Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Dallaren
Olorun
Level 45
God Stats
56W - 48L
1,478 SR
Queue Stats
305W - 326L
1,454 Elo+
Solo
Danzaburou
Danzaburou
V1T3R-_
Danzaburou
Level 80
God Stats
50W - 39L
1,578 SR
Queue Stats
259W - 223L
1,449 Elo+
Party 1
Mercury
Mercury
frigo46
Mercury
Level 67
God Stats
17W - 15L
1,512 SR
Queue Stats
232W - 227L
1,484 Elo+
Party 1
Ymir
Ymir
m0nchiii
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,200 Elo+
Party 1
Team Averages
Level 52
1,514 SR
1,417 Elo+

VS

Team Averages
Level 56
1,487 SR
1,472 Elo+
Tiamat
Tiamat
Dawid639
Tiamat
Level 41
God Stats
3W - 3L
1,510 SR
Queue Stats
243W - 269L
1,407 Elo+
Solo
Fenrir
Fenrir
ElBabujaL
Fenrir
Level 76
God Stats
1W - 2L
1,315 SR
Queue Stats
233W - 221L
1,476 Elo+
Party 2
Heimdallr
Heimdallr
N0CTAWBUL0
Heimdallr
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
82W - 53L
1,713 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ZTeX99
Cu Chulainn
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 12L
1,242 Elo+
Solo
Athena
Athena
Аshurаmaru
Athena
Level 105
God Stats
3W - 1L
1,608 SR
Queue Stats
147W - 136L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
6 / 4 / 2
10,490
525
13,657
23,802
14,221
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
Dallaren
Olorun
15
3 / 6 / 4
9,626
481
10,458
16,027
6,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
V1T3R-_
Danzaburou
15
2 / 6 / 2
8,816
441
10,089
15,336
5,958
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
frigo46
Mercury
14
5 / 7 / 4
9,071
454
10,634
15,689
5,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
12
4 / 9 / 1
8,792
440
5,290
19,008
15,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dawid639
Tiamat
12
3 / 5 / 7
8,519
426
12,030
10,343
5,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
ElBabujaL
Fenrir
17
10 / 4 / 8
10,735
537
11,931
18,396
8,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
N0CTAWBUL0
Heimdallr
18
11 / 3 / 13
11,539
577
24,307
15,842
7,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
ZTeX99
Cu Chulainn
13
1 / 4 / 4
8,298
415
2,818
10,873
4,063
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
16
7 / 4 / 21
11,201
560
16,316
20,087
15,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
85
20
Kills
32
32
Deaths
20
13
Assists
53
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
6
4
2
1.75
L
Olorun
Dallaren
Olorun
3
6
4
0.83
W
Tiamat
Dawid639
Tiamat
3
5
7
1.3
W
Fenrir
ElBabujaL
Fenrir
10
4
8
3.5
W
Heimdallr
N0CTAWBUL0
Heimdallr
11
3
13
5.83
L
Danzaburou
V1T3R-_
Danzaburou
2
6
2
0.5
W
Cu Chulainn
ZTeX99
Cu Chulainn
1
4
4
0.75
L
Mercury
frigo46
Mercury
5
7
4
1
L
Ymir
4
9
1
0.5
W
Athena
7
4
21
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,128
Damage
67,402
89,862
Taken
75,541
47,871
Mitigated
40,780
17,174
Healing
28,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
13,657
1,700
0
6,604
23,802
14,221
36
4,146
19,460
0
70,292
L
Olorun
Dallaren
Olorun
10,458
6,282
328
5,858
16,027
6,708
2,173
6,534
9,223
66,181
0
W
Tiamat
Dawid639
Tiamat
12,030
750
0
1,814
10,343
5,442
32
2,579
7,764
34,322
0
W
Fenrir
ElBabujaL
Fenrir
11,931
4,154
0
9,560
18,396
8,464
0
1,700
16,696
0
58,352
W
Heimdallr
N0CTAWBUL0
Heimdallr
24,307
14,954
0
7,440
15,842
7,278
0
4,020
11,822
0
87,634
L
Danzaburou
V1T3R-_
Danzaburou
10,089
3,940
0
3,827
15,336
5,958
240
4,641
10,611
0
68,901
W
Cu Chulainn
ZTeX99
Cu Chulainn
2,818
164
0
1,880
10,873
4,063
0
639
10,234
0
35,051
L
Mercury
frigo46
Mercury
10,634
5,197
0
0
15,689
5,894
0
6,453
8,972
0
48,445
L
Ymir
5,290
2,032
0
557
19,008
15,090
0
5,622
13,250
14,961
0
W
Athena
16,316
4,544
957
6,680
20,087
15,533
0
6,810
13,277
43,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,795
Gold Earned
50,292
446
Minions Killed
374
0
Camps Cleared
0
1,891,547
Distance Traveled
1,712,387
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,490
525
122
6
0
369,492
6
L
Olorun
9,626
481
116
6
0
333,296
1
W
Tiamat
8,519
426
54
3
0
289,135
2
W
Fenrir
10,735
537
93
5
0
370,227
3
W
Heimdallr
11,539
577
113
6
0
336,235
5
L
Danzaburou
8,816
441
112
6
0
340,060
3
W
Cu Chulainn
8,298
415
62
3
0
337,199
3
L
Mercury
9,071
454
73
4
0
449,976
2
L
Ymir
8,792
440
23
1
0
398,723
0
W
Athena
11,201
560
52
3
0
379,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role