Player Matchup

Loki
Loki
Gold II
BEEFMrNoodles
Loki
Gold II
Level 35
God Stats
1W - 0L
1,738 SR
Queue Stats
10W - 2L
1,801 MMR
Solo
Chiron
Chiron
Platinum I
Magic StarZz
Chiron
Platinum I
Level 142
God Stats
6W - 5L
1,617 SR
Queue Stats
145W - 130L
1,976 MMR
Party 1
Athena
Athena
Platinum IV
Penguinozor
Athena
Platinum IV
Level 127
God Stats
29W - 17L
1,798 SR
Queue Stats
151W - 138L
1,771 MMR
Party 1
Nu Wa
Nu Wa
Platinum III
Spicy Dang
Nu Wa
Platinum III
Level 116
God Stats
6W - 7L
1,514 SR
Queue Stats
398W - 402L
1,850 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum IV
TrueFundRaiser
Kumbhakarna
Platinum IV
Level 100
God Stats
13W - 12L
1,501 SR
Queue Stats
381W - 389L
1,813 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 104
1,634 SR
1,842 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 106
1,597 SR
1,768 MMR
Vamana
Vamana
Platinum II
 
Vamana
Platinum II
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Platinum II
ImFrenchGuys
Tiamat
Platinum II
Level 97
God Stats
0W - 2L
1,166 SR
Queue Stats
316W - 316L
1,904 MMR
Solo
Bastet
Bastet
Platinum IV
OG_DePoP
Bastet
Platinum IV
Level 61
God Stats
6W - 1L
1,962 SR
Queue Stats
105W - 92L
1,870 MMR
Solo
Medusa
Medusa
Platinum IV
SaVe Murks
Medusa
Platinum IV
Level 106
God Stats
70W - 77L
1,656 SR
Queue Stats
281W - 267L
1,839 MMR
Solo
Jormungandr
Jormungandr
Platinum V
lDuhallanl
Jormungandr
Platinum V
Level 160
God Stats
9W - 7L
1,702 SR
Queue Stats
641W - 623L
1,730 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 4 / 3
14,766
642
26,836
20,309
8,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chiron
20
4 / 1 / 7
12,772
555
16,179
15,145
6,852
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
17
3 / 5 / 16
11,367
494
10,229
24,964
22,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
16
1 / 7 / 6
9,962
433
14,070
13,786
4,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
TrueFundRaiser
Kumbhakarna
18
2 / 5 / 9
11,518
501
10,126
24,983
24,073
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
SetGilgameshScylla

VS

Bans
PersephoneDanzaburouApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
20
6 / 2 / 5
13,728
597
19,772
29,929
23,007
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tiamat
15
2 / 7 / 5
10,680
464
7,147
14,814
7,632
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bastet
OG_DePoP
Bastet
20
2 / 8 / 9
12,633
549
12,700
21,237
8,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
SaVe Murks
Medusa
19
3 / 5 / 2
12,416
540
12,641
17,938
7,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
lDuhallanl
Jormungandr
17
9 / 5 / 6
11,806
513
19,603
25,308
22,313
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
49
27
Kills
22
22
Deaths
27
41
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
6
2
5
4.25
W
17
4
3
4.63
L
Tiamat
2
7
5
0.64
W
Chiron
4
1
7
7.5
L
Bastet
OG_DePoP
Bastet
2
8
9
0.81
W
Athena
3
5
16
2.2
L
Medusa
SaVe Murks
Medusa
3
5
2
0.8
W
Nu Wa
1
7
6
0.57
W
Kumbhakarna
TrueFundRaiser
Kumbhakarna
2
5
9
1.3
L
Jormungandr
lDuhallanl
Jormungandr
9
5
6
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,440
Damage
71,863
99,187
Taken
109,226
67,211
Mitigated
68,329
24,581
Healing
28,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
19,772
9,683
0
9,861
29,929
23,007
629
10,198
19,431
7,823
104,051
W
26,836
11,190
0
148
20,309
8,781
2,986
4,962
15,259
0
131,420
L
Tiamat
7,147
1,152
0
2,364
14,814
7,632
44
3,599
10,959
58,804
0
W
Chiron
16,179
9,165
1,579
7,326
15,145
6,852
554
2,928
12,189
0
120,887
L
Bastet
OG_DePoP
Bastet
12,700
4,499
0
5,905
21,237
8,242
0
4,601
16,412
0
96,386
W
Athena
10,229
2,685
0
6,356
24,964
22,875
338
9,015
15,849
33,342
0
L
Medusa
SaVe Murks
Medusa
12,641
6,585
0
4,749
17,938
7,135
764
5,792
11,986
0
89,149
W
Nu Wa
14,070
2,358
72
2,463
13,786
4,630
89
6,058
7,506
62,768
0
W
Kumbhakarna
TrueFundRaiser
Kumbhakarna
10,126
243
92
6,545
24,983
24,073
0
6,373
18,570
66,570
0
L
Jormungandr
lDuhallanl
Jormungandr
19,603
5,414
400
4,778
25,308
22,313
640
8,867
16,013
62,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,385
Gold Earned
61,263
667
Minions Killed
718
0
Camps Cleared
0
2,218,841
Distance Traveled
2,093,751
22
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
13,728
597
224
10
0
466,216
1
W
Loki
14,766
642
180
8
0
457,381
3
L
Tiamat
10,680
464
116
5
0
319,220
4
W
Chiron
12,772
555
197
9
0
467,816
3
L
Bastet
12,633
549
151
7
0
487,282
1
W
Athena
11,367
494
53
2
0
483,976
3
L
Medusa
12,416
540
140
6
0
390,497
6
W
Nu Wa
9,962
433
114
5
0
402,091
1
W
Kumbhakarna
11,518
501
123
5
0
407,577
12
L
Jormungandr
11,806
513
87
4
0
430,536
18

Distance Traveled

Minion Kills by Role

Gold Earned by Role