Player Matchup

Horus
Horus
 
Horus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
AlexDinTimisoara
Vamana
Level 119
God Stats
2W - 3L
1,387 SR
Queue Stats
82W - 82L
1,536 Elo+
Solo
Xing Tian
Xing Tian
AlmightyAchilles
Xing Tian
Level 123
God Stats
1W - 2L
1,527 SR
Queue Stats
130W - 123L
1,547 Elo+
Solo
Cernunnos
Cernunnos
ColaKinG420
Cernunnos
Level 142
God Stats
1W - 2L
1,487 SR
Queue Stats
102W - 88L
1,608 Elo+
Solo
Janus
Janus
cheg
Janus
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 77L
1,666 Elo+
Solo
Team Averages
Level 131
1,480 SR
1,572 Elo+

VS

Team Averages
Level 130
1,446 SR
1,645 Elo+
Skadi
Skadi
DrunkForester
Skadi
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,772 Elo+
Solo
Baron Samedi
Baron Samedi
FatalityGRX
Baron Samedi
Level 160
God Stats
5W - 5L
1,513 SR
Queue Stats
448W - 395L
1,559 Elo+
Party 1
Freya
Freya
MarkoALLmighty
Freya
Level 154
God Stats
4W - 5L
1,365 SR
Queue Stats
843W - 783L
1,549 Elo+
Party 1
Cernunnos
Cernunnos
Milerter
Cernunnos
Level 131
God Stats
1W - 0L
1,406 SR
Queue Stats
4W - 0L
1,803 Elo+
Solo
Da Ji
Da Ji
RabidRapidRabbit
Da Ji
Level 159
God Stats
16W - 19L
1,447 SR
Queue Stats
812W - 759L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
0 / 7 / 14
10,376
741
6,767
20,098
11,823
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
15 / 4 / 6
13,807
986
18,812
16,580
11,303
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
17
1 / 6 / 16
10,254
732
5,917
19,980
24,579
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
ColaKinG420
Cernunnos
19
8 / 7 / 9
12,064
862
19,869
15,595
7,449
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
cheg
Janus
17
1 / 8 / 19
10,488
749
12,586
12,772
5,559
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 17
9,441
674
4,669
10,264
4,499
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
FatalityGRX
Baron Samedi
19
7 / 5 / 14
11,954
854
18,567
14,933
12,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
10 / 5 / 13
12,277
877
15,557
13,651
8,485
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
Milerter
Cernunnos
19
11 / 4 / 16
12,519
894
22,428
16,910
9,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 6 / 22
10,544
753
8,011
17,558
16,985
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
112
25
Kills
30
32
Deaths
26
64
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
7
14
1
L
15
4
6
4.5
L
Xing Tian
1
6
16
1.5
L
Cernunnos
ColaKinG420
Cernunnos
8
7
9
1.79
W
0
6
17
1.42
W
Baron Samedi
FatalityGRX
Baron Samedi
7
5
14
2.8
W
10
5
13
3.3
W
Cernunnos
Milerter
Cernunnos
11
4
16
4.75
W
2
6
22
2.17
L
Janus
cheg
Janus
1
8
19
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,951
Damage
69,232
85,025
Taken
73,316
60,713
Mitigated
51,497
19,590
Healing
20,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,767
2,676
4,656
4,161
20,098
11,823
785
8,635
11,463
0
11,585
L
18,812
9,808
488
3,944
16,580
11,303
1,158
4,486
12,094
0
41,858
L
Xing Tian
5,917
116
392
1,073
19,980
24,579
431
6,990
12,990
13,007
0
L
Cernunnos
ColaKinG420
Cernunnos
19,869
9,904
0
1,825
15,595
7,449
2,007
8,386
7,209
0
39,209
W
4,669
1,696
1,132
217
10,264
4,499
1,157
2,237
8,027
0
11,894
W
Baron Samedi
FatalityGRX
Baron Samedi
18,567
557
6,246
4,099
14,933
12,189
807
4,567
10,366
46,376
0
W
15,557
6,261
0
2,841
13,651
8,485
820
2,833
10,818
38,056
0
W
Cernunnos
Milerter
Cernunnos
22,428
13,776
483
5,393
16,910
9,339
1,619
5,862
11,048
0
33,834
W
8,011
1,992
0
0
17,558
16,985
839
3,004
14,554
0
13,139
L
Janus
cheg
Janus
12,586
532
2,391
660
12,772
5,559
1,065
5,627
7,145
27,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,989
Gold Earned
56,735
142
Minions Killed
144
0
Camps Cleared
0
1,186,363
Distance Traveled
1,206,829
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,376
741
4
0
0
203,731
0
L
Vamana
13,807
986
50
4
0
260,563
3
L
Xing Tian
10,254
732
4
0
0
281,539
1
L
Cernunnos
12,064
862
50
4
0
202,872
2
W
Skadi
9,441
674
26
2
0
245,720
2
W
Baron Samedi
11,954
854
44
3
0
252,614
3
W
Freya
12,277
877
43
3
0
249,141
5
W
Cernunnos
12,519
894
25
2
0
230,372
1
W
Da Ji
10,544
753
6
0
0
228,982
5
L
Janus
10,488
749
34
2
0
237,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role