Player Matchup

Scylla
Scylla
 
Scylla
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ADANWARRIOR13
Sun Wukong
Level 28
God Stats
15W - 14L
1,474 SR
Queue Stats
254W - 243L
1,544 Elo+
Solo
Artemis
Artemis
Fantasista_Clown
Artemis
Level 27
God Stats
6W - 1L
1,763 SR
Queue Stats
82W - 78L
1,467 Elo+
Party 1
Kuzenbo
Kuzenbo
Roadking8762
Kuzenbo
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 23L
1,500 Elo+
Solo
Bastet
Bastet
gurigrieF
Bastet
Level 26
God Stats
9W - 14L
1,283 SR
Queue Stats
73W - 68L
1,462 Elo+
Party 1
Team Averages
Level 27
1,504 SR
1,495 Elo+

VS

Team Averages
Level 27
1,490 SR
1,553 Elo+
Nemesis
Nemesis
ChoCorRoll6673
Nemesis
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 77L
1,727 Elo+
Solo
Merlin
Merlin
HammerinCamCam
Merlin
Level 28
God Stats
0W - 2L
1,325 SR
Queue Stats
138W - 138L
1,499 Elo+
Solo
Vulcan
Vulcan
Priest Desk
Vulcan
Level 29
God Stats
31W - 32L
1,580 SR
Queue Stats
129W - 154L
1,441 Elo+
Solo
Cupid
Cupid
inaui
Cupid
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,573 Elo+
Solo
Cerberus
Cerberus
jonny98990
Cerberus
Level 26
God Stats
3W - 3L
1,544 SR
Queue Stats
57W - 44L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
4 / 3 / 2
10,441
550
10,498
10,800
3,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
ADANWARRIOR13
Sun Wukong
19
8 / 1 / 3
12,247
645
14,300
15,887
10,763
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 4 / 6
8,954
471
4,904
8,569
1,930
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kuzenbo
Roadking8762
Kuzenbo
16
7 / 4 / 4
11,556
608
10,159
19,397
19,226
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
gurigrieF
Bastet
15
3 / 3 / 4
9,483
499
4,688
12,412
3,663
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 5
9,571
504
6,985
17,746
8,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
5 / 4 / 3
11,114
585
12,322
11,078
5,450
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
11
0 / 6 / 0
7,564
398
2,816
7,417
2,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cupid
inaui
Cupid
16
3 / 3 / 1
9,719
512
5,153
7,870
2,470
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
jonny98990
Cerberus
15
4 / 5 / 6
10,055
529
10,643
19,362
15,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
29
23
Kills
14
15
Deaths
23
19
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
3
2
1.67
W
Sun Wukong
ADANWARRIOR13
Sun Wukong
8
1
3
9.5
L
2
5
5
0.9
W
1
4
6
1
L
5
4
3
1.63
L
Vulcan
0
6
0
0
W
Kuzenbo
Roadking8762
Kuzenbo
7
4
4
2.25
W
Bastet
gurigrieF
Bastet
3
3
4
1.67
L
Cupid
inaui
Cupid
3
3
1
1.17
L
Cerberus
jonny98990
Cerberus
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,549
Damage
37,919
67,065
Taken
63,473
38,733
Mitigated
34,364
17,680
Healing
19,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
10,498
1,373
0
1,511
10,800
3,151
0
4,388
6,412
74,993
0
W
Sun Wukong
ADANWARRIOR13
Sun Wukong
14,300
3,509
0
7,888
15,887
10,763
406
6,664
9,223
0
88,269
L
6,985
1,989
0
6,150
17,746
8,416
0
5,372
12,258
0
67,228
W
4,904
2,939
0
1,371
8,569
1,930
1,519
1,847
6,722
0
40,685
L
12,322
581
0
2,445
11,078
5,450
0
4,332
6,626
77,524
0
L
Vulcan
2,816
861
0
1,505
7,417
2,407
0
0
7,417
30,814
0
W
Kuzenbo
Roadking8762
Kuzenbo
10,159
2,295
0
2,640
19,397
19,226
40
8,051
11,346
47,268
0
W
Bastet
gurigrieF
Bastet
4,688
701
0
4,270
12,412
3,663
8
4,831
7,581
0
46,448
L
Cupid
inaui
Cupid
5,153
2,965
358
3,369
7,870
2,470
1,094
1,906
5,928
0
63,881
L
Cerberus
jonny98990
Cerberus
10,643
691
615
5,336
19,362
15,621
0
8,643
10,587
44,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,681
Gold Earned
48,023
563
Minions Killed
550
0
Camps Cleared
0
1,726,523
Distance Traveled
1,538,567
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,441
550
141
7
0
284,208
4
W
Sun Wukong
12,247
645
179
9
0
374,718
2
L
Nemesis
9,571
504
137
7
0
358,001
2
W
Artemis
8,954
471
85
4
0
322,990
3
L
Merlin
11,114
585
154
8
0
321,792
3
L
Vulcan
7,564
398
63
3
0
190,047
2
W
Kuzenbo
11,556
608
69
4
0
339,136
1
W
Bastet
9,483
499
89
5
0
405,471
8
L
Cupid
9,719
512
110
6
0
337,028
5
L
Cerberus
10,055
529
86
5
0
331,699
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role