Player Matchup

Ymir
Ymir
 
Ymir
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
NARTOU
Arachne
Level 29
God Stats
5W - 5L
1,555 SR
Queue Stats
30W - 38L
1,430 Elo+
Solo
Agni
Agni
kulpytas
Agni
Level 29
God Stats
6W - 4L
1,765 SR
Queue Stats
406W - 472L
1,429 Elo+
Solo
Guan Yu
Guan Yu
迪迦ii
Guan Yu
Level 29
God Stats
2W - 2L
1,534 SR
Queue Stats
78W - 88L
1,426 Elo+
Party 1
Team Averages
Level 25
1,571 SR
1,457 Elo+

VS

Team Averages
Level 18
1,588 SR
1,460 Elo+
Sol
Sol
PlayerDifference
Sol
Level 9
God Stats
4W - 4L
1,348 SR
Queue Stats
14W - 19L
1,444 Elo+
Solo
Tyr
Tyr
Vymero
Tyr
Level 28
God Stats
6W - 3L
1,541 SR
Queue Stats
390W - 388L
1,417 Elo+
Solo
Chronos
Chronos
Yaweelcom
Chronos
Level 16
God Stats
6W - 3L
1,683 SR
Queue Stats
215W - 216L
1,496 Elo+
Solo
Ymir
Ymir
myIzZo
Ymir
Level 11
God Stats
14W - 7L
1,646 SR
Queue Stats
28W - 25L
1,467 Elo+
Solo
Thor
Thor
new-36369127
Thor
Level 28
God Stats
10W - 4L
1,724 SR
Queue Stats
76W - 47L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
4 / 3 / 1
9,848
492
4,884
15,864
11,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
 
Neith
15
2 / 4 / 4
9,498
475
7,140
9,468
3,075
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
NARTOU
Arachne
16
6 / 8 / 3
10,532
527
10,554
20,025
8,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Agni
14
2 / 12 / 3
8,641
432
6,390
13,042
4,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
迪迦ii
Guan Yu
14
2 / 6 / 0
8,704
435
5,176
13,020
12,640
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
19 / 4 / 2
12,892
645
19,211
15,748
6,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tyr
Vymero
Tyr
16
4 / 2 / 3
10,818
541
8,715
11,852
8,462
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
Yaweelcom
Chronos
18
3 / 1 / 2
11,615
581
11,899
9,051
3,230
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
myIzZo
Ymir
15
1 / 5 / 7
10,384
519
5,473
13,954
12,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
6 / 4 / 7
11,884
594
8,359
13,254
5,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
54
16
Kills
33
33
Deaths
16
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
4
3
1
1.5
L
Neith
 
Neith
2
4
4
1
L
Arachne
NARTOU
Arachne
6
8
3
0.94
W
19
4
2
5
W
Tyr
Vymero
Tyr
4
2
3
2.75
W
Chronos
Yaweelcom
Chronos
3
1
2
4
L
Agni
2
12
3
0.29
W
Ymir
myIzZo
Ymir
1
5
7
0.9
W
6
4
7
2.38
L
Guan Yu
迪迦ii
Guan Yu
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,144
Damage
53,657
71,419
Taken
63,859
39,124
Mitigated
35,497
11,200
Healing
20,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,884
1,314
0
3,253
15,864
11,029
218
11,001
4,863
55,166
0
L
Neith
 
Neith
7,140
2,779
0
873
9,468
3,075
416
5,400
4,068
0
44,341
L
Arachne
NARTOU
Arachne
10,554
6,279
0
4,281
20,025
8,147
0
10,145
9,880
0
54,067
W
19,211
7,398
0
7,377
15,748
6,023
6,649
2,568
13,180
77,923
0
W
Tyr
Vymero
Tyr
8,715
3,075
0
3,219
11,852
8,462
1,077
779
11,073
0
42,567
W
Chronos
Yaweelcom
Chronos
11,899
3,370
0
2,662
9,051
3,230
2,724
2,295
6,756
88,587
0
L
Agni
6,390
344
0
2,053
13,042
4,233
0
7,845
5,197
35,889
0
W
Ymir
myIzZo
Ymir
5,473
611
588
2,144
13,954
12,134
548
4,352
9,602
40,609
0
W
8,359
2,516
0
4,630
13,254
5,648
2,178
2,039
11,215
0
80,546
L
Guan Yu
迪迦ii
Guan Yu
5,176
1,061
0
740
13,020
12,640
1,084
2,192
10,828
839
38,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,223
Gold Earned
57,593
406
Minions Killed
548
0
Camps Cleared
0
1,562,505
Distance Traveled
1,805,704
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,848
492
106
5
0
310,096
2
L
Neith
9,498
475
94
5
0
274,757
2
L
Arachne
10,532
527
87
4
0
364,321
1
W
Sol
12,892
645
117
6
0
313,451
0
W
Tyr
10,818
541
86
4
0
395,201
6
W
Chronos
11,615
581
145
7
0
387,986
2
L
Agni
8,641
432
50
3
0
321,383
3
W
Ymir
10,384
519
62
3
0
328,287
7
W
Thor
11,884
594
138
7
0
380,779
3
L
Guan Yu
8,704
435
69
3
0
291,948
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role