Player Matchup

Kuzenbo
Kuzenbo
Evomol
Kuzenbo
Level 154
God Stats
6W - 7L
1,435 SR
Queue Stats
346W - 361L
1,562 Elo+
Solo
Chronos
Chronos
Korpse3
Chronos
Level 121
God Stats
5W - 7L
1,682 SR
Queue Stats
256W - 251L
1,535 Elo+
Solo
Zeus
Zeus
Maprikan
Zeus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 26L
1,551 Elo+
Solo
Bellona
Bellona
PAOparadise
Bellona
Level 154
God Stats
18W - 14L
1,579 SR
Queue Stats
1,035W - 1,016L
1,580 Elo+
Solo
Tyr
Tyr
ParalyzeD2016
Tyr
Level 100
God Stats
8W - 2L
1,879 SR
Queue Stats
500W - 535L
1,539 Elo+
Solo
Team Averages
Level 131
1,615 SR
1,553 Elo+

VS

Team Averages
Level 138
1,547 SR
1,552 Elo+
Camazotz
Camazotz
 
Camazotz
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Geckolord78
Ne Zha
Level 145
God Stats
4W - 3L
1,751 SR
Queue Stats
471W - 392L
1,524 Elo+
Party 1
Raijin
Raijin
Koozik
Raijin
Level 152
God Stats
14W - 18L
1,459 SR
Queue Stats
1,449W - 1,509L
1,550 Elo+
Solo
Artio
Artio
NiallLambo
Artio
Level 120
God Stats
3W - 4L
1,376 SR
Queue Stats
542W - 433L
1,578 Elo+
Party 1
The Morrigan
The Morrigan
OABanter
The Morrigan
Level 126
God Stats
17W - 10L
1,650 SR
Queue Stats
520W - 405L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Evomol
Kuzenbo
18
1 / 2 / 11
11,018
787
9,040
20,671
26,715
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
Korpse3
Chronos
19
5 / 4 / 11
11,199
800
15,692
18,853
9,546
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Zeus
16
4 / 5 / 4
9,919
709
18,011
12,983
5,985
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
PAOparadise
Bellona
19
8 / 4 / 6
11,630
831
10,334
22,292
27,539
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

17
1 / 4 / 12
10,216
730
9,641
18,799
19,250
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
18
7 / 3 / 8
10,655
761
15,244
18,795
9,228
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ne Zha
17
7 / 5 / 8
11,149
796
14,225
12,965
7,315
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
Koozik
Raijin
15
0 / 5 / 13
9,360
669
18,050
10,285
4,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
16
2 / 4 / 14
10,630
759
9,240
18,364
19,815
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
OABanter
The Morrigan
18
3 / 3 / 14
11,029
788
21,441
9,355
4,722
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
76
19
Kills
19
19
Deaths
20
44
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
7
3
8
3.67
W
Kuzenbo
Evomol
Kuzenbo
1
2
11
3.25
L
Ne Zha
7
5
8
2.2
L
Raijin
Koozik
Raijin
0
5
13
1.3
W
Chronos
Korpse3
Chronos
5
4
11
2.63
W
Zeus
4
5
4
1.2
L
Artio
2
4
14
2.25
L
The Morrigan
OABanter
The Morrigan
3
3
14
3.33
W
Bellona
PAOparadise
Bellona
8
4
6
2.75
W
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,718
Damage
78,200
93,598
Taken
69,764
89,035
Mitigated
45,800
32,811
Healing
30,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
15,244
4,650
1,475
7,826
18,795
9,228
1,931
12,646
6,149
0
21,744
W
Kuzenbo
Evomol
Kuzenbo
9,040
3,363
3,251
4,728
20,671
26,715
701
13,211
7,460
26,429
0
L
Ne Zha
14,225
2,707
1,282
2,296
12,965
7,315
1,571
7,881
5,084
0
31,223
L
Raijin
Koozik
Raijin
18,050
1,120
1,922
1,444
10,285
4,720
0
6,541
3,744
31,518
0
W
Chronos
Korpse3
Chronos
15,692
5,655
1,820
4,341
18,853
9,546
2,856
9,475
9,378
44,210
0
W
Zeus
18,011
1,680
2,117
1,943
12,983
5,985
244
4,816
8,167
38,099
0
L
Artio
9,240
562
4,137
7,345
18,364
19,815
745
10,992
7,372
15,347
0
L
The Morrigan
OABanter
The Morrigan
21,441
3,271
1,178
1,375
9,355
4,722
1,172
4,795
4,560
46,153
1,471
W
Bellona
PAOparadise
Bellona
10,334
727
2,361
4,555
22,292
27,539
945
9,704
12,588
0
19,511
W
9,641
1,211
1,879
5,816
18,799
19,250
395
10,423
8,376
112
21,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,982
Gold Earned
52,823
162
Minions Killed
163
0
Camps Cleared
0
1,247,278
Distance Traveled
1,186,666
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
10,655
761
25
2
0
246,427
0
W
Kuzenbo
11,018
787
27
2
0
275,638
6
L
Ne Zha
11,149
796
21
2
0
231,439
4
L
Raijin
9,360
669
40
3
0
216,802
0
W
Chronos
11,199
800
62
4
0
233,126
1
W
Zeus
9,919
709
39
3
0
197,393
0
L
Artio
10,630
759
10
1
0
265,254
0
L
The Morrigan
11,029
788
67
5
0
226,744
2
W
Bellona
11,630
831
13
1
0
259,622
3
W
Tyr
10,216
730
21
2
0
281,499
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role