Player Matchup

Ymir
Ymir
 
Ymir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
 
Agni
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
ForbiddenEmpire
Artemis
Level 132
God Stats
2W - 2L
1,808 SR
Queue Stats
10W - 8L
1,856 Elo+
Solo
Hercules
Hercules
eGirlPlays
Hercules
Level 120
God Stats
5W - 10L
1,476 SR
Queue Stats
309W - 273L
1,575 Elo+
Solo
Team Averages
Level 135
1,557 SR
1,586 Elo+

VS

Team Averages
Level 100
1,438 SR
1,554 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Astro-HellFire
Anubis
Level 53
God Stats
21W - 14L
1,563 SR
Queue Stats
29W - 22L
1,492 Elo+
Party 2
Ah Puch
Ah Puch
CozmikVxbez
Ah Puch
Level 81
God Stats
1W - 2L
1,344 SR
Queue Stats
275W - 249L
1,599 Elo+
Solo
Nemesis
Nemesis
lJoshuL
Nemesis
Level 81
God Stats
2W - 2L
1,282 SR
Queue Stats
90W - 64L
1,677 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 2 / 1
5,761
524
1,973
6,255
2,570
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
 
Sun Wukong
9
0 / 2 / 2
5,571
506
3,218
7,911
2,974
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Agni
 
Agni
9
0 / 3 / 0
5,255
478
1,221
7,226
1,996
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 4 / 2
5,690
517
5,935
7,756
1,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
eGirlPlays
Hercules
11
6 / 4 / 0
6,769
615
5,649
9,378
3,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
3 / 1 / 3
6,591
599
7,125
5,867
1,471
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artio
 
Artio
10
2 / 1 / 5
6,379
580
2,806
7,204
4,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

11
2 / 4 / 1
6,918
629
5,030
5,898
2,481
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
CozmikVxbez
Ah Puch
13
5 / 0 / 1
7,629
694
6,463
3,645
1,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
lJoshuL
Nemesis
12
3 / 0 / 6
7,127
648
5,451
6,595
1,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
6
Kills
15
15
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
2
1
0.25
L
Sun Wukong
 
Sun Wukong
0
2
2
0.5
L
Agni
 
Agni
0
3
0
0
W
Danzaburou
 
Danzaburou
3
1
3
4.5
W
Artio
 
Artio
2
1
5
4.5
W
2
4
1
0.63
W
Ah Puch
CozmikVxbez
Ah Puch
5
0
1
5.5
L
0
4
2
0.25
L
Hercules
eGirlPlays
Hercules
6
4
0
1.5
W
Nemesis
lJoshuL
Nemesis
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,996
Damage
26,875
38,526
Taken
29,209
12,429
Mitigated
11,978
10,252
Healing
15,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,973
226
0
500
6,255
2,570
0
2,563
3,617
20,329
0
L
Sun Wukong
 
Sun Wukong
3,218
535
0
3,263
7,911
2,974
0
3,727
4,184
0
27,427
L
Agni
 
Agni
1,221
76
0
1,597
7,226
1,996
0
2,924
4,054
26,673
0
W
Danzaburou
 
Danzaburou
7,125
3,561
0
2,996
5,867
1,471
484
324
5,543
0
36,884
W
Artio
 
Artio
2,806
427
433
4,122
7,204
4,827
0
258
6,946
19,038
0
W
5,030
487
0
2,284
5,898
2,481
654
244
5,654
40,319
0
W
Ah Puch
CozmikVxbez
Ah Puch
6,463
254
0
1,444
3,645
1,234
0
1,572
2,073
40,943
0
L
5,935
2,967
0
1,880
7,756
1,825
0
2,093
5,629
0
31,649
L
Hercules
eGirlPlays
Hercules
5,649
1,980
0
3,012
9,378
3,064
0
2,579
6,743
0
31,950
W
Nemesis
lJoshuL
Nemesis
5,451
2,660
0
3,843
6,595
1,965
70
796
5,799
0
31,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,046
Gold Earned
34,644
283
Minions Killed
368
0
Camps Cleared
0
1,006,912
Distance Traveled
1,054,017
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,761
524
26
2
0
229,576
2
L
Sun Wukong
5,571
506
66
6
0
168,604
2
L
Agni
5,255
478
67
6
0
194,656
3
W
Danzaburou
6,591
599
59
5
0
204,848
2
W
Artio
6,379
580
39
4
0
205,284
4
W
Anubis
6,918
629
104
9
0
171,532
5
W
Ah Puch
7,629
694
96
9
0
218,698
3
L
Artemis
5,690
517
63
6
0
192,085
1
L
Hercules
6,769
615
61
6
0
221,991
2
W
Nemesis
7,127
648
70
6
0
253,655
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role