Player Matchup

Neith
Neith
 
Neith
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
EikichiMechazawa
Kumbhakarna
Level 26
God Stats
29W - 25L
1,394 SR
Queue Stats
339W - 356L
1,424 Elo+
Solo
Tsukuyomi
Tsukuyomi
Hivfy
Tsukuyomi
Level 7
God Stats
2W - 0L
1,723 SR
Queue Stats
3W - 4L
1,322 Elo+
Solo
Ra
Ra
MilanteKrosh35
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,454 Elo+
Solo
Nemesis
Nemesis
PepeThePeruna
Nemesis
Level 11
God Stats
1W - 1L
1,258 SR
Queue Stats
14W - 20L
1,183 Elo+
Solo
Team Averages
Level 15
1,475 SR
1,377 Elo+

VS

Team Averages
Level 14
1,580 SR
1,511 Elo+
Ymir
Ymir
Piyshka
Ymir
Level 16
God Stats
5W - 6L
1,418 SR
Queue Stats
35W - 39L
1,368 Elo+
Party 1
Discordia
Discordia
azezelka
Discordia
Level 15
God Stats
10W - 11L
1,515 SR
Queue Stats
32W - 36L
1,364 Elo+
Party 1
Thanatos
Thanatos
foxer980
Thanatos
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Skadi
Skadi
jensuy
Skadi
Level 14
God Stats
2W - 8L
1,719 SR
Queue Stats
2W - 8L
1,703 Elo+
Solo
Olorun
Olorun
МРАК0БОРЕЦ
Olorun
Level 15
God Stats
2W - 2L
1,749 SR
Queue Stats
5W - 6L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
28 / 1 / 17
17,395
1,450
41,682
8,277
3,546
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
EikichiMechazawa
Kumbhakarna
19
6 / 3 / 33
12,682
1,057
10,187
24,358
23,225
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tsukuyomi
Hivfy
Tsukuyomi
19
5 / 4 / 29
12,216
1,018
13,720
13,055
5,409
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
4 / 2 / 32
12,085
1,007
22,058
10,272
3,980
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
19
5 / 5 / 28
12,196
1,016
9,634
15,429
5,721
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

193

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Piyshka
Ymir
18
0 / 8 / 12
10,839
903
4,976
25,863
26,762
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
azezelka
Discordia
18
4 / 7 / 7
11,549
962
13,407
16,508
5,937
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
foxer980
Thanatos
17
7 / 11 / 5
12,278
1,023
13,917
17,753
6,687
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
jensuy
Skadi
17
1 / 14 / 10
10,690
891
17,897
22,641
8,312
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
3 / 8 / 8
11,380
948
13,134
18,743
7,794
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

187
Kill Participation
57
48
Kills
15
15
Deaths
48
139
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
28
1
17
36.5
W
Kumbhakarna
EikichiMechazawa
Kumbhakarna
6
3
33
7.5
W
Tsukuyomi
Hivfy
Tsukuyomi
5
4
29
4.88
W
4
2
32
10
W
Nemesis
5
5
28
3.8
L
Ymir
Piyshka
Ymir
0
8
12
0.75
L
Discordia
azezelka
Discordia
4
7
7
1.07
L
Thanatos
foxer980
Thanatos
7
11
5
0.86
L
Skadi
jensuy
Skadi
1
14
10
0.43
L
3
8
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,281
Damage
63,331
71,391
Taken
101,508
41,881
Mitigated
55,492
8,880
Healing
14,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
41,682
22,742
0
3,374
8,277
3,546
0
2,871
5,406
0
69,228
W
Kumbhakarna
EikichiMechazawa
Kumbhakarna
10,187
190
0
0
24,358
23,225
0
7,635
16,723
18,740
0
W
Tsukuyomi
Hivfy
Tsukuyomi
13,720
3,546
0
453
13,055
5,409
0
7,461
5,594
0
22,984
W
22,058
1,428
2,885
854
10,272
3,980
0
5,569
4,703
54,800
0
W
Nemesis
9,634
5,123
0
1,314
15,429
5,721
0
7,981
7,448
0
17,868
L
Ymir
Piyshka
Ymir
4,976
717
0
2,763
25,863
26,762
0
9,064
16,799
19,203
0
L
Discordia
azezelka
Discordia
13,407
1,714
0
1,566
16,508
5,937
0
5,118
11,390
31,081
0
L
Thanatos
foxer980
Thanatos
13,917
1,790
0
3,929
17,753
6,687
0
6,376
11,377
0
22,141
L
Skadi
jensuy
Skadi
17,897
8,118
0
439
22,641
8,312
0
5,920
16,721
0
38,805
L
13,134
7,286
934
5,338
18,743
7,794
0
5,767
12,976
50,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,574
Gold Earned
56,736
199
Minions Killed
211
3
Camps Cleared
4
1,155,582
Distance Traveled
939,524
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
17,395
1,450
68
6
0
219,621
0
W
Kumbhakarna
12,682
1,057
10
1
1
268,632
0
W
Tsukuyomi
12,216
1,018
17
1
0
221,073
0
W
Ra
12,085
1,007
89
7
2
216,737
0
W
Nemesis
12,196
1,016
15
1
0
229,519
0
L
Ymir
10,839
903
35
3
1
181,542
0
L
Discordia
11,549
962
34
3
0
193,377
3
L
Thanatos
12,278
1,023
12
1
3
213,482
0
L
Skadi
10,690
891
48
4
0
159,455
0
L
Olorun
11,380
948
82
7
0
191,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role