nemesis
DemianDarko
Nemesis
Level 156
God Stats
1W - 1L
1,272 SR
Queue Stats
97W - 108L
1,491 Elo+
Solo
Zeus
Zeus
Electronic2003
Zeus
Level 79
God Stats
8W - 4L
1,787 SR
Queue Stats
282W - 270L
1,503 Elo+
Solo
Neith
Neith
Wolfsige1992
Neith
Level 78
God Stats
7W - 0L
1,524 SR
Queue Stats
40W - 40L
1,532 Elo+
Solo
Freya
Freya
eQuaSion
Freya
Level 107
God Stats
3W - 2L
1,565 SR
Queue Stats
8W - 8L
1,439 Elo+
Solo
Team Averages
Level 105
1,529 SR
1,492 Elo+

VS

Team Averages
Level 108
1,478 SR
1,479 Elo+
Loki
Loki
Dragon666Devil1
Loki
Level 140
God Stats
1W - 7L
1,238 SR
Queue Stats
503W - 498L
1,464 Elo+
Solo
Geb
Geb
Ghespenst
Geb
Level 87
God Stats
24W - 14L
1,724 SR
Queue Stats
331W - 318L
1,526 Elo+
Party 1
Kuzenbo
Kuzenbo
LudjaK22
Kuzenbo
Level 123
God Stats
3W - 5L
1,606 SR
Queue Stats
683W - 686L
1,482 Elo+
Solo
Hel
Hel
MissGreafer
Hel
Level 86
God Stats
0W - 1L
1,444 SR
Queue Stats
154W - 157L
1,438 Elo+
Party 1
Danzaburou
Danzaburou
sutts13
Danzaburou
Level 105
God Stats
7W - 14L
1,376 SR
Queue Stats
228W - 205L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CHAOSD6
Xing Tian
7
0 / 0 / 4
4,431
554
820
2,698
1,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
DemianDarko
Nemesis
9
3 / 1 / 1
5,185
648
3,138
4,710
2,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
4 / 3 / 1
5,102
638
3,932
3,306
842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
3 / 1 / 1
4,972
622
2,155
2,985
825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Freya
eQuaSion
Freya
8
0 / 1 / 1
4,452
557
1,871
3,440
1,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 3 / 0
4,890
611
2,341
5,929
1,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
1 / 1 / 0
4,211
526
697
3,294
1,466
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Kuzenbo
LudjaK22
Kuzenbo
8
1 / 1 / 0
4,653
582
3,211
4,683
2,536
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
0 / 3 / 2
4,240
530
1,177
3,319
1,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
sutts13
Danzaburou
8
1 / 2 / 1
4,782
598
1,957
4,108
1,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
10
Kills
6
6
Deaths
10
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
CHAOSD6
Xing Tian
0
0
4
2
W
Nemesis
DemianDarko
Nemesis
3
1
1
3.5
L
3
3
0
1
W
4
3
1
1.5
L
1
1
0
1
L
Kuzenbo
LudjaK22
Kuzenbo
1
1
0
1
L
0
3
2
0.33
W
3
1
1
3.5
W
Freya
eQuaSion
Freya
0
1
1
0.5
L
Danzaburou
sutts13
Danzaburou
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,916
Damage
9,383
17,139
Taken
21,333
5,899
Mitigated
7,633
5,730
Healing
6,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
CHAOSD6
Xing Tian
820
55
0
1,059
2,698
1,084
0
392
2,288
5,388
0
W
Nemesis
DemianDarko
Nemesis
3,138
1,457
0
1,609
4,710
2,012
0
775
3,895
0
25,374
L
2,341
590
0
2,294
5,929
1,600
0
1,205
4,724
0
21,090
W
3,932
662
0
685
3,306
842
0
1,205
2,011
22,920
0
L
697
304
0
750
3,294
1,466
0
1,944
1,350
2,793
0
L
Kuzenbo
LudjaK22
Kuzenbo
3,211
735
0
1,217
4,683
2,536
0
1,664
3,019
17,813
0
L
1,177
287
298
612
3,319
1,002
0
1,810
1,509
15,863
0
W
2,155
923
0
1,257
2,985
825
252
0
2,985
0
20,314
W
Freya
eQuaSion
Freya
1,871
651
0
1,120
3,440
1,136
0
2,565
875
17,806
0
L
Danzaburou
sutts13
Danzaburou
1,957
900
0
1,438
4,108
1,029
0
0
4,108
0
25,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,142
Gold Earned
22,776
191
Minions Killed
166
0
Camps Cleared
0
599,385
Distance Traveled
612,732
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
4,431
554
3
0
0
127,777
1
W
Nemesis
5,185
648
62
8
0
148,816
1
L
Loki
4,890
611
47
6
0
129,087
3
W
Zeus
5,102
638
42
5
0
124,270
2
L
Geb
4,211
526
6
1
0
102,144
3
L
Kuzenbo
4,653
582
35
4
0
146,677
3
L
Hel
4,240
530
38
5
0
125,117
7
W
Neith
4,972
622
42
5
0
71,880
1
W
Freya
4,452
557
42
5
0
126,642
1
L
Danzaburou
4,782
598
40
5
0
109,707
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role