Player Matchup

Nemesis
Nemesis
ReformedGunnr
Nemesis
Level 15
God Stats
3W - 0L
1,879 SR
Queue Stats
34W - 34L
1,484 Elo+
Solo
Ymir
Ymir
ShaftRaiser
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,415 Elo+
Party 2
Ao Kuang
Ao Kuang
bobconsumer29
Ao Kuang
Level 4
God Stats
6W - 0L
1,768 SR
Queue Stats
8W - 2L
1,410 Elo+
Solo
Chernobog
Chernobog
esorusan
Chernobog
Level 16
God Stats
2W - 0L
1,698 SR
Queue Stats
2W - 3L
1,415 Elo+
Party 2
Baba Yaga
Baba Yaga
ridetodawn
Baba Yaga
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,349 Elo+
Solo
Team Averages
Level 13
1,669 SR
1,415 Elo+

VS

Team Averages
Level 16
1,435 SR
1,429 Elo+
Ymir
Ymir
Gyorke
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,468 Elo+
Party 1
Cupid
Cupid
Mephashm
Cupid
Level 27
God Stats
0W - 3L
1,336 SR
Queue Stats
123W - 138L
1,473 Elo+
Solo
Ares
Ares
SilverBacckk
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 1
Fenrir
Fenrir
TheCapitalT
Fenrir
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,351 Elo+
Party 3
Ra
Ra
Tuchy
Ra
Level 26
God Stats
0W - 3L
1,336 SR
Queue Stats
1W - 4L
1,351 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
16
7 / 1 / 7
9,656
644
8,490
9,508
4,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
6 / 3 / 5
8,088
539
9,059
9,684
4,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
bobconsumer29
Ao Kuang
16
12 / 1 / 4
9,899
660
13,288
11,939
7,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chernobog
esorusan
Chernobog
13
2 / 2 / 10
7,935
529
6,754
7,461
2,686
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baba Yaga
ridetodawn
Baba Yaga
13
4 / 2 / 3
8,423
562
5,235
6,143
2,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Gyorke
Ymir
11
1 / 7 / 1
6,633
442
4,195
13,954
6,950
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
Mephashm
Cupid
11
2 / 4 / 2
7,068
471
5,990
8,161
2,345
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 8 / 3
5,979
399
3,790
11,697
7,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
12
4 / 6 / 2
7,485
499
7,434
11,626
3,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ra
11
1 / 6 / 1
6,807
454
3,208
8,658
3,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
17
31
Kills
8
9
Deaths
31
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ymir
Gyorke
Ymir
1
7
1
0.21
L
Cupid
Mephashm
Cupid
2
4
2
0.75
W
Nemesis
7
1
7
10.5
W
6
3
5
2.83
L
0
8
3
0.19
L
Fenrir
4
6
2
0.83
L
Ra
1
6
1
0.25
W
Ao Kuang
bobconsumer29
Ao Kuang
12
1
4
14
W
Chernobog
esorusan
Chernobog
2
2
10
3.5
W
Baba Yaga
ridetodawn
Baba Yaga
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,826
Damage
24,617
44,735
Taken
54,096
21,053
Mitigated
23,673
16,224
Healing
10,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Gyorke
Ymir
4,195
1,193
0
1,629
13,954
6,950
0
8,937
5,017
28,296
0
L
Cupid
Mephashm
Cupid
5,990
1,941
228
1,855
8,161
2,345
338
3,037
5,124
0
33,525
W
Nemesis
8,490
4,825
0
772
9,508
4,607
1,782
1,241
8,219
0
65,409
W
9,059
1,372
0
2,143
9,684
4,356
287
3,373
6,254
45,339
0
L
3,790
708
0
1,689
11,697
7,578
0
6,827
4,870
9,693
0
L
Fenrir
7,434
2,483
0
1,300
11,626
3,673
0
2,836
8,790
0
39,655
L
Ra
3,208
708
683
2,667
8,658
3,127
213
5,945
2,713
32,193
0
W
Ao Kuang
bobconsumer29
Ao Kuang
13,288
3,190
0
7,788
11,939
7,184
0
3,809
8,086
51,591
0
W
Chernobog
esorusan
Chernobog
6,754
4,689
318
2,264
7,461
2,686
1,675
1,722
5,699
0
37,277
W
Baba Yaga
ridetodawn
Baba Yaga
5,235
386
0
2,939
6,143
2,220
841
733
5,284
37,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,001
Gold Earned
33,972
437
Minions Killed
253
0
Camps Cleared
0
1,373,424
Distance Traveled
1,266,115
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,633
442
54
4
0
238,164
3
L
Cupid
7,068
471
52
3
0
278,290
2
W
Nemesis
9,656
644
121
8
0
304,635
2
W
Ymir
8,088
539
90
6
0
254,020
3
L
Ares
5,979
399
10
1
0
224,525
2
L
Fenrir
7,485
499
64
4
0
265,608
3
L
Ra
6,807
454
73
5
0
259,528
0
W
Ao Kuang
9,899
660
94
6
0
284,557
2
W
Chernobog
7,935
529
60
4
0
279,667
1
W
Baba Yaga
8,423
562
72
5
0
250,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role