Player Matchup

Zeus
Zeus
DeeDeeWhyt187
Zeus
Level 92
God Stats
37W - 33L
1,525 SR
Queue Stats
178W - 183L
1,498 Elo+
Party 1
Cerberus
Cerberus
MackeyBledi
Cerberus
Level 138
God Stats
19W - 6L
1,802 SR
Queue Stats
525W - 545L
1,475 Elo+
Party 1
Nemesis
Nemesis
xGrimaldusx
Nemesis
Level 143
God Stats
1W - 6L
1,233 SR
Queue Stats
357W - 328L
1,604 Elo+
Solo
Team Averages
Level 124
1,520 SR
1,526 Elo+

VS

Team Averages
Level 61
1,508 SR
1,521 Elo+
Zhong Kui
Zhong Kui
Enuma-HD-Gaming
Zhong Kui
Level 106
God Stats
4W - 9L
1,303 SR
Queue Stats
411W - 519L
1,471 Elo+
Party 2
Arachne
Arachne
HaggyPoggers
Arachne
Level 28
God Stats
14W - 6L
1,733 SR
Queue Stats
14W - 8L
1,660 Elo+
Solo
Achilles
Achilles
Kongruu
Achilles
Level 48
God Stats
2W - 3L
1,490 SR
Queue Stats
176W - 231L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 4 / 9
13,867
770
18,716
8,937
3,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
MackeyBledi
Cerberus
19
7 / 3 / 10
13,374
743
12,268
19,302
22,305
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Nemesis
xGrimaldusx
Nemesis
15
3 / 6 / 10
12,044
669
11,523
17,867
8,578
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Enuma-HD-Gaming
Zhong Kui
17
6 / 5 / 2
11,707
650
13,509
16,067
9,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Arachne
HaggyPoggers
Arachne
13
3 / 9 / 4
11,285
627
13,167
18,497
6,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Kongruu
Achilles
16
4 / 5 / 6
11,495
639
10,563
16,467
19,855
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
25
19
Kills
13
13
Deaths
19
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
9
4
9
3.38
L
Zhong Kui
Enuma-HD-Gaming
Zhong Kui
6
5
2
1.4
L
Arachne
HaggyPoggers
Arachne
3
9
4
0.56
L
Achilles
Kongruu
Achilles
4
5
6
1.4
W
Cerberus
MackeyBledi
Cerberus
7
3
10
4
W
Nemesis
xGrimaldusx
Nemesis
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,507
Damage
37,239
46,106
Taken
51,031
34,435
Mitigated
36,125
12,037
Healing
8,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,716
3,127
0
415
8,937
3,552
1,390
3,559
5,096
68,331
0
L
Zhong Kui
Enuma-HD-Gaming
Zhong Kui
13,509
917
0
4,584
16,067
9,579
422
9,782
6,027
44,896
0
L
Arachne
HaggyPoggers
Arachne
13,167
8,815
26
2,278
18,497
6,691
0
9,769
8,492
0
37,827
L
Achilles
Kongruu
Achilles
10,563
3,516
0
1,803
16,467
19,855
587
10,676
5,528
0
24,120
W
Cerberus
MackeyBledi
Cerberus
12,268
1,498
0
6,191
19,302
22,305
130
4,509
14,059
53,109
0
W
Nemesis
xGrimaldusx
Nemesis
11,523
5,573
0
5,431
17,867
8,578
298
4,625
12,664
0
30,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,285
Gold Earned
34,487
254
Minions Killed
139
0
Camps Cleared
0
921,879
Distance Traveled
848,556
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,867
770
112
6
0
294,349
4
L
Zhong Kui
11,707
650
78
4
0
257,124
2
L
Arachne
11,285
627
37
2
0
296,978
0
L
Achilles
11,495
639
24
1
0
294,454
1
W
Cerberus
13,374
743
105
6
0
296,190
1
W
Nemesis
12,044
669
37
2
0
331,340
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role